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Locrian
19
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 24th Jan 2007 17:48
Thank you very much Airslide I will try that out here as soon as I can and get back to you. I appreciate your looking at that.
Phlum
18
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Joined: 30th Jul 2006
Location:
Posted: 24th Jan 2007 18:44
What a game this looks! Best game I've seen since...umm...halo 2? Nice work!

-Phlumetoid

[center]
filya
18
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Joined: 23rd Aug 2006
Location: USA
Posted: 24th Jan 2007 18:46
Quote: "Ok, not the hud, but you can randomise character animations and entity animations through scripting.

:state=0,random=1:state=2
:state=0,random=1:state=1
:state=0,random=1:state=3
:state=0,random=1:state=4
:state=0:state=5
:state=1:animate=105
:state=2:animate=101
:state=3:animate=102
:state=4:animate=103
:state=5:animate=104

(where animations 100 to 105 are are variations of the same animation)"


This might not work well. Not to question your scripting Airslide, but I think the random keyword works as :



So random=1 would do it all the time.

If you had say, 5 different things you want to do, you could have each of them after a random=5: condition check.

Ofcourse, you can manipulate the weights. So if you want to do a particular thing more than the others:


etc

-- game dev is fun...but taking up too much time --
Inspire
17
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 24th Jan 2007 23:33
Quote: "Best game I've seen since...umm...halo 2?"


You've never seen Gears of War? That game makes me cry it's so beautiful.

Looks great Locrian!

Airslide
20
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Joined: 18th Oct 2004
Location: California
Posted: 25th Jan 2007 00:14
filya - I just modified the script already posted, and that shouldn't be the case. If it uses the standard DBP rnd(#) command, it should the result will be between 0 and the number, in this case one. So there is a fifty/fifty chance that it will be positive (equal to our value, 1).

FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 25th Jan 2007 00:19
I haven't posted a comment in this thread lately but I would just like to state once again that this is some good looking stuff.
I can't wait to play the game.

filya
18
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Joined: 23rd Aug 2006
Location: USA
Posted: 25th Jan 2007 19:20
Quote: "filya - I just modified the script already posted, and that shouldn't be the case. If it uses the standard DBP rnd(#) command, it should the result will be between 0 and the number, in this case one. So there is a fifty/fifty chance that it will be positive (equal to our value, 1)."


Airslide, I am sure you know better than I do since you also use DB Pro. Just that the 'between word' is a bit confusing.

Between 0 and 5 in grammatically correct English would mean 1,2,3,4
But here it seems it means 0,1,2,3,4,5. But then again, this is a programming language and not English, so..

Thanks for the clarification Airslide. Will be sure to remember that.

-- game dev is fun...but taking up too much time --
Locrian
19
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 25th Jan 2007 20:15 Edited at: 25th Jan 2007 20:16
Feel free to debate this as much as you like here guys...Though this wouldn't be easy for a search engine to find, more then likely the people that would be helping someone in need of this would more then likely remember the discussion. I'm sure though bond isn't saying much more, he's probably like myself and sitting back, keeping tabs on the debate of proper useage.

I figure by the end of my current project, you'll have this hashed out and I can slide back and do animations for Mocha.

Thanks for the pointers
Loc
Locrian
19
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Joined: 21st Nov 2005
Location: Burton Mi.
Posted: 12th Feb 2007 16:21 Edited at: 12th Feb 2007 16:23
Newest character "Ray -ray" the pimp that slaps the dancer and ticks Kat off for the first mini-hit/non sanctioned assassination of the game. An underling of Chainsaw Charley.(Searching the area carefully where he's killed will reveal a hidden kilo, which Kat can use to finance upgrades to her weapon and body armor)






Edit: Figured I'd add CSC to this post since I had to bump this anyways.

rolfy
18
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Joined: 23rd Jun 2006
Location:
Posted: 12th Feb 2007 16:23 Edited at: 12th Feb 2007 16:25
Excellent stuff yet again Loc,love this work
Ray-ray's shirt looks like one I used to have.
filya
18
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Joined: 23rd Aug 2006
Location: USA
Posted: 12th Feb 2007 19:26
Great model again Loc. I just love the photorealistic textures on them!! Would make your game look so much more real!

-- game dev is fun...but taking up too much time --
FredP
Retired Moderator
18
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Joined: 27th Feb 2006
Location: Indiana
Posted: 12th Feb 2007 20:29
Great work,Loc...
All I can say is...
WOW!!!


Inspire
17
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 13th Feb 2007 03:20
That's nice. Nice texturing on the pimp.

darimc
17
Years of Service
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Joined: 19th Jan 2007
Location: Canada
Posted: 24th Feb 2007 21:09
although we had an argument I'll bump this just because its good.

go to:
www.freewebs.com/futurefps
www.chainoffreedom.com.piczo.com

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