i prefer not to wear a banner of that size.
today i may attempt to add doors to the game. it will be sweet!
a question:
how would you prefer to open the doors?
A) by walking into them, pushing them open.
B) by using the Action key to open it
Quote: "Edit: Lukas there will be a brief delay in any more zombie work, issues with another model and next two days I have a charity function at the country club...."
that's allright. i don't need the zombies yet. i want to experiment with, and learn how to use, Dark PHyisics before i start thinking about DarkAI. (i got darkAI and Newton to work, but i don't know enough about DP to start doing this)
edit2,
i have some game ideas:
* Ropes. climb up stuff on a rope. swing from side to side and gain speed to jump to your destination
* Ladders. well they are not for looking at.
* Puzzles. tile up some boxes/objects to get to a higher point. or drop them from a high place to kill/destroy whatever it hits (a group of zombies, break a wooden floor if the stair/elevator is broken, etc.
* HL2 style Level loading. to make it appear as if it is one large level.
* Save Checkpoints after each completed objective, instead of Manual Saving. so you don't get the feeling of "whatever, i can just run up ahead, die then load and then i know what's waiting for me". which i try to avoid when playing games.
what are your opinions on these suggestions?