Im working on a 3D car game.
Progress is going really good.
I have been using DBP for about two months.
Im thinking about turing this into a racing game.
Where you race in the streets of a city, racing other computer players.
Maybe add time trials where you must get to a point in an amount of time.
Maybe adding newer (faster,better) cars when you complete things.
I have a lot of ideas, and im learning DBP fairly quick.
Its just hard finding building models and such.
So what do you guys think so far?
The only thing im trying to get right is the collsions with the buildings and such, and the car animations.
Demo:
http://rapidshare.de/files/6850616/3PCGDemo1.zip.html