well i've never actually used UnrealEd (i'm not a grand fan of the series sorry to say) ... alot of people have asked me what i think about making editors like it and all i can really do is nod and agree with whatever they're saying.
i mean i've only recently been asked to do things for Unreal Tournament 2k3 - but they released a special version of Maya PLE just for it on CD3, so i figured i'd use that instead
perhaps if you like show'd me what UnrealEd was like maybe i'd be able to give some input (^_^)
i've found generally thought when making my own editors they start out with a sensible backing and what i feel is right look and feel, but they always end up getting new features and a slightly different setup for my own style of modelling and such - before you know it, its an entirely different creature
i'm kinda a little shy right now about pictures, cause i have a feelin' one of me will be appearing here sometime soon - when and where lol thats kinda worrying
Tsu'va Oni Ni Jyuuko Fiori Sei Tau!
One block follows the suit ... the whole suit of blocks is the path ... what have you found?