Beta Demo released, check
here for full details, or get it from my website. Enjoy!
xeridox.com
UPDATE 11-29-09
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Scorpion Strike Cannon demonstration video released.
Yes, that's my bathroom in the video, except my toilet, tub, and sink are actually green lol.
http://www.youtube.com/watch?v=4fLasz3qLuk
UPDATE 11-21-09
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Time for a new video. This one showcases a little capture the flag in a map I originally made for Unreal Tournament, CTF-Starships. I had to add movers to the editor and engine to make the shuttles work (yes they reeeealy look like shuttles lol) and they're a bit buggy, you have to stand just right on them to get them to start moving.
Some new textures and models are in place also.
Here's WIP Video #2:
http://www.youtube.com/watch?v=A0SApv3Ahls
EDIT:
UPDATE 5-17-09
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- Capture the Flag has been added, and the bots respond well to it.
- Worked on some optimization and increased the frame rate.
- One new weapon added, a fazer, just a starting weapon.
- Improved the bots' path network.
Hopefully, I will have a demo for everyone to check out soon. Just thought I would let everyone have an update, because this is not just a small project that will die out any time soon, it gets bigger every day. Now 6,800 lines of DBPro code...can't imagine how many lines of C++ that would end up being lol
More soon...
- End of update -
Original post:
Well, I haven't posted about this in a while, but I got back to work on Phenom and here is the latest video. Two of my friends say the gameplay is awesome, which I must agree. Bots dodge, jump, and find their way around the map (most of the time) using a path network. Even my friend's laptop with a 4500m graphics chipset will run the game with 30-45 fps.
I agree it's still in a beta stage, but I feel this game is starting to go somewhere, besides to the back of my mind for another year lol
Here's the vid
http://www.youtube.com/watch?v=m7N3ijtToeA
Phenom - MP FPS WIP - With bot support, even online!
Official Website ->
http://xeridox.com