Alright, so I had a bit of a chat with S4real earlier today and we've decided that it may be a
little unfair to everyone that cannot buy Project Blue is left in the dark about all of the great features. So, we came up with an idea.
I am here to introduce
Project Green FE!!! (
FE stands for "
Free Expansion")
That's right, this Expansion will be entirely free to use, build games and all.
Now, those of you who have already purchased Project Blue are probably feeling a little let down and cheated, but you shouldn't. Project Green is a sub-product of Project Blue and not nearly as powerful.
So what's different? Well, for starters, Project Green will
not contain everything that Project Blue does. In fact, Project Green is a couple of versions behind Project Blue, as well as missing a few features. Sad, but it
is free after all, and you still get some of the power and performance of Project Blue.
Feature-list comparison:
Contains all of
Project Blue v1.6 final
-except-:
-
Dual-wielding
-
Timer-based System
- Script commands;
-----
SetHUDx
-----
SetHUDy
-----
ScaleHUDx
-----
ScaleHUDy
-----
PlrSpeed
-----
PlrDmgMult
-----
PlrAccMult
-----
EntityDmgMult
What do these removed features mean? Well, they are the core commands for things such as my RPG "Level-up" system, fluid variable bars (for things such as health, exp, etc), and dynamic player/entity growth. No timer system also means that the game will not be as fluid as it can be. And no dual-wielding, I think, speaks for itself.
Download:
Project Green V1.01d:
The one and only,