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FPSC Classic Models and Media / Henry Hams gun models (56K warning)

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henry ham
18
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Posted: 24th Jan 2010 15:48
just wanted to show you my gun models let me know what you think ?

first ups my free model an mp5 sd that was rigged to EAIs hands & anims.

wireframe


texture


ingame


this gun can be downloaded from my website

Bootlicker
17
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Location: Germany
Posted: 24th Jan 2010 15:53
Does this mean that you have more weapons apart from the MP5?

henry ham
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Posted: 24th Jan 2010 16:01 Edited at: 24th Jan 2010 16:05
ok thats got the ingame screen shot out of the way lol.

i want to make a pack of weapons for fpsc so ive made a set of hands & a basic rig,now ive started to make a few weapons to work with so here gos

hands



the first weapon a walther ppk

wireframe



textured 1



texture 2



cheers henry

Bootlicker
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Location: Germany
Posted: 24th Jan 2010 16:06
dude! These look sweet, I think that they would compete with EAI's weapons...

Opposing force
20
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Location: England
Posted: 24th Jan 2010 16:10
Those weapons look outstanding!
henry ham
18
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Posted: 24th Jan 2010 16:20
Quote: "dude! These look sweet, I think that they would compete with EAI's weapons..."


cheers mate but i think ive got a long way to go before i get to EAIs standard

Quote: "Those weapons look outstanding!"


thanks heres the latest one i started it last night so it still needs work on the model before i get to the unwrap & texture.

remington 870 combat shotgun

wireframes







cheers henry

Black Profductions
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Location: Argentina
Posted: 24th Jan 2010 16:25
It looks great Herny! great job

Errant AI
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Posted: 24th Jan 2010 16:36 Edited at: 24th Jan 2010 16:39
Really great work there!

I dig your take on the 870. The forearm needs to be bigger along the sides and bottom. Doesn't look like there is any clearance along the inside of it to fully rack the action without colliding with the receiver (the receiver itself looks a bit too tall/wide in relation to the barrel diameter. There shouldn't be so much of a step unless it's maybe a 20 gauge or something). I'm glad to see you have the correct sized shell caddy for the Express/Wingmaster forearm.

Now get to animating and selling already; I need the competition!
It's very hard for me to stay motivated without it.

Friendly side note: Be leery of using proper trademarks as those are subject to copyright protection.
henry ham
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Posted: 24th Jan 2010 17:05
Quote: "I dig your take on the 870. The forearm needs to be bigger along the sides and bottom. Doesn't look like there is any clearance along the inside of it to fully rack the action without colliding with the receiver "


thanks mate.the forarm was bugging me i didnt think it looked right i used 2 different ref pics on this & i think thats what screwed me up. i will remake it with the shorter more basic version of the forarm.

Quote: "Friendly side note: Be leery of using proper trademarks as those are subject to copyright protection."


oops did i say
Quote: "remington 870 combat shotgun"
i ment rimington 780 combat shotgun

Quote: "Now get to animating and selling already; I need the competition!"


lol give me time to get this one uv-ed & textured first

cheers henry

Errant AI
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Posted: 24th Jan 2010 17:30
Quote: "i ment rimington 780 combat shotgun"


LOL wouldn't worry about that. I just mean on the textures (like the Walther mark). Otherwise it's a hidden legal landmine if someone uses the media commercially. My Remington stand-in is "Deadington" I should actually try registering that and a few others which I often use.

I've attached a poor quality pic I snapped some time ago. If I was home I could get a cleaner one for you but this shows the problem areas better than anything I could find from quick imagesearch.
Devastaor
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Posted: 25th Jan 2010 11:14
Awesome guns! You gonna add a suppressor variant to the Walther for the 007 fans ? Do you take request? If you don't then I'm sorry for asking but could you make a Kar98k or M60? Thanks in advance.
henry ham
18
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Posted: 25th Jan 2010 11:38
ok ive fixed the forearm (went for the basic option )sorted the barrel size & now moved onto the uv unwrap.let me know if you think it looks right ?

(ignore the textures there just place holders)



cheers henry

zeza
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Posted: 25th Jan 2010 12:08
Great models, can't wait til there finished.

Hope This Helps
charger bandit
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Posted: 25th Jan 2010 13:16
Looks very awesome.

A.K.A djmaster
nathan 24
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Posted: 25th Jan 2010 19:47
amazing Models and Texture
Nathan
Metal Devil123
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Location: Suomi, Finland
Posted: 25th Jan 2010 20:22
Wow, amazing jub you did here buddy!

FredP
Retired Moderator
20
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Location: Indiana
Posted: 25th Jan 2010 20:45
Good job on these weapons.Great work!
JJB Productions
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Location: Turn around . . . RAWR!!!!!!!!!*Eats you
Posted: 29th Jan 2010 05:44
The shotgun is lookin good henry!

I AM LEGEND: THE VIDEO GAME
http://forum.thegamecreators.com/?m=forum_view&t=152828&b=25
henry ham
18
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Location: way way out there
Posted: 28th Feb 2010 23:49
texture update on the shotgun,ive just started laying down the basic metal noting fancy.





cheers henry

Shadowtroid
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Posted: 28th Feb 2010 23:51
Wow! Very nice. The first one is one psychadelic shotgun.

zeza
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Posted: 1st Mar 2010 01:16
Very nice job henry, can't wait for the release

Hope This Helps
Devastaor
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Posted: 1st Mar 2010 03:45
Quote: "Awesome guns! You gonna add a suppressor variant to the Walther for the 007 fans ? Do you take request? If you don't then I'm sorry for asking but could you make a Kar98k or M60? Thanks in advance. "


Answer my questions please.
heltor
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Location: cyberspace
Posted: 1st Mar 2010 04:40
Henry how did you get my shotgun I new I should have locked my truck...lol. Very Excellent Work. You truly are a 3D master.

If your not on the edge your taking up to much room!!!!!!!
burneriza
User Banned
Posted: 1st Mar 2010 05:07
What program do you use? I want to learn how to make models so i can make a humongous model pack and earn money off it
lazerus
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Posted: 1st Mar 2010 16:37
Quote: "Answer my questions please."


Tad impatient arent you?

So this is where you'v been hiding henry?

I see youv beat me to the punch on weapons. I guess ill make chracters first ehh?

Oh youv updated your other thread aswell, never mind lol.

Looking great anyway, cant wait to see these rigged.

An i think i took your title

-Con

Cheese Cake
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Location: At the bakery
Posted: 1st Mar 2010 17:43
Nice guns man! The shotgun is already looking good.

"Fromage Cake"
The Zoq2
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Location: Linköping, Sweden
Posted: 1st Mar 2010 20:22
How much will this cost, it looks nice

Srry about my english im from sweeden
henry ham
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Posted: 2nd Mar 2010 00:32
Quote: "Awesome guns! You gonna add a suppressor variant to the Walther for the 007 fans ? Do you take request? If you don't then I'm sorry for asking but could you make a Kar98k or M60? Thanks in advance. "


i may add a suppressed version later but dont have plans right now,as for requests im open to all ideas

Quote: "Henry how did you get my shotgun I new I should have locked my truck...lol"


lol i will put it back when im finished

Quote: "What program do you use? I want to learn how to make models so i can make a humongous model pack and earn money off it "


i use max 2009 for modeling & cs2 for textures

Quote: "i think i took your title "


thats ok mate share & share alike lol

Quote: "Nice guns man! The shotgun is already looking good"


cheers mate

Quote: "How much will this cost, it looks nice"


not sure if im going to sell it or what yet, lets see how it turns out first it may end up a load of crap

texture update almost done with the basic blockout now





cheers henry

DarkJames
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Posted: 2nd Mar 2010 00:44
Epic!!

Shadowtroid
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Posted: 2nd Mar 2010 00:44
Wow, very nice. Lovin the psychadelic colors. Peace man.

This is coming out really well... I am loving the progress here.

lazerus
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Posted: 2nd Mar 2010 00:45
Quote: "thats ok mate share & share alike lol"


but with the corrections your going through on my mesh, plus me being 300 odd polies over i think you can have it back lol

Camouflage Studios
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Posted: 2nd Mar 2010 00:59
Um, I'm pretty sure that those "psychadelic colors" you're seeing are not the texture.....I'm not really sure what those are, seeing I don't use mac, but they are not going to be part of the texture, im completly wrong about this then just ignore this post

banner.jpg
heltor
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Posted: 2nd Mar 2010 01:06 Edited at: 2nd Mar 2010 01:07
Henry Ham I need a John Moses Browning, B.A.R. this is a name your price model, I had a real one and kick myself everyday for selling it. If you feel inclined. I will pay.

P.S. I know others could make it, but I want your rendition.

If your not on the edge your taking up to much room!!!!!!!
PW Productions
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Location: sitting in a chair.
Posted: 2nd Mar 2010 01:19
Quote: "Um, I'm pretty sure that those "psychadelic colors" you're seeing are not the texture.....I'm not really sure what those are, seeing I don't use mac, but they are not going to be part of the texture, im completly wrong about this then just ignore this post"


Yeah, I know I'm not ignoring the post, but those colors are the UVMap - they won't be in the texture, correct.

New Site is up! Go check it out!
Shadowtroid
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Posted: 2nd Mar 2010 01:37
They won't...It was a joke. Those are UV map placeholders, but I was joking as if they were the actual textures... Why are my jokes always taken seriously...?

henry ham
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Posted: 2nd Mar 2010 09:54
Quote: "Henry Ham I need a John Moses Browning, B.A.R. this is a name your price model, I had a real one and kick myself everyday for selling it. If you feel inclined. I will pay."


is this what you want mate ?


i will see what i can do after i finish this model.if you have any good reference shots of the gun let me know,it will help me a lot.

cheers henry

The Storyteller 01
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Location: On a silent hill in dead space
Posted: 2nd Mar 2010 10:03 Edited at: 2nd Mar 2010 10:04
Yery impressive - the quality of your modelling & texturing is really on par with official MPs.

Keep up the good work!

In case you find my grammar and spelling weird ---> native German speaker ^^
heltor
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Posted: 2nd Mar 2010 10:09 Edited at: 2nd Mar 2010 10:10
That's my girl, Mate, For sure 20 ponds of bad "3 letter word". Sweetness my precious...lol I will e-mail you some pics.

If your not on the edge your taking up to much room!!!!!!!
Cyborg ART
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Location: Sweden - Sthlm
Posted: 2nd Mar 2010 12:18
Looks great! I envy your skills!

You could randomly rotate the shotgunshells since I bet not many people would put them as good as that in the heat of battle.
But that may be just me

Dr Parsnips
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Posted: 2nd Mar 2010 13:38
Well in mate, they look fantastic!

loler
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Posted: 2nd Mar 2010 16:31
this looks so awesome =D

its not a bug its a feature
born for game
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Posted: 6th Mar 2010 12:12
Very nice.Very nice. I hope I can do that some day.
Could you make some tutorails about texture and uvmap?

henry ham
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Posted: 6th Mar 2010 20:29
Quote: "Very nice.Very nice. I hope I can do that some day.
Could you make some tutorails about texture and uvmap?"


thanks mate,there are a few basic tutorials on my website.

texture update ive now finished the base texture so next i will try to make it look a bit less boring




cheers henry

Gizmoguy
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Posted: 6th Mar 2010 20:32
looks great

God in his heaven, alls right with the world.
Shadowtroid
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Posted: 6th Mar 2010 22:06
Wow!

But in my opinion, the shells need to be a bit darker. Looks a little like a cartoon if you ask me.

Racoon2014
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Posted: 6th Mar 2010 22:21
Well I have an idea for one, I know i requested this on another thread but still a good idea is the Bushmaster ACR
because I'm trying to make a game that takes place in the near future and its a modern weapon, if you need more info email me.
charger bandit
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Location: Slovenia
Posted: 7th Mar 2010 13:26
Awesome texture man,its perfect.Maybe you should retexture stock weapons


A.K.A djmaster
Bootlicker
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Posted: 7th Mar 2010 13:36
Quote: "Maybe you should retexture stock weapons "


I think that would crazyily cool

Racoon2014
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Posted: 7th Mar 2010 14:17
Wow I just saw that texture. Your amazing. charger bandits' right you should re-texture stock weapons.
Kalinka
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Location: White Forest
Posted: 7th Mar 2010 14:34
Hey, your work is awesome. Can you help me with rigging and animating my weapon?


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