Quote: "Has anyone noticed that transparent segments and no longer transparent in 118 beta8. I have a couple of segments that use I have used in 117 successfully, but the new beta appears to have problems with it."
I had no problem with segments so far, but I haven't really tested them fully.
However, as most of you know from my earlier posts, I did have a problem with the transparencies on textures showing up black.
I colored them in, tested, and they showed the color, then I cut it out again, then the transparency was white instead of black.
All of that was in the test levels, so I decided to build a level and see what would happen.
If I built it with full shaders on, then the transparencies were fine.
If I built it without shaders, then I got the black in the transparent areas, just like the test levels.
I plan to use full shaders anyway, so this is fine with me.
Try building your level with full shaders and see what happens with those segments.
Post Script
I was using Beta 5 for those earlier tests, but I am downloading Beta 8 now.