Ok spent a lot of today fiddling with little things trying to get it perfect, making several test models, loading and saving etc. I have found a couple of features I feel are really needed so I'll add them tomorrow, and also a "bug" with certain rotations and texturing situations which seems very random but I'm sure I'll get to the bottom of it!
Anyway I said I'd post some screenies, so heres a couple of a pump action shotgun I'm working on (textures are temporary)
Here it is in shaded mode (new)
and heres the model in wireframe (new)
I also started working on a sword which is about half done but looking cool so I thought I'd post it:
Both these models took quarter of an hour to get to the state they are there (I set myself challenges as to how far I can get - otherwise I'd spend all day making stuff and no time programming / adding features
) Gonna do another one now...
[edit] and heres a m11 ish machine gun - again, 15 minutes work exactly, just did it, then ftped it and editted here
[edit again]
Hmm now I guess I should make a magnum style revolver, pistol as started the other day, ak47 style machine gun, knife, hooks (as requested) and 3 or four sci-fi/unreal style guns. Maybe 15 to begin with for release including all the above - which will be finished (ie touched up and textured properly) and usuable in game for the demo.
Obviously you'll also be able to make your own and every week or so I'll make more, but for initial relase that covers all the basics as far as weapons go, unless anyone has more suggestions?