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FPSC Classic Product Chat / I Can't Believe it's FPSC [Competition]

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gendestroier
15
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Location: Brazil
Posted: 6th Jun 2011 02:19
@uzi idiot: ohh look who changed the opinion
glad to see you here mate.

mods for creating a inteligent game,at least
Omegamer
16
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Joined: 25th Feb 2009
Location: There
Posted: 6th Jun 2011 13:04
I used Fraps to record.

Youtube Name: omegamer666
Current project: Wilhelmsburg, an Amnesia-styled physic adventure completly without fights or other FPSC-signatured things.
Payam
16
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Posted: 6th Jun 2011 15:03
Quote: "I think that will be too late. The deadline used to be June 1st but now it's June 15th, changing it to July would just be too long of a competition...."


Thanks
So I will use that idea in my game"GreeD"and next month you'll see it.

Have our guns was a mistake!!!

I am PaYaM
2Beastmode4u
14
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Posted: 6th Jun 2011 15:30
@Omegamer
Really? I've seen people use fraps and it wasn't that clear? Still looks nice though.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
2Beastmode4u
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Posted: 8th Jun 2011 00:48 Edited at: 9th Jun 2011 23:21
Here is my first entry(the SH/Coop/3rd person Script) from the page before, but with a better video.

Turn Your Volume Up(Watch in HD):


Features:
Double Button Press
Real Looking Action
Turning Looks Realistic
Actual Shooting
Moving
Turning
Running
Crouching
Self-Destruct
Reloading
Opening/Closing Doors
Using Switches

Tell me what you think.


Cheers.
(Please use this video to judge me.)

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Shadowdeath
14
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Joined: 31st Dec 2010
Location: NYC
Posted: 8th Jun 2011 00:57
Almost done.
Here's what mine will feature.

*Full, Dynamic light and shaders
*Full Nazi Zombies System
*Perks and Dynamic Health and Ammo
*Special HUD
*True Ironsights
*Dynamic Waves and Upgrades
*Special Interactive systems such as inventory and achievements
[*Sneak Multiplayer ProjectPHP Nazi Zombies Co-op? POSSIBLY!]

Almost done.*Huff* Monday maybe?


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2Beastmode4u
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Posted: 8th Jun 2011 01:19 Edited at: 8th Jun 2011 01:20
@Shadowdeath
Sounds great! Will there be signature Nazi Zombies weapons, lets say the ray gun? Either way I can't wait to see it!
[comment to self] I better get my second entry in... [/comment to self]


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Shadowdeath
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Posted: 8th Jun 2011 01:27
No.
Well, Kind of.
There's Nazi Zombie style stuff....
(Mystery Box, etc.)
I am not using any specific names or anything.
I'm not breaking the copyrights of the actual game either.
All original (You'll see).


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2Beastmode4u
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Posted: 8th Jun 2011 01:29
Having a ray gun wouldn't break copy rights... I don't think so. Just change it up a bit. Still can't wait to see it.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Shadowdeath
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Posted: 8th Jun 2011 01:32
No raygun.
Instead, there's a Chugshot (Old weapon from ZMOD).


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2Beastmode4u
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Posted: 8th Jun 2011 01:35
I remember that weapon, it fits Nazi Zombies well.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Shadowdeath
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Posted: 8th Jun 2011 22:53
Thanks.


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2Beastmode4u
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Posted: 9th Jun 2011 20:19 Edited at: 11th Jun 2011 16:59
Da da da da da daaa, Introducing 2Beastmode4u's second contest entry. Do you know what it is? I'll let you watch the video first and see if you figured can figure it out.

NEWER VIDEO WITH MORE FEATURES ON NEXT PAGE

Turn Up Your Volume When Watching(Watch in HD):


Ok, so did you figure it out? It's a Jedi Mind Trick Script! So you're cornered and out of ammo and there is a person that you can take control of not too far way. This is where this script get the job done. I will release it after the competition.

Features:
Control a character to force it to fight for your side
Cool Random Jedi Sound Effect
Nice AI system


So, what do you think?

NOTE:
Please count this and my previous entry as one big entry. Thanks.


Cheers.

EDIT:

Newer video has been made WITH MORE FEATURES. (Check Next Page)

God help me, Please.

Come on down to my site at Unleashed FPSCreators
defiler
16
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Joined: 4th Apr 2009
Location: Canada
Posted: 9th Jun 2011 21:48
Finalizing some things, will be ready on the 14th

Current Project: Lost Contact: Chapter 1
uzi idiot
Valued Member
15
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Posted: 9th Jun 2011 22:47
Here is my video.
I might upload a better one on the deadline.



Mental Stability is over-rated!
2Beastmode4u
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Posted: 9th Jun 2011 22:53 Edited at: 9th Jun 2011 23:23
Wow, looks great. After the contest, are you going to post how to do it?


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
trubkiller
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Posted: 9th Jun 2011 23:29
Beast mode: it would look good if it had an animation when you press the buttons to control him either way, nice!


Does it look cool for blue text to appear?
2Beastmode4u
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Posted: 9th Jun 2011 23:33
@trubkiller
I can. I have two scripts ready and one make it an AI and the other makes me control it. I'll have a video up soon but now I'm going to play some ping pong.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
trubkiller
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Posted: 9th Jun 2011 23:45
Do you mean like the lightsaber animation?


Does it look cool for blue text to appear?
Cyborg ART
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Location: Sweden - Sthlm
Posted: 10th Jun 2011 00:02 Edited at: 10th Jun 2011 00:13
Quote: "NOTE:
Please count this and my previous entry as one big entry. Thanks."


I would say that they are two seperate entries since they arent that similiar Two entires doubles the chances to win

By the way, lots of cool entries!

2Beastmode4u
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Posted: 10th Jun 2011 06:17
Quote: "I would say that they are two seperate entries since they arent that similiar"

Ok, I can agree with that.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
uzi idiot
Valued Member
15
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Joined: 27th Dec 2009
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Posted: 10th Jun 2011 08:24
Quote: "Wow, looks great. After the contest, are you going to post how to do it?"

Yep. I've know how to do it for a while.


Mental Stability is over-rated!
2Beastmode4u
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Posted: 10th Jun 2011 18:41 Edited at: 12th Jun 2011 21:49
Here is my second entry video (Complete and Remade):

NOTE:Have your volume up, watch in HD.



Features:
Having Full/Dark AI Control of characters
Using the Force Push
Cool Sounds for Using the Force
Nice AI system

You seem to be drooling a bit, might want to wipe that.


Cheers.

EDIT:
I have added in opening and closing doors with The Force.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
defiler
16
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Joined: 4th Apr 2009
Location: Canada
Posted: 11th Jun 2011 21:18
I will probably make a W.I.P. thread about the progress, only to show off progress if it is allowed. Just need to bring my custom media in and set it all up.

Current Project: Lost Contact: Chapter 1
Shadowdeath
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Joined: 31st Dec 2010
Location: NYC
Posted: 12th Jun 2011 03:44
Can I use Nazi Zombies WaW Sounds since its non-commercial?


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2Beastmode4u
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Posted: 12th Jun 2011 04:28
I wouldn't since those are copyrighted sounds and this is a contest...

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Shadowdeath
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Posted: 12th Jun 2011 16:25
Okay, so even though its a nazi zombies fan game, I can't?


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Conjured Entertainment
AGK Developer
19
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Location: Nirvana
Posted: 12th Jun 2011 19:43 Edited at: 12th Jun 2011 21:46
Okay, my video is fuzzy at some points, but I think you'll get the idea...



This isn't an entry to the contest.
I just wanted to throw the idea out there.

The idea is that if your friend has played, then they have already selected a character.
Their stat caps would be updated as they play (each minute/hour of gameplay would increment XP points or something), or for rewards they obtain during play.
Those stat caps would be read only for anyone selecting them as an ally.
Each client would represent a dimension of the character's existance, and would decrement or replenish their stats according to their gameplay.
So my instance of Rick may get is health down to 50%, while one of his other friends has him at 70%, and his own game has him at 85%.
Only the stat caps would be read by any client using the character and would adjust those caps if they are changed by the owner.
Each friend would have his own database reflecting his instance of your character.
That would reduce server use and load times, since most of the work is all done client side.

2Beastmode4u
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Posted: 12th Jun 2011 21:38
That's amazing ! Please tell me that you are releasing that after the contest. That was definately unique and amazing. Great work as usual.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Conjured Entertainment
AGK Developer
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Posted: 12th Jun 2011 21:49 Edited at: 12th Jun 2011 22:40
Quote: "That's amazing ! Please tell me that you are releasing that after the contest. That was definately unique and amazing. Great work as usual."

It is only a concept, so sorry for now.

2Beastmode4u
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Posted: 12th Jun 2011 21:53
Oh darn. Let's just hope that one day it. Becomes an ability for FPSC.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Shadowdeath
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Location: NYC
Posted: 14th Jun 2011 01:27
The deadline's thursday?
Crap...i don't know if mine will be done by then.
I'd assume it'd be done by sunday or so.
Darn.


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Wolf
17
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Location: Luxemburg
Posted: 14th Jun 2011 03:28
How about keeping this running until the end of the year?
I guess this would get FPSC a leap forward then...




-Wolf

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Twitter:@Serygala http://serygalacaffeine.blogspot.com
2Beastmode4u
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Posted: 14th Jun 2011 03:39 Edited at: 14th Jun 2011 03:39
End of the year? Why? I think everyone would forget about it by then. I want this to end already, the suspense is killing me.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
defiler
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Location: Canada
Posted: 14th Jun 2011 06:06 Edited at: 15th Jun 2011 04:55
[Redacted] FIXED!

Gentlemen, i present to you! the segments of tomorrows puzzle making!

Behold, the moving plates of SCIENCE!



(Redacted, thanks conjured!)

Edit: does anybody know how to make a dynamic object always have collision, even during animation and at the end of the animation.

Current Project: Lost Contact: Chapter 1
Cyborg ART
18
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Location: Sweden - Sthlm
Posted: 14th Jun 2011 22:08
Quote: "How about keeping this running until the end of the year?
I guess this would get FPSC a leap forward then...




-Wolf

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
TwitterSerygala http://serygalacaffeine.blogspot.com"


Hopefully you will see more competitions like this in the future



And as a few of you have stated, the deadline is tomorrow night. So those that havent submitted their entries yet, its time to do so now

2Beastmode4u
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Posted: 14th Jun 2011 22:25 Edited at: 14th Jun 2011 22:27
@defiler
That is nice. Also, to to embed videos read this:




Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Conjured Entertainment
AGK Developer
19
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Joined: 12th Sep 2005
Location: Nirvana
Posted: 15th Jun 2011 03:20 Edited at: 16th Jun 2011 02:48
YAY!
defiler got his video going!

By the way, very nice eye candy defiler.

2Beastmode4u
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Posted: 15th Jun 2011 03:24
I never knew that it worked in a quote. I'll be sure to keep that in mind for next time.


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
defiler
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Posted: 15th Jun 2011 04:48
Thanks conjured! Now i just need to sort the no collision issue when it is upright.

Current Project: Lost Contact: Chapter 1
2Beastmode4u
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Posted: 15th Jun 2011 05:20
Come on everybody, we have 22 hours left! Lets get those entries in!


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Susysyay
15
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Location: Chicago
Posted: 15th Jun 2011 22:33
Well, I think its (pretty) safe to say that most if not all entrants have come forth with some pretty impressive work (myself included, ) I was hoping we could get a list of all entrants and their feature/idea possibly on the first post so we could get a crystal clear view of the competition. After today, how long until 1st and second place are mentioned? Because Im sure we are all dying to find out.

Best of luck to all
Susysyay

-Winner of the X10 Revival Competition, Susysyay
"I'm havin' too good a time today, I ain't even thinkin' bout tomorrow."
Cyborg ART
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Location: Sweden - Sthlm
Posted: 15th Jun 2011 22:56
Lots of awesome entries!

I will post them all in the first post.

Winners will hopefully be mentioned in the newsletter, so you have to wait a little bit longer

Shadowdeath
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Posted: 15th Jun 2011 23:53
Wait, are submissions open until midnight tonight?


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Cyborg ART
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Posted: 16th Jun 2011 00:00
Yes

Shadowdeath
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Posted: 16th Jun 2011 00:57
THANK YOU!
My Nazi Zombies system will most likely be done by then.


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2Beastmode4u
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Posted: 16th Jun 2011 01:58
2 HOURS LEFT! Any last minute entries better get in now!


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Shadowdeath
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Posted: 16th Jun 2011 02:01
2 hours?
It's 7:01.


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2Beastmode4u
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Posted: 16th Jun 2011 02:08 Edited at: 16th Jun 2011 02:09
Entries are due 23:59 GMT, which is 2 hours from now.


Cheers.

EDIT:
Now it is 1 hour away.

God help me, Please.

Come on down to my site at Unleashed FPSCreators
Shadowdeath
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Posted: 16th Jun 2011 02:11
IT'S BEEN 3 MINUTES!
Really...there's no way I'm getting mine in...


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