New version incoming ( 0.1.4 ), changes are as follows:
Things that have changed since previous release:
ADDED: Jumpgates - now you can jump between Aradis and Akaron systems, more systems will be added as time goes on.
ADDED: Coloured suns - now the suns are coloured to the correct colours.
CHANGED: Afterburners - now they are a little faster.
FIXED: Texturing on planets when entering new system
ADDED: Wormhole effect for wormholes in game
TODO: Radiation damage
TODO: Unknown wormhole chucking you our somewhere randomly (this might not be in a star system its a gamble you will have to take if you use these wormholes
). If your in a ship without a FTL Hyperdrive you will be stranded if your chucked out in intergalactic space.
Afterburners - these don't work, this has been fixed and will be in the next build
Crash (found 26th Dec 20) - flying out, scooping an item then docking weirdly crashed the BBS. As I'm rewriting portions of the BBS this fix will be looked into and rectified in the next build.
28th December 2020 changes since last entry:
FIXED: Locator arrows being shown when docked
CHANGED: Station generation so now it is more refined for easy adjustment in the future.
FIXED: Station appearing outside station after docked (rather weird as you are in the station)
FIXED: Crash where player is placed outside the station area, I still have to locate why the player is actually placed outside the area as this is already hard coded into the source.
FIXED: NPC full name generator - now the system has some full names on the generator that will be picked under certain circumstances for NPC names.
I do intend to adjust the whole generation system at a later date to make each station segment as a whole thing that the player walks on instead of tiles this will make the game more refined and polished at present the tiles are temporary as placeholders.