These are from Bullshock:
Divian- i liked it at first, but after playing it a while it got kindof repetitive.
i did jump a few times, like when i opened doors, and that gave you points on the horror
theme, but besides that, all it had going for it was the darkness. but good puzzle though.
Benjamin- At first i was very annoyed with the loading times, which lowered your gameplay score,
but as soon as the game started i was in awe. completely original media as well as puzzle theme.
and the door in the dark was exelent, it took me a while to find it. this should be a
model for other game developers. exelent quality.
Opposing Force- game had essentially no horror theme or puzzle, exept for the few cult guys in the game.
the custom guns had no sounds or animations, which made shooting unenjoyable.
Prince- Game started out ok, but then got kindof repetitive.
there wasnt really a puzzle element, it was basically loking for a key
or switch to do something, which is in my opinion borting and uncreative.
The fire in the game was to deadly. most games dont hurt you with fire, so i walked
into it unknowingly and instantly died from it. it should just hurt you slowely.
i did however get scared when i walked into the room with the skeleton and
the rocket launcher.
Filya- Game was quite repetitive and didnt really have a horror theme besides the darkness.
i didnt know how to get past the fire, so i ran thru it, read the signs and ran thru
it again. i died, but respawned and i was able to get back to the switch.
Zaibatsu- This game had no puzzle element at all. it was a straight repetitive walk thru of
model pack 4s zombies. i did however like the last enemy. he was unussually hard,
how most FPSC AI should be. definatly props on that, that was the first time i actually
almost died by an enemy in FPSC.
Higgins- The lighting was good, and i liked the door-behind-dresser thing, but it was basically the
same old find the key, open the door routine. no real puzzle element.
Zach- very repetitive. same wall and floor texture thruout the entire map. no visible
horror theme exept for the zombies, which were all the same and poorly placed.
no real pouzzle, exept a lot of doors, and you had to just guess which one to go in...
it had custom sound, but the music did not at all fit with the theme.
-Keith