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FPSC Classic Models and Media / Cool nightvision

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rolfy
17
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Joined: 23rd Jun 2006
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Posted: 31st Jan 2008 01:19 Edited at: 31st Jan 2008 06:27
Nice animated night vision based on s4real's torch.
I'm thinking of doing a pack of gizmo's and gadgets this being the first.This method could also be applied to diver's mask with animated bubbles, deep sea helmet etc.



Video.
http://www.youtube.com/watch?v=LRc0kR6iGIE


Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 31st Jan 2008 01:34
This is looking nice man!

Scope
16
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Joined: 14th Nov 2007
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Posted: 31st Jan 2008 01:38
Look foward to that.Your game rocks!!.
Scope.
tschwarz
19
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Joined: 13th Feb 2005
Location: 127.0.0.1
Posted: 31st Jan 2008 02:17
A pack of gizmo's and gadgets would be great. I'd buy it. A diver's mask would be awesome.
Inspire
17
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 31st Jan 2008 02:50
Dude, that looks great!

Seth Black
FPSC Reloaded TGC Backer
19
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 31st Jan 2008 04:54
...very sweet, rolfy!


Widow 13 - ©2008 Harsh Games, Inc
Gunn3r
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 31st Jan 2008 04:58
Great effect, rolfy! I can't wait to see the other stuff!

[url=http://gunn3rgames.zxq.net]
[/url]
Bloodeath 6 6 6
18
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Location: Sierra vista in indonesia
Posted: 31st Jan 2008 05:54
gimme gimme!
lol it looks absolutely, pretty much awesome

You'll Know When You See It.

Death has no end
TJR Games
17
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Joined: 19th Oct 2006
Location: Open your mouth!
Posted: 31st Jan 2008 08:14
Where'd u get that sewer from? Can I trade my subway segs for that sewer seg? Yes, mine are textured w/ stock fpsc textures... Thx.

TJR GAMES RULES!!!

THE UNFORGIVING: PATH OF THE UNDEAD IS COMING SOON!!! 8-0
bobert
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Location: where ever they sell chocolate
Posted: 31st Jan 2008 12:54
Quote: "Where'd u get that sewer from? Can I trade my subway segs for that sewer seg? Yes, mine are textured w/ stock fpsc textures... Thx."
stop asking requests and hijaking threads! u do it on every forum even on indiegame dev in the shout box. nobody will want to trade you a simple sewer segment (with a stock texture which is a against the rules) for something as great as his. in one thread u asked if someone would trade a box for something like a gun or a character. so stop asking requests 24\7!

in the immortal words of cheeshead you are a forum ruiner guy!
alimpo83
18
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Posted: 31st Jan 2008 13:21
Very nice Rolfy.

Silvester
18
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Location: Netherlands
Posted: 31st Jan 2008 13:36
Once more we all must bow humbly for an FPS Creator Masterpiece.

Core Map 2 is released, Free edition and Commercial Edition available at the following link
See Topic
Luke314pi
18
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Joined: 11th Apr 2006
Location: Minneapolis, MN
Posted: 31st Jan 2008 14:50
That is awesome! I would definitely buy a pack of gadgets like this!

dumpus
16
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Joined: 1st Jan 2008
Location: Canada, eh?
Posted: 31st Jan 2008 15:54
Woah jeez.

Very nice, these will come in handy. I'd love to see someone come up with a buncha James Bond-type gadgets, too. That'd be pretty awesome.

Very nice, indeed.

*This post will self-destruct in 10 seconds.*
Airslide
19
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Joined: 18th Oct 2004
Location: California
Posted: 31st Jan 2008 16:41
How are you doing the animation? Is it multiple huds?

Aaagreen
16
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Location: City 17
Posted: 31st Jan 2008 18:10
Yeah, can you post a download to the sewer seg? Pretty please

Yes, I now realize not to post my age in my sig!Hooray!
Slayer222
17
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Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 31st Jan 2008 18:28 Edited at: 31st Jan 2008 18:30
And/or the night vision, oh and that terrain from Eldora too Seriously though, you should make the Nigh vison have use power when lee ads variables and make the player able to pick up batteries for it. Until then, you could just make a limited time of use, like 30 seconds of something. Unlimited night vis is kinda cheap.

[img]
[/img] Check out the Elite OPS Terrorstike thread in the showcase.
Avid
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Posted: 31st Jan 2008 19:24
Just wondering how do you animate it? Did you just create multiple frames and then use a script to overlay them in sequence?
Casper007
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Posted: 4th Feb 2008 05:28
Very nice Idea. I'd buy it too.

Casper007
Conjured Entertainment
AGK Developer
18
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Location: Nirvana
Posted: 4th Feb 2008 06:23 Edited at: 4th Feb 2008 06:34
Quote: "How are you doing the animation? Is it multiple huds?"

That's what it looks like.
The hole gets smaller in each of 2 or 3 frames (HUDS)
There is a side effect when changing the ambience, color, and displaying a hud at the same time, but I think he did use a few huds.
Only he knows, but it could be the side effect itself.
I had a funny transition thing going on when I first used this method too.
I tried to tweak it with a timer, but I never got it to work perfectly.

Nice job on the HUD Rolfy

Quote: "This method could also be applied to diver's mask with animated bubbles, deep sea helmet etc"

Yeah I been thinking about the bubbles for a divers mask too.

Don't forget to visit Conjured Entertainment

CoffeeGrunt
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Uthink
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Location: State of Confusion
Posted: 4th Feb 2008 18:24
Instead of a time limit, it should fail or shut off when the ambient light goes up. That way, when you you're in a lighted room, it turns off. Or white out the HUD until you drop the night vision.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
s4real
VIP Member
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Posted: 5th Feb 2008 18:47
Nice work rolfy, what would you do without my ideas lol.

Best s4

General powell11
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Posted: 5th Feb 2008 23:06
looks awsome rolfy, great work

Check out gang- the gangster fps
rolfy
17
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Joined: 23rd Jun 2006
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Posted: 6th Feb 2008 19:07
Quote: "Nice work rolfy, what would you do without my ideas lol."

Yeah, well you do need someone who can make 'em work for ya.


xplosys
18
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Playing: FPSC Multiplayer Games
Posted: 6th Feb 2008 23:58
Quote: ""Nice work rolfy, what would you do without my ideas lol."

Yeah, well you do need someone who can make 'em work for ya."


What a team!

Conjured Entertainment
AGK Developer
18
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 7th Feb 2008 00:24
Quote: "Nice work rolfy, what would you do without my ideas lol."

Night Vision Glasses were your idea?

Don't forget to visit Conjured Entertainment

Pride
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Joined: 22nd Dec 2007
Location: Eastern USA
Posted: 7th Feb 2008 02:42
That's too cool...though I did notice something small, when you started the video, the ambiance was light. And when you put on then took off the glasses, the ambiance was at zero, kinda like s4real's flashlight thingy. I mean, I'm not suggesting anything like that, just saw a slight similarity there...

Anywho, I love what you did! It's great, man. I'm still pondering how it animates...

"When all of hell breaks loose, I will be laughing at the people believing a god will save them."
rolfy
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Joined: 23rd Jun 2006
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Posted: 7th Feb 2008 03:47
Quote: "Nice work rolfy, what would you do without my ideas lol.

Yeah, well you do need someone who can make 'em work for ya.

What a team!

Night Vision Glasses were your idea?"

Lol,we are the best of buddies really.

S4 did ask me to create a hud for his night vision,I just took it a little further and animated it.

Quote: "though I did notice something small, when you started the video, the ambiance was light"

The ambience is at zero at start it just appears darker cause the player is further down the tunnel when the glasses are removed.


Ice Cube
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Joined: 21st Apr 2007
Location: United Kingdom
Posted: 7th Feb 2008 04:28
I really don't have time to check all recent threads, but I cannot miss to give credits for this awesome addition by the "Double Team" (s4real and rolfy). You guys rock!

Pride
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Location: Eastern USA
Posted: 7th Feb 2008 22:36
Hm...I dunno. Whatever, I'm just being over-observant.

"When all of hell breaks loose, I will be laughing at the people believing a god will save them."
Luke314pi
18
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Joined: 11th Apr 2006
Location: Minneapolis, MN
Posted: 7th Feb 2008 22:48
rolfy, any hints on other gadgets and gizmos your team is working on?

rolfy
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Posted: 7th Feb 2008 22:56
Quote: "rolfy, any hints on other gadgets and gizmos your team is working on?"

My team, lol.
Not sure just yet it all dpends on what is possible,I have a lot of ideas.Just not implemented as yet and I dont want to say in case they dont work.
I can say that we have agreed to include the enclosed elevator in this pack,which will come with a .fpm so folks wont have to actually build it,it is pretty complex to set up and it will be more of a bonus item.


yeroc
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Joined: 26th Apr 2007
Location: The Lair
Posted: 9th Feb 2008 07:42
wow!

great work. can't wait until it's released.

any chance we'd see thermal vision?

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