your general anatomy is rather accurate, excluding the fore-mentioned hips and some unneccessary eliminations of loops, such as just above the foot, however the face is not quite there. You have all the base structures in place but none of them are really flowing toghether. your messurements and structures are out.
The edges of the mouth/lips should reach to your pupils
dont forget the structure of the skull, it's often more useful to have a diagram of the skull or the muscles on the face instead of a picture of a persons
there should be flesh visible around the entireity of the eye from the angle you have shown, you should also model the eyelids, they could be as simple as bring the more internal loop outward but it'll remove the shocked expression
your eyes are half way down your head, and from what i can see i'd say that either the rest of the features are too small or the eyes are too high, an orthagraphic view of the front and profile of the face would help more
the placement of the ears seems correct however i would recommend just blocking out roughly in your mesh the main shape within the ear
personally i am very impressed with the hands, your edge flow is very good and the proportions are very accurate, the thumb could potentially be angled out a tad further but that would just be nit picking.
it's very good at the moment but i would suggest that you remodel a new head, seperate from the body, with anatomical references to hand and then combine the two, hope this little essay of a comment helped