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FPSC Classic Product Chat / [LOCKED] Project Blue UM edtion official thread

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4125
17
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Location: Bronx, New York
Posted: 16th Oct 2009 01:51
Now Thats Cool! Just A Simple And Maybe A Stuipd Question But...for Those Who Already Bought The Full PBUM...Will This Extra Feature Be Free With The New PBUM Or We Whould Have To Pay Extra? I Would Pay Extra For This! Just Asking Is All....

Computer Specs: Intel Core 2 Duo E7400 2.80GHz @ 1066Mhz FSB 3MB Cache, Dual Channel 8192MB DDR2 PC6400 800MHz RAM, XFX Nvidia Geforce 9800 GTX+ 512MB, MSI P7N SLI-FI Motherboard - nForce 750i SLI
Plystire
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Posted: 16th Oct 2009 02:09
All updates to Project Blue are free for current owners. If you've already paid for the mod, then you'll be getting a free update once the new version is released.


The one and only,


4125
17
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Location: Bronx, New York
Posted: 16th Oct 2009 02:20
I Also Forgot To Report That The Jump Bug Is In Effect...When I Stand Still And Jump In Place...I Stand In Midair....I Can Keep Jumping Into Space With This Until I Move...It Don't Happen When I Run & Jump...

Computer Specs: Intel Core 2 Duo E7400 2.80GHz @ 1066Mhz FSB 3MB Cache, Dual Channel 8192MB DDR2 PC6400 800MHz RAM, XFX Nvidia Geforce 9800 GTX+ 512MB, MSI P7N SLI-FI Motherboard - nForce 750i SLI
Hockeykid
DBPro Tool Maker
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Posted: 16th Oct 2009 03:32
Quote: "When I Stand Still And Jump In Place...I Stand In Midair....I Can Keep Jumping Into Space With This Until I Move...It Don't Happen When I Run & Jump..."


Ply if it helps i believe this has something to do with the timer, when i implemented it into Fenix Mod it did the same thing (but only when frames were uncapped)

s4real
VIP Member
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Posted: 16th Oct 2009 04:10
@4125 This is an old bug that was fixed please make sure you using the latest version of PBUM.

Best s4real

Spycrabz
16
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Location: Lennox Head, Australia
Posted: 16th Oct 2009 05:00
sent you an email ply

Your signature has been erased by a mod please resize it to 600 x 120
Thraxas
Retired Moderator
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Location: The Avenging Axe, Turai
Posted: 16th Oct 2009 05:10
That video is awesome Ply... you guys really are doing a great job

Plystire
22
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Posted: 16th Oct 2009 05:31
Thanks for all the support, everyone! Means a lot to hear from the community like this. Real booster to the moral.

dolphin lover, I've responded. Not sure where it'll go from here, just don't think we haven't already considered it.


I hope to have the last of the bugs worked out by Monday... that's my goal. Not making promises but that's what I'm shooting for. Hopefully s4 can be online at the same time as me for once and we can get the ball rolling faster.


The one and only,


General Jackson
User Banned
Posted: 16th Oct 2009 06:01
Not to get off topic, but how do you guys like my new sig?

4125
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Location: Bronx, New York
Posted: 16th Oct 2009 06:36
I Have The Current V1.6D Final....Have I Missed Something?

Computer Specs: Intel Core 2 Duo E7400 2.80GHz @ 1066Mhz FSB 3MB Cache, Dual Channel 8192MB DDR2 PC6400 800MHz RAM, XFX Nvidia Geforce 9800 GTX+ 512MB, MSI P7N SLI-FI Motherboard - nForce 750i SLI
Spycrabz
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Posted: 16th Oct 2009 07:04
got your reply ply (that sounds weird...)

im hoping itll make it in, itd make Project blue that little bit awesomer

Your signature has been erased by a mod please resize it to 600 x 120
Plystire
22
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Posted: 16th Oct 2009 08:05
General Jackson, please stay on topic. There are other places to test your signature besides here.

4125, I'll test the bug again in the new version to make sure it's gone. Thanks for reporting it.


The one and only,


Plystire
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Posted: 16th Oct 2009 11:38
@4125:

I was not able to reproduce the bug at all. I have tested with ALL forms of framerate, ranging from super laggy (around 5 fps) to super fast (around 120 fps), and the jump bug you are referencing has not shown itself. Jumping without moving around will not stop at the peak of the jump, so I'm going to mark this down as "fixed" and hope it will be fixed for you as well when the new version comes out.


The one and only,


Marc Steene
FPSC Master
19
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Posted: 16th Oct 2009 12:09
Loved the video Ply, especially the death sequence. Is that available as an example script in 1.7?

Migration Discussion Thread: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
Piracy Discussion Thread:
http://forum.thegamecreators.com/?m=forum_view&t=142774&b=21
Plystire
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Posted: 16th Oct 2009 12:11
Thanks, marc! I'm not sure what you mean by the death sequence, though. Could you elaborate on that?


The one and only,


Lewis
VBOTB Developer '10
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Posted: 16th Oct 2009 16:59
Quote: "Thanks, marc! I'm not sure what you mean by the death sequence, though. Could you elaborate on that? "


He means the heartbeat sound when your health is low and the blurring etc.
Marc Steene
FPSC Master
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Posted: 16th Oct 2009 17:40
Yep

Migration Discussion Thread: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
Piracy Discussion Thread:
http://forum.thegamecreators.com/?m=forum_view&t=142774&b=21
4125
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Location: Bronx, New York
Posted: 17th Oct 2009 03:53 Edited at: 17th Oct 2009 03:53
@Plystire: Well...Thats a Shame...Alwell...Guess My FPSC Is Bugged For Life....Maybe Because I Had Apple Jucie Mod Before I Bought PBUM 1.6D Final? Also It Didn't Happen Until about a Few Weeks With PBUM...AFter I Made 4 Multiplayer Maps...The Maps Are Unaffected By This Bug...I Don't Know Why It Started Now...

Computer Specs: Intel Core 2 Duo E7400 2.80GHz @ 1066Mhz FSB 3MB Cache, Dual Channel 8192MB DDR2 PC6400 800MHz RAM, XFX Nvidia Geforce 9800 GTX+ 512MB, MSI P7N SLI-FI Motherboard - nForce 750i SLI
Spycrabz
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Posted: 17th Oct 2009 07:36
[offtopic] 4125, Capitalizing Each Word Is Very Irritating.

Your signature has been erased by a mod please resize it to 600 x 120
Plystire
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Posted: 17th Oct 2009 07:55
Ah, the heartbeat thing is a soundloop that s4real gave me to use for a "low health" system. That will be included because it's part of the script that makes motion blur function.

If there is a full screen shader that requires a script to function, it will be included.


@4125:

What do you mean? You said you're using PB v1.6d, and I'm using v1.7, so I'm saying it [i]should/i] be fixed for you when v1.7 is released.


The one and only,


4125
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Posted: 17th Oct 2009 10:13
Quote: "[offtopic] 4125, Capitalizing Each Word Is Very Irritating."


Too Bad...

@Plystire: Sorry For the misunderstandings...It's Just Odd That Im The Only One with This issue...

Computer Specs: Intel Core 2 Duo E7400 2.80GHz @ 1066Mhz FSB 3MB Cache, Dual Channel 8192MB DDR2 PC6400 800MHz RAM, XFX Nvidia Geforce 9800 GTX+ 512MB, MSI P7N SLI-FI Motherboard - nForce 750i SLI
michael x
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Posted: 17th Oct 2009 11:34
will 1.7 be able to have more than 10 character attack you at the sametime?

more than what meets the eye
Plystire
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Posted: 17th Oct 2009 11:39
Um, you can do that in stock FPSC... just make all of your characters "Always Active"


The one and only,


Lewis
VBOTB Developer '10
20
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Location: Queensland, Australia
Posted: 17th Oct 2009 11:58
Quote: "[offtopic] 4125, Capitalizing Each Word Is Very Irritating."


Dont blame him dolphin, some people just dont know how to write proper English.
Errant AI
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Posted: 17th Oct 2009 12:09
Or they have OCD.
Plystire
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Posted: 17th Oct 2009 12:12
Hey, Errant, ya get my email?


The one and only,


Cyborg ART
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Location: Sweden - Sthlm
Posted: 17th Oct 2009 12:54
Love your video! Why come you dont make games?

Plystire
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Posted: 17th Oct 2009 13:21
Because beyond a single map that looks cool and is fun to play in... my creativity hits a road block.... so I make a cool video instead.


The one and only,


Cyborg ART
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Posted: 17th Oct 2009 14:37
Maybe you should team up with someone?

freak of nature 64
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Location: Look in your car...
Posted: 17th Oct 2009 21:54
How many boxes are up there?

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General Jackson
User Banned
Posted: 17th Oct 2009 22:06
Quote: "Too Bad..."


Haha That Was Good.
It Made Me Laugh

Plystire
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Posted: 18th Oct 2009 01:11
Quote: "How many boxes are up there?"


99,999. But only 900 can be active at one time.


The one and only,


A r e n a s
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Posted: 18th Oct 2009 01:27
Quote: "99,999. But only 900 can be active at one time. "


To be honest i think anything above 287 is just unnecessary

Plystire
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Posted: 18th Oct 2009 01:51 Edited at: 18th Oct 2009 01:51
Yeah, but 99999 and 900 are easier to type into the properties.

Besides, it only gives you 1 box each time you push the button, and I didn't want the player to lose all of their boxes down the pit.


The one and only,


Plystire
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Posted: 18th Oct 2009 01:57 Edited at: 18th Oct 2009 02:03
Oh yes, before I forget again!!

!!! SCRIPT FREEBIE !!!


For those of you using Project Blue, here's a freebie script! This is the one I used to make only ONE box spawn each time you press the switch.

Apply this script to the switch:



And that's all there is to it! Remember, since I used the "pickobject" command, you have to be looking at the switch in order to use it.

Enjoy!!


The one and only,


4125
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Location: Bronx, New York
Posted: 18th Oct 2009 04:49
Quote: "Dont blame him dolphin, some people just dont know how to write proper English. "


Lol. Yeah Thats Prob. My Issue...As For OCD...I Have no clue about That One...

@Plystire: Thanks! May come in Handy!

Computer Specs: Intel Core 2 Duo E7400 2.80GHz @ 1066Mhz FSB 3MB Cache, Dual Channel 8192MB DDR2 PC6400 800MHz RAM, XFX Nvidia Geforce 9800 GTX+ 512MB, MSI P7N SLI-FI Motherboard - nForce 750i SLI
Cyborg ART
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Posted: 18th Oct 2009 10:42
I think it is scripting involved, and when scripting is involved you never know

Plystire
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Posted: 18th Oct 2009 13:55
Quote: "I think it is scripting involved, and when scripting is involved you never know "


What?


The one and only,


Black Profductions
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Location: Argentina
Posted: 18th Oct 2009 15:36 Edited at: 18th Oct 2009 15:37
Project Blue performance is awsome, here are some screenies of some outdoor levels i have been making, this show the power of project blue performance


NewKlear
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Posted: 18th Oct 2009 17:40
Looks awesome Black Profductions.

Is that terrain going up the hill to the building custom?

Steve

www.steveharris.info
mgarand
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Posted: 18th Oct 2009 18:07
isnt that from a pack?



Creativity is inventing, experimenting, growing, taking risks, breaking rules, making mistakes, and having fun.
Cyborg ART
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Posted: 18th Oct 2009 18:25
Quote: "Quote: "I think it is scripting involved, and when scripting is involved you never know "

What?


The one and only,
"


That was the answer for "How many boxes are up there?", but it appears that my post was to late

michael x
16
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Location: Cybertron
Posted: 19th Oct 2009 07:40
I just want to thank Plystire s4real and airslide. for making this wonderful mod, this game engine would not be this great without you all. i appreciate everything you all have done. it was worth every dime. thank you all sooo much.

more than what meets the eye
Spycrabz
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Location: Lennox Head, Australia
Posted: 19th Oct 2009 07:59
Quote: "As For OCD...I Have no clue about That One..."


Obsessive Compulsive Disorder

Your signature has been erased by a mod please resize it to 600 x 120
Marc Steene
FPSC Master
19
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Posted: 19th Oct 2009 16:58
I think he means he has no club about whether he has OCD.

Migration Discussion Thread: http://forum.thegamecreators.com/?m=forum_view&t=142497&b=21
Piracy Discussion Thread:
http://forum.thegamecreators.com/?m=forum_view&t=142774&b=21
Plystire
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Posted: 20th Oct 2009 00:45
Please, everyone just stop talking about it. Honestly, does it matter if he has it or not? No. And these boards were not created to KEEP people writing proper english grammar.

I hate seeing people go so far off-topic, so for the next person I see going off-topic simply to point out someone's typing habits I will contact a Mod and ask that they take action against it.


The one and only,


Plystire
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Posted: 20th Oct 2009 01:45
!!! UPDATE TIME !!!


That's right!! It's just about time for the update! V1.7 is right around the corner! I may not be here for it, though, so I'm popping in to give everyone the heads up.

The release will be made tomorrow! Now, since the good news is out of the way, time for the bad news!!! HURRA-- er, never mind.


Effective immediately, newer updates will NOT be featuring a demo. That means that if you have not purchased the Mod, you will be unable to experience the newer updates! These include, bug fixes and great new features such as Full Screen Shaders! You will also be missing out on the greatest performance-to-feature ratio a Mod can offer!

Why have we removed demos? Well, because it is just a small step to preventing piracy of the Project. We will not be taking down the previous demo, though. So new users curious about the project will still be able to use that.


The one and only,


Gunn3r
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Location: Portland, OR
Posted: 20th Oct 2009 01:47
Wow. I'm glad I made my purchase in time. I had no idea that the update was coming so soon. This is great news!

Plystire
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Posted: 20th Oct 2009 01:49 Edited at: 20th Oct 2009 02:00
Don't feel pressured to buy asap. Users may purchase at any time and still receive the best update offered. This is simply referring to new users looking for a demo.

[EDIT]

In other news... our beta team is going through a rehaul. If you were one of the users that had released a game using the beta without permission (and there were a couple of you), you will no longer be on the next beta team. Also, those of you (only one) that actually took the time to submit a bug report to me or s4real will remain on the team. The rest of you... may or may not stick around, I'd say it's a toss-up.

What does this mean for the rest of you? Well, if you own Project blue and want to help us make the best product we possibly can (and are not prone to releasing beta material to the public), then jump on board by submitting an email to S4real requesting to be a beta tester. Qualifications will include: Knack for testing many new features that have little to no documentation, and submitting bug reports to the team regarding issues you have encountered.

Have a great day, everyone!


The one and only,


Gunn3r
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Posted: 20th Oct 2009 02:00
Ply - I would jump on the beta testing bandwagon, but I have too busy of a schedule to compile the beta test reports like I did for Lemur V2. While I may not have much time on my hands, I will be following the progress of this mod very intently, and wait impatiently for any new version to come out.
I have purchased PBUM, and I have to say, the speed increase is enough reason alone to purchase the product. After using all of the available free mods on the first level of eternal, and then using PBUM, I can honestly say that PBUM gave the best performance by far. Great job, guys.

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