Ok im not a noob here... I've been programming for almost 8 years (started with Q BASIC
) and 3D modeling/texturing is something I would REALLY REALLY love to get into... Ive picked it up probably 4-5 times over the last years and downloaded at least a dozen programs that promise the ability to make amazing things.
No matter what though I cant figure out how to make a complex shape (i.e. an apple, a gun etc) with nothing but boxes, spheres, planes, and "doughnuts".
Recently I've been working with AC3D but EVERYTHING I even attempt to make looks very blocky and cheesy like it was built out of childrens blocks. I hear about people that can make an FPS gun in an hour or two. How do I do that??
The only thing I came close to being ok at was Google Sketchup but that is more of a architecture thing and no offense but the texturing seems to suck (unless i was doing something wrong) but sketchup exports badly so even if I make something awesome it always messes up when I try to export to a decent/usable format.
I'm so frustrated what should I do??