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Dark GDK / How come so few DarkSDK bugs being reported?

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Message
Zeal
21
Years of Service
User Offline
Joined: 10th Oct 2002
Location: Colorado Springs, CO
Posted: 11th Feb 2006 00:04
Its bug week guys come on! I know there have to be some problems, and this is the best time to get em fixed.

Head to the bug boards and let them know people care about DarkSDK!

All you need is zeal
OSX Using Happy Dude
20
Years of Service
User Offline
Joined: 21st Aug 2003
Location: At home
Posted: 11th Feb 2006 00:23
They already know, and most have been mentioned.

Blog:http://spaces.msn.com/members/BouncyBrick/
Web Site:http://www.nicholaskingsley.co.uk
Smoke me a computer chip, I'll be baking breakfast.
Zeal
21
Years of Service
User Offline
Joined: 10th Oct 2002
Location: Colorado Springs, CO
Posted: 11th Feb 2006 02:09
Whoa you confirmed my shader bug!

Do you have any idea why nobody has confirmed these yet? They have been sitting on the bug boards for months, other people have verified the problem, yet no confirmation...

http://forum.thegamecreators.com/?m=forum_view&t=64835&b=15

http://forum.thegamecreators.com/?m=forum_view&t=68070&b=15

http://forum.thegamecreators.com/?m=forum_view&t=66091&b=15

http://forum.thegamecreators.com/?m=forum_view&t=66593&b=15

All you need is zeal
Barnski
18
Years of Service
User Offline
Joined: 26th Jan 2006
Location: Switzerland, Zurich
Posted: 11th Feb 2006 13:42
The only bugs or problems I encountered so far I did already post here:

Memory Usage of DarkSDK:
http://forum.thegamecreators.com/?m=forum_view&t=71289&b=22

Using LoopSDK() and escapeKey, and incapability of moving window:
http://forum.thegamecreators.com/?m=forum_view&t=70482&b=22

Then, of course, all the mismatch of function names with the documentation!

Should I post something of that? then you pls need to confirm it by checking it urself... thx

greets
Barnski.

-- I just started with DarkSDK, by translating DBP Projects. --
Lampton Worm
21
Years of Service
User Offline
Joined: 4th Sep 2002
Location: United Kingdom
Posted: 11th Feb 2006 20:54 Edited at: 11th Feb 2006 20:55
Hey folks, do you know if the collision bugs are already covered? Oh the other issue I had jotted down as making sounds from memblocks, I posted a bug for that a bit back.

Cheers
MiR
20
Years of Service
User Offline
Joined: 13th Jul 2003
Location: Spain
Posted: 12th Feb 2006 17:57
Perhaps we´re lazy? That or it´s hard to make out which ones are there already. I could bump up a bug report from some time ago. There´s not much point though as it´s already been confirmed and could get in the way of unconfirmed bugs.
Quote: " I posted a bug for that a bit back."

If it hasn´t been confirmed I suggest bumping it so one of us can check it. I have a fear of going past page 1. It´s a strange world back there. 0_o

My signature has been erased by me because it's LARGE.
Thank you for the votez!1!

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