Here is my entry video (Youtube link)!!!!
http://www.youtube.com/watch?v=d9028kQh8yk
My 2 featurse are ones often underrated or under-appreciated, or often both (especially in the case with FPSC.)
My Unique Features are:
1)A Bad Company 2 Remake (Specifically, to show that a $50 engine can be used to make a half decent remake of a Triple A Title game, in this case Battlefield: Bad Company 2)
2)Large outdoor worlds with 250,000+ polys, and over 10-15 AI characters ALL while keeping the FPS above 30-40FPS.
About the world:
Before people go yelling at me that this isn't a unique feature, let me ask you - how many FPSC games out there have such large, vivid, and expansive levels with a dozen AI and run well? Next to none! That's where my game comes in. Inspired by Battlefield Bad Company 2, I set out to push FPSC's bare engine to the limits, with an extremely high poly count, detailed and luscious world. The player is able to control THREE allied players and go up against up to 15 enemy characters throughout these levels. All of this with a smooth 40-50FPS! NOW I CANT BELIEVE THATS FPSC!!!
Best of luck to all my competitors, and may we all show what FPSC is really and truly capable of!
Susysyay
-Winner of the X10 Revival Competition, Susysyay
"I'm havin' too good a time today, I ain't even thinkin' bout tomorrow."