Thanks for the feedback guys!
Quote: "This is looking a lot swisher. You should maybe rotate the bomb 45 degrees to the right so that the stalk bit doesn't go through the ground when it rolls forwards."
Sure, I will do that.
Quote: "I find it kinda difficult to use that view"
What do you mean, Airslide?
Quote: "I downloaded the demo and it was pretty good! It'd be cool if you had the floor and wall tiles look a little more creative though, like if you had them all seem linked in a way. Maybe the floor could be stones and the wall could be bricks, etc. But that's entirely up to you."
I have it set up so each level can have its own textures so it can have themed levels, etc. The current ones won't be used in all the levels.
Quote: "The only thing I would change is that I would make the bomb disappear during the explosion "
It doesn't? I guess I didn't hide the object until after I released the last demo, because it disappears for me.
Since I am working on UFO Shoot-Em-Up for the Nvidia competition, I won't be working much on this, so it will be very slow progress until around February.
Quote: "Nice. I just played (and completed) Bomb Roller 1, and saw that it was good. I almost threw my computer out of the window on level 13, but it was still good."
Yeah, bouncy land can get evil. You have to memorize where to go without bouncing into the holes
Again, thank you for the replies