I think I like the "test" textures on the Mech more then the revised. To me the second set looks to busy like to many matterials were used in its constrution.
Parts I've high lighted the textures just don't seem to work well together. It feels like a pieced together texture to me.
What should normaly have ware does not. The edges, you'd think, would show a little ware. I know our styles are nothing alike and I'm not at all trying to say I'm any better casue I'm only trying to point out stuff. This mechs texture was done in a rush but it more closely shows what im talking about.
Now my model is beat to poop and maybe that much ware isnt your bag...thats fine...but mechs would be mainly the same metal(only mines been painted dif colors) and it would have some ware on the edges, and welds.
Take this model thats my ceiling turret. The section where the gun arm connects to the clyindrical hub shows a dark edge around it. Knowing the light would make this look all one piecce I had to add definition to get it to pop and say...."Were just connected but 2 seperat pieces". Also I added ware to every edge.
IN CLOSING:
I love the design of your mech, and like it better then mine actually. But I think you can do alot better on the texture...no matter what your style is, it's just looking to pieced. I like the wall texture for your shooting gallery,looks like stainless steel and I'd certainly use that somewhere. I think concrete would be a better choice for a shooting range though...and maybe some chips and dings in the concrete to boot.
Break a leg, DF
Loc
PS: After I see ya post I'll take my images down out of your thread.