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FPSC Classic Models and Media / Henry Hams gun models (56K warning)

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Deltayo
16
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Joined: 2nd Sep 2009
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Posted: 7th Sep 2010 11:34
Quote: "sorry mate your wrong it stands for universal self-loading pistol"

OOPS! My bad on that part. I was watching a video on the Colt New Service when I made that post. I feel like a really big idiot now. I can't believe I made such a small mistake. I'm going to refuse to eat for a few days now. I don't I even deserve to post on this thread anymore after making such a pathetic mistake. I don't think I even should go in the FPSC Models section anymore. My soul just died inside me after I realized the mistake I have made. I'm worst than Hitler and Bin Laden and every criminal in the world. What can I do to make up for this? Nothing... Why did I make the mistake in the first place? Why didn't I think before posting? Why am I in this forum correcting people about firearms mistake when I made such a simple one right now. All I can do now is just sleep, and hopefully forget this when I wake up. No, It'll still be there when I awake. Watching me. Stalking me. Until the day I die, I'll be haunted by the little mistakes I have made in my life...
henry ham
18
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 7th Sep 2010 21:13
Quote: "I'm going to refuse to eat for a few days now. "


i think thats a bit much mate ,maybe just bread & water would be ok

Quote: "All I can do now is just sleep, and hopefully forget this when I wake up. No, It'll still be there when I awake. Watching me. Stalking me. Until the day I die, I'll be haunted by the little mistakes I have made in my life... "


all you need to do mate is bury a lock of your hair & a few toenail clippings under an oak tree at midnight & the curse should be lifted

cheers henry

henry ham
18
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 10th Sep 2010 01:55
heres an update the basic model is done & came out at 1212 polys.next step uvw mapping then onto the texture.c&c welcome.



cheers henry

Toasty Fresh
19
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Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 10th Sep 2010 02:51
Quote: "im not good enough at last last gen yet mate.i dont want to run before i can walk.when im happy with the quality of my models i will move on to next-gen.

cheers henry"


It is a much better idea to get used to next-gen modeling before you do the last-gen stuff, because with the next-gen modeling, if you rely on a last-gen style you'll have a hard time getting used to it.
teamhalo
20
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Joined: 6th Nov 2005
Location: florida
Posted: 10th Sep 2010 03:48
Quote: "USP stands for Universal Service Pistol. What does UPS stand for? Universal Postal Service? Lol "

This made me Lol. Hard.

Looking good henry. I have to admit I like your prop models better than your guns... not that they're bad they're really well done; it's just you'd always make original stuff and it was cool to check them out.


Check out my new model pack:
henry ham
18
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Location: way way out there
Posted: 12th Sep 2010 14:07
update
finished the unwrap & started laying out the texture (still very wip )



c&c welcome

cheers henry

AbdulAhad
16
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Location: Karachi, Pakistan
Posted: 12th Sep 2010 15:18 Edited at: 12th Sep 2010 15:21
Quote: "What does UPS stand for?"

It stands for uninterruptible power supply.

That gun looks so good.

I can't believe its 1212 polies. It looks way way higher than that. You sir are amazing at Modeling without a doubt. EAI has competition.

Don't mind this>>>(I want to rig it!!!!)<<<Don't mind this

Abdul Ahad
vortech
16
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Joined: 18th Mar 2010
Location: Finland
Posted: 12th Sep 2010 15:46
Quote: "Don't mind this>>>(I want to rig it!!!!)<<<Don't mind this"
Don't mind me too.


Check for pure horror.
Bootlicker
17
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Joined: 29th Mar 2009
Location: Germany
Posted: 12th Sep 2010 15:53
Quote: "I want to rig it!!!!"



henry ham
18
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 14th Sep 2010 02:07
Quote: ""I want to rig it!!!!""


lol me to after i finish this model im am going to learn rigging & animating wish me luck

small texture update,still plenty to do



cheers henry

PW Productions
17
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 14th Sep 2010 04:51
Quote: "lol me to after i finish this model im am going to learn rigging & animating wish me luck"


Oh, to the hands you made a little while ago? That should be cool

P.S. I loved your PS texturing tutorials... But how about some more advanced stuff? I really am dying for a good tutorial from a great member (...like you...) that covers how to make semi-realistic gun textures

Deevos Cranium
17
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Location: wales
Posted: 14th Sep 2010 13:15
These weapons look very good and you are very talented i would not even know where to start.
Will they be part of a new model pack or would they be free? If they are free you would be making a mistake as i would pay for these in a flash.
Great work



Uploaded with ImageShack.us
henry ham
18
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Location: way way out there
Posted: 14th Sep 2010 20:48
Quote: "Oh, to the hands you made a little while ago? That should be cool"


not sure yet may try mp6 as well

Quote: "I loved your PS texturing tutorials... But how about some more advanced stuff? I really am dying for a good tutorial from a great member (...like you...) that covers how to make semi-realistic gun textures"


if i get some time i will try

Quote: "Will they be part of a new model pack or would they be free?"


i would like them to be an official model pack but i dont know if they will be good enough,i still have a lot to learn.

cheers henry

Cyborg ART
19
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 14th Sep 2010 21:14
Quote: "Don't mind this>>>(I want to rig it!!!!)<<<Don't mind this
"


Quote: "Quote: "Don't mind this>>>(I want to rig it!!!!)<<<Don't mind this"
Don't mind me too."


Quote: "Quote: "I want to rig it!!!!""


Why does everyone rigg everything that the creator probably is going to rigg by themselves


@Henry Ham

Looks great! Great texture!

Gencheff
16
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 14th Sep 2010 21:20
They want access to it obviously ...

Quote: "small texture update,still plenty to do"


It's still pretty darn good .

henry ham
18
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 20th Sep 2010 01:25 Edited at: 20th Sep 2010 19:15
im calling the texture done for now as i want to start learning to animate

c & c welcome



cheers henry

PW Productions
17
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Location: sitting in a chair.
Posted: 20th Sep 2010 02:04
That looks simply amazing.


And yes. It's free
Brunopark09
15
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Joined: 7th Jul 2010
Location: Santiago de Chile
Posted: 20th Sep 2010 08:37
I'm jsut in love with your Mp5SD

But, can i use the EAI textures in the hands?

-Why didn't God take gaga,justin bieber or kesha instead of Randy Rhoads, Cliff Burton or Dio?

henry ham
18
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 21st Sep 2010 02:20
ok heres my first ever attempt at weapon rigging & animation i started simple by using my m1 bayonet model ,just a draw two cuts & a place away.let me know what you think ?

http://www.youtube.com/watch?v=WqzVBxz-xZo



cheers henry

zeza
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Joined: 27th Jun 2008
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Posted: 21st Sep 2010 02:23
Looks good, I'd speed up the swipe though and have it carry through farther, it looks like it is only going half through.

I'd change the world, but I don't have the source code
R.I.P. heltor, we will miss you
Wraith Staff
19
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Joined: 3rd Apr 2007
Location: Hamilton, OH
Posted: 21st Sep 2010 02:41
@henry ham: Any plans on doing some sort of sci-fi blasters or the like or are you sticking to modern?

Nbt
16
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Joined: 11th Oct 2009
Location: Behind you!!
Posted: 22nd Sep 2010 02:10
The HH UPS is rocking hammy, looks almost real

Vent
FPSC Master
17
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Joined: 3rd Apr 2009
Location: BC
Posted: 23rd Sep 2010 10:00
Everything you make is amazing, really really amazing.

henry ham
18
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Location: way way out there
Posted: 27th Sep 2010 21:09
Quote: "@henry ham: Any plans on doing some sort of sci-fi blasters or the like or are you sticking to modern?"


found this quickie model on my hard drive its sci-fi ish.
its very low poly just 290 polys,
its not fpsc ready but its free if anyone wants it.





Quote: "Everything you make is amazing, really really amazing.
"


lol see above to prove you wrong

cheers henry

Bootlicker
17
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Joined: 29th Mar 2009
Location: Germany
Posted: 27th Sep 2010 21:12
Quote: "its not fpsc ready but its free if anyone wants it."


where to go?


AbdulAhad
16
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Joined: 1st Feb 2010
Location: Karachi, Pakistan
Posted: 27th Sep 2010 21:18
I'm here too...

Abdul Ahad
henry ham
18
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 27th Sep 2010 21:25
download

cheers henry

CoffeeGrunt
18
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Joined: 5th Oct 2007
Location: England
Posted: 27th Sep 2010 23:29
I'm grabbing that as soon as I get back to my dev PC. Rigging it to a basic rig and trying that out in UDK, I've been wanting a good man-portable minigun weapon to add to my game...

7045 Forum Messages
65 Forum Threads
It's been a good three years.
teamhalo
20
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Joined: 6th Nov 2005
Location: florida
Posted: 3rd Oct 2010 03:02
Hey henry, check your email.
you sent me a message a while back and my spam filter grabbed it and I missed it. Sorry man, I just sent a reply now.

Check out my new model pack:
King Of Khaos
17
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Joined: 25th Feb 2009
Location: Not ALL the windows were locked...
Posted: 3rd Oct 2010 05:51
Whoa! That sci-fi-ish gun looks awesome! All of your weapons do!

Cheers, Jake
------------------------------------------------------------
-The Clarkson Residence- (WIP)
AbdulAhad
16
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Location: Karachi, Pakistan
Posted: 3rd Oct 2010 12:45
Thanks Henry!

Abdul Ahad
Evil Stalker
17
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Joined: 24th Jun 2009
Location: Lisboa, Portugal
Posted: 3rd Oct 2010 20:22
Nice work!

I Like the knife...
But i think the "fire" animation could
be better if you speed it up...

Evil Stalker

You can run... but you can't hide... 'cause everywhere you go I'll be right behind you...
I'm a Stalker...
henry ham
18
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Joined: 3rd Aug 2007
Location: way way out there
Posted: 22nd Jan 2011 14:01
i havent posted anything here for ages so i thought i better get my finger out before it gets locked.i started a new rifle last night & heres where im up to so far.only just started blocking out so it only stands at 465 polys.not sure if you will be able to tell what its meant to be just yet,but i think its a gun people will want.






cheers henry

Errant AI
19
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Posted: 22nd Jan 2011 14:22
Good looking SCAR base. You're going to make me have to hurry up and release mine now
AbdulAhad
16
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Joined: 1st Feb 2010
Location: Karachi, Pakistan
Posted: 22nd Jan 2011 15:33
Quote: "Good looking SCAR base. You're going to make me have to hurry up and release mine now "


Is that a sign that we might be seeing that pack release soon

Nice scar Henry!!

Abdul Ahad

henry ham
18
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Posted: 22nd Jan 2011 19:28 Edited at: 22nd Jan 2011 20:25
Quote: "Good looking SCAR base. You're going to make me have to hurry up and release mine now"


theres no rush mate it will take me ages to get it finished & wont be a patch on yours anyway

small update its starting to take shape now




cheers henry

Errant AI
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Posted: 23rd Jan 2011 02:01
Here's a link for you to the schematics for Picatinny rails... Your top rail looks like it has v-shaped notches in them instead of being right-angled. The dimensions on the top, side and bottom rails should be identical.
Cross Hair Games
17
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Joined: 26th Jan 2009
Location: Canada Eh\'
Posted: 23rd Jan 2011 02:08
Henry, I downloaded the FAL from th 3 free models you gave out, but the pickup doesnt work.. like it shows the weapon but i cant pick it up

EGG HEAD OF DOOM
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Posted: 23rd Jan 2011 04:10
Aside from deadlines, you Henry and EAI are very good role models for 3d art. Keep up the the work, the both of you!

henry ham
18
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Location: way way out there
Posted: 23rd Jan 2011 15:18 Edited at: 23rd Jan 2011 15:19
Quote: "Here's a link for you to the schematics for Picatinny rails"

thanks mate that helped a lot error fixed



Quote: "Henry, I downloaded the FAL from th 3 free models you gave out, but the pickup doesnt work.. like it shows the weapon but i cant pick it up"

there is no pickup mate its just a low poly entity for throwing into your levels.

Quote: "Aside from deadlines, you Henry and EAI are very good role models for 3d art. Keep up the the work, the both of you!"


lol thanks mate ,EAI has a lot more work to do than me so he has an excuse im just slow & easly side tracked.

update[img] added some more detail & fixed the rail error.starting to get a bit close to my poly limit now so i will have to make a few choices as to what i model & what i texture in.




cheers henry

loler
16
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Posted: 23rd Jan 2011 16:29
wow this looks really awesome
do you gonna make this fpsc ready ?

its not a bug its a feature
Cross Hair Games
17
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Location: Canada Eh\'
Posted: 23rd Jan 2011 16:35
Quote: "there is no pickup mate its just a low poly entity for throwing into your levels."

Oh

Haha ok thanks for that! Haha I spent like 20 minutes in a small room trying to pick up the weapon in game hahaha

Btw great work!!

The Zoq2
16
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Location: Linköping, Sweden
Posted: 23rd Jan 2011 17:59
That looks awsome!!

Srry about my english im from sweeden
henry ham
18
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Location: way way out there
Posted: 26th Jan 2011 23:13
ok ive finished the basic mesh for the scar & started the unwrap



Quote: "do you gonna make this fpsc ready ?"


ive also been working on learning rigging & animating.i have my ups ingame but im having a few issues with anims playing in the wrong order,but i hope to have this resolved soon.

ups ingame



let me know what you think ?

cheers henry

The Zoq2
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Location: Linköping, Sweden
Posted: 26th Jan 2011 23:19
That scar looks so awsome!

Will you release it in a pack?

About the gun. I think it looks weird when he holds the gun in one hand, it would look much better if he held it with the second hand to

Srry about my english im from sweeden
Design Runner
15
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 26th Jan 2011 23:21
Looks good, both usp and scar. I especially love how the barrel is lined up with the cosshairs (dot), unlike many other weapons. Normally I'd give C&C, but I don't see anything wrong with either model.
Jeddy2
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Posted: 27th Jan 2011 23:35
I need the USP

"Forget the past, Deal with the present, And think about the future." Jeddy2
=adamW=
20
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Location: United Kingdom
Posted: 28th Jan 2011 00:00
Excellent models Henry, would you be able to tell me where you get your reference images fom? i often find myself stuck on the 'sight' of a gun due to a lack of high-quality reference images.

henry ham
18
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Posted: 28th Jan 2011 00:24 Edited at: 30th Jan 2011 00:20
Quote: "Excellent models Henry, would you be able to tell me where you get your reference images fom? i often find myself stuck on the 'sight' of a gun due to a lack of high-quality reference images."


try here mate some great stuff

http://www.pixagogo.com/DeicideNBF

Quote: "I need the USP"


here is a video of it ingame.




Quote: "About the gun. I think it looks weird when he holds the gun in one hand, it would look much better if he held it with the second hand to"

sorry about the crap 1 hand animations its my first ever try at animating a gun but i just wanted to see if i could get it working ingame.

a big thanks to Errant AI for helping me sort out my export problem


cheers henry

VoicesDark
15
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Joined: 11th Nov 2010
Location: Lockport, NY
Posted: 28th Jan 2011 01:03
Hey Henry not sure how close you are to finishing the pack, but I was wondering if your going to be putting in some more sci-fi guns as there isn't really alot of choices for them.

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