whats cool about the 3d and game industry is any average joe can come out of high school and get into the industry, that is, if your talented enough
if you can't model or texture, then college might be a way to go, I'm self taught, and when i went to college i eventually dropped out because i wasn't learning a damn thing.
anyway, if you decide to go to college to learn this stuff, it doesn't really matter how many years, it's all about how fast you can learn this. Full Sail will get you a degree in a year and 3 months, though get ready to work your ass off for that year and 3 months, because you don't stop, there is no breaks, and there's no closing time for the school
which means you can have a class at 4pm, then have to come back in at 3am for your next class, lol, it was fun actually.
though thats a tech school, where they'll just teach what you need to know, plus maybe two classes for math and writing a resume and portfolio.
now state uni's are starting to have game design degrees and such, but expect to be there for 4 years, because they'll require to take all those nasty subjects again that you did in high school.
MOONDOG
current projects: Mystic Dream // red // battle room