Okay, i started working on the uv maps, but its really messing me up, dont know what happends to it, it just doest use the uv map coordinates for the texture, i have already collapsed all the modifiers, and remade the uvmap like 9 times, still bugging me, i also checked it was in map channel 1 to make sure it wasnt using the wrong channel, but no luck
So i decided to continue with my thompson, its still work in progress, i have to correct polygon errors and finish some parts, but it looks kinda nice(no smothing groups applyied), hope you like it
THOMPSON M1A1