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FPSC Classic Product Chat / FPSC game published and on store shelves...

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Butter fingers
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Posted: 3rd Mar 2007 19:47
Ok, so I was looking around HMV today (for those of you outside the UK, HMV is a national music,video and game store, probably the biggest in the UK)

And I came across 2 titles by Nanogames. Both were selling at £9.99 and were made entirely with FPSC. Shocked I picked up a copy and gave it a go. I was horrified to find the entire game was made from the stock, out of the box WW2 media. No custom menus, no custom music, nothing. I straight up WW2 stock media game, published and on store shelves.

I feel so cheated. I spend HOURS creating new media and textures to make my stuff unique. These guys throw a game together with what comes in the box, (and is absolutely no different from what 1000000 other FPSC games) and they get published.

Totally and utterly gutted.

Congratulations to nanogames. but it still made me feel sick.

Fiberfrag
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Posted: 3rd Mar 2007 19:55
Wow that would make me feel sick...

No custom music, videos, signs, anything??? It is fun as hell using entities and segements that come with FPSC but it is more fun created a few of your own....

Fiberfrag

Komet
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Posted: 3rd Mar 2007 19:56 Edited at: 4th Mar 2007 05:42
How was the gameplay and storyline?

I think the above counts for more than custom content in an otherwise run of the mill game.

If their game is [mod edit:please don't swear] maybe they are good or lucky at marketing...
Fiberfrag
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Posted: 3rd Mar 2007 19:58
crappy website too.... Were these the games here:

http://www.nano-sa.com/

http://www.nanogames.co.za/

I would bring the games back... Tell them they didn't work...

Fiber

Silvester
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Posted: 3rd Mar 2007 20:01
Hmm...why selling that in stores at all then.

maybe he just told he coded it instead of he used FPSC.

Fiberfrag
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Posted: 3rd Mar 2007 20:02
Hmm, that sound exactly what happened... God at leat pick up signs and have a few of your own stuff in there....

Just my opinion...

Fiberfrag

Silent Thunder
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Posted: 3rd Mar 2007 20:03
wow, that really does make me sick........



Click on the picture to order your copy today!
pdidy
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Posted: 3rd Mar 2007 20:09 Edited at: 4th Mar 2007 05:43
butters get a game out
if you want ile come around an keep the tea going
and wipe your brow.
seriouse though ile go take a look tomorow se if i can get it
rolfy
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Posted: 3rd Mar 2007 20:15 Edited at: 3rd Mar 2007 20:53
This doesn't cause me any pain at all,in fact I find it really great.There has been long drawn out debates on the forums for ages about the chances of selling games created with fpsc for a long time now.It just goes to show that with the right marketing and a few bucks behind the promotion of your game you can get it on the shelves.
The thing I would be most interested in, is how many units this product is shifting? Why would you be gutted by this? The only thing that would annoy me is that I didn't beat them to it and save myself the trouble of having to create my own media,which would probably defeat the purpose of my having bought FPSC in the first place.
If you were to find that people were quite happy to buy games produced by FPSC then surely this can only be good for all.
This whole thing just proves that we are all too wrapped up in the opinions of our fellow forum members concerning the use of stock media.When first investigating FPSC the product was being sold on the strength of being able to create a game out of the box,and it appears to be true enough in this case.
I, like most others want to create my own unique product,but this is my choice,not all can create their own media and I wouldn't start putting down those that dont.
Red Ocktober
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Posted: 3rd Mar 2007 20:38 Edited at: 3rd Mar 2007 20:49
i agree 200% with what Rolfy just said... a lot of you guys are worse than people out there who look down on FPSC as merely a toy...

you're worse because you actually know and work with the thing...

you're worse because of the envy and contempt some of you show to a group of fellow indies that have made it...

instead of putting these guys/gals down, you should be encouraging them, and trying to find out how they suceeded...

you can't expect the general store buying public to know anything about FPSC... all they see is a game on the shelves, and if the box art and the text grabs em, they'll buy it...

i applaud these guys/gals for having seen the whole process through... and not wasting their times being a lil too critical of other peoples work... i wish i could get something done and marketed

i hope they sell a million...

hey Butters... first of all, how did the games play... were they like most of the games showcased here, or was there anything worth mentioning...

second... get some of your stuff out there... and charge $14.95 for it... maybe that'll make you feel a lil better... your jungle level looks almost game ready, as does some of your other stuff...



--Mike
That C++ Nerd
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Posted: 3rd Mar 2007 21:07
I agree. That's one of the reasons I always seem angry on the forums.
Owen
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Posted: 3rd Mar 2007 21:19
Pwned

( ) \/\/ E |\|...... What The E Is Basically Impossible
That C++ Nerd
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Posted: 3rd Mar 2007 21:25
I mean I agree with butters.
filya
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Posted: 3rd Mar 2007 21:29
I had seen their website earlier, but to know that the games actually got published is a bit of news.

Good to see a game from FPSC getting published, but I guess this was a metter of doing it very early in the stages of FPSC development. That would make the game style unique, the media new to the people.

Good luck for their sales.

-- game dev is fun...but taking up too much time --
Thraxas
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Posted: 3rd Mar 2007 21:30
They're the guys mentioned in the newsletter...

Butters were there any cutscenes in there? Was there a story of any kind told throughout the game?

I would buy a copy just to see what they did...


Jams38
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Posted: 3rd Mar 2007 22:05
It doesnt bother me what they have done. I give them credit that they at least finished a game from start to the end. Granted they did not put nearly the time and effort that alot of people here do.
And without playing there game i could not say how good a job they did. Joe public doesnt know FPSC media so its new to them and the gameplay and story would have to hold up the rest of the game. With saying that i myself would not buy a game with stock media because i use the engine, But i am looking forward to alot of games people are working on here and will buy those when complete.
Of course they are putting in alot more time and effort, Fall of the fireflys is one such game.

Thanks

Jams38
SamHH
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Posted: 3rd Mar 2007 22:39
If the games were really bad why did tgc put a thing about them in the newsletter?-| That seems ridiculous that anybody would publish a generic title like that. Not to say anything bad about the stock media but thats terrible. Butters, how were the games? story,gameplay,lag?69
filya
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Posted: 3rd Mar 2007 22:44
These guys used stock media, whipped up a game fast, and got $10 for each game sold. Even if they sold 5-10 games, they got more than they invested in FPSC.

There are people who would spend years developing a great game with awesome custom media, great effort in gameplay and scripting and investing in a few model packs.
They hope to sell the game for $20 or so.

Agreed the first category may seem to be lazy and interested in money more than anything else, but they are much SMARTER

-- game dev is fun...but taking up too much time --
rolfy
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Posted: 3rd Mar 2007 22:47 Edited at: 3rd Mar 2007 23:39
Actually £9.99 = $20.
Doesn't matter what they used to create the game they used their smarts to get it out there.
It also doesn't matter if they sell one copy or 1 million,not to me anyway.What counts here is that you can get your games on the shelf,the next issue is if your game is crap the chances of a follow up are slim.

If you can sell your game it really doesn't matter to the person buying it what you made it with,the only folk I can see having an issue with a game created with stock media are those who have bought FPSC and you make up a very small proportion of the buying public.
xplosys
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Posted: 4th Mar 2007 02:22
rolfy is dead on the money. Pretty boxes sell games, that's a fact. If it's good, they'll come back.

Best.

I'm sorry, my answers are limited. You must ask the right question.

x1b
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Posted: 4th Mar 2007 02:33 Edited at: 4th Mar 2007 02:39
South Africa, or any part of Africa for that matter, are struggling hard. if these guys found a way to make an honest living, I suppport them all the way. No, they arent making millions, and probably wont make more than a few hundred, but a few hundred USD probably gets them by. I hardly need it, but i'll buy one to support them, and give it to one of my nephews or something.

Komet
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Posted: 4th Mar 2007 02:51
Quote: "South Africa, or any part of Africa for that matter, are struggling hard. if these guys found a way to make an honest living, I suppport them all the way."


Who cares? South Africa is finished as a stable and financially prosperous country, same goes for Zimbabwe (Rhodesia).

Quote: "No, they arent making millions, and probably wont make more than a few hundred, but a few hundred USD probably gets them by."


Much more than that I would imagine. The HMV chain might not be the only shops selling their games either.
x1b
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Posted: 4th Mar 2007 02:55
Quote: "Who cares?"


shallow



Quote: "Much more than that I would imagine. The HMV chain might not be the only shops selling their games either. "


then power to them.

Komet
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Posted: 4th Mar 2007 02:59
Quote: "shallow"


Not really shallow, just realistic.

Quote: "then power to them."


Agreed.
Inspire
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Posted: 4th Mar 2007 03:26
That makes me want to go insane. Stock FPSC media (especially the WW II media) makes me wince.

I think that we should get all the big people on the forum (Butters, Loc, rolfy, etc) to all develop one game. Like a community game. Sell it, who cares about profits, just as an experiment to figure out how much a completely custom game will fetch.

Gone: Coming soon! Check it out in the showcase!
SpyDaniel
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Posted: 4th Mar 2007 04:00
Here is a link to the game Butters is talking about from HMV:

http://www.hmv.co.uk/hmvweb/displayProductDetails.do?ctx=280;-1;-1;-1&sku=601297
bond1
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Posted: 4th Mar 2007 05:24 Edited at: 4th Mar 2007 05:25
Hey, stock media is only "stock" to FPSC users, I know I was impressed the first time I saw it. After the hundredth time, not so much.

And I call it a success, they managed to create and sell a game, with no modelling or programming whatsoever.

After all, that is the main attraction of FPSC - to get game creation out to everyone. I wish I had done it first...

----------------------------------------
"Your mom goes to college."
My FPSC stuff at http://www.hyrumark.com
Johaness
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Posted: 4th Mar 2007 05:36
I agree with rolfy. And adding my 2 cents.

Any Joe Shmoe can click out a game, stick it on a website and slap a paypal or something on it. Getting it to retail outlets is not impossible but difficult. I see Nanogames as pushing that path ahead for the rest of us. Yes, yes, there's number of sales, etc, etc. But when it comes to convincing publishers, purchasing execs etc there's a benchmark. Also who knows maybe even approach them to publish your title. They've got the foot in the door to retail.
AlanC
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Posted: 4th Mar 2007 05:41 Edited at: 5th Mar 2007 21:49
These are in game screen shots I found:






Mr Makealotofsmoke
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Posted: 4th Mar 2007 05:52
wow
thats crap


Mods Its 500x100
PAS
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Posted: 4th Mar 2007 06:08 Edited at: 4th Mar 2007 06:16
I saw this thread about Nano Games. Well, anyone who has been in my thread about selling FPSC games knows that I am signing a deal with a FPSC user that sells games and has a great portfolio. Well, this is Nano Games. They worked hard to get their game out there and they have a lot of support. Their portfolio is very good and they are being sold everywhere and have a distributor in Europe and other parts of the world. So, as it was said, this shows that FPSC stock or not can be sold as they proved this long before this thread was made. They were the first people to contact me when I made the thread about selling games in the store I was building. They are a good team of people who used FPSC to accomplish their goals in game making, and are going on a successful road. So this shows that it can be done. I have seen their portfolio. Anyone can put their games on a shelf like them, all it takes is hard work. I find it ironic that everyone was saying that FPSC could not compete comercially, but Nano Games has been doing it while posts and threads in these forums was saying it could not be done.

K.L. Phair
max ballwinkle
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Posted: 4th Mar 2007 08:54
look at this pic i found aboutr another one of there games


B-A-L-L-W-I-N-K-L-E
Thraxas
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Posted: 4th Mar 2007 09:09
The more I read about it the more intrigued I am about the games they have had published... I would love to play and see what they did...How they told the story throughout the game etc... I think the stock media is a BIG selling point for FPSC... I know it's one of the reasons I initially purchased it as I could literally have a game up and running in minutes... not a great game obviously but something that looked like a game instead of placeholder objects...


Mr Makealotofsmoke
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Posted: 4th Mar 2007 09:11
well i guess its like this
Like everyone says, "its the gameplay that counts"


Mods Its 500x100
Deathcow
FPSC Reloaded Backer
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Posted: 4th Mar 2007 09:15
I also agree with rolfy, this is pretty good that someone got a game published. I think we should give these guys the credit they are owed for doing something that only a hand full of developers using FPSC have done and who cares if they used stock. It’s still a FPS game with or without stock models.

Oh here is the publisher they used: http://www.alten8.com/

DC out

Locrian
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Posted: 4th Mar 2007 10:14
Hey kudos to them for pulling it off. I'm thinking this was Ver1 too? No save and load? Were the only ones that knows it's stock media.

Only thing I disagree with, is them using the images from the TGC website as per max ballwinkle's post. That is TGC copyrighted art for this website, plain and simple. Croping an image over a crap background doesn't make it their work.
Johny English
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Posted: 4th Mar 2007 10:23 Edited at: 4th Mar 2007 10:25
Quote: "Sturmgart - This features authentic WWll weapons and maps , and allows players to play as either 101st airborne soldiers , or as Waffen SS troops.

Sturmgart – Choose Your Side…

USA Ranger , or German Trooper , in this WW2 FPS game.

16 multiplayer solo or team play death match arena maps.

The maps areas range from abandoned storage factories , to military bunkers , plus bombed and barricaded sections of towns.

Specialised features like sniper Arenas , and Velocity (one shot kill arenas) adds extra depth to the game play.

The speed and style of game play on different maps ranges from - Stealth right through to Intense frantic gunfights.

Many authentic weapons , including the MP40 and Thompson machine guns."

I can say only this - . That's from this page: http://www.alten8.com/files/details.php?id=47
If you want make a good game (not commercial), make at least one your own entity.

SIXOFT - This is not just a game, this is a SIXOFT game.
Mr Makealotofsmoke
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Posted: 4th Mar 2007 11:06
Quote: "16 multiplayer solo or team play death match arena maps."
Taken from http://www.alten8.com/files/details.php?id=47

are u sure??


Mods Its 500x100
Komet
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Posted: 4th Mar 2007 11:11
LOL!

Multiplayer... the buyers probably discover they cannot connect to play Multiplayer but by then it's too late as they already bought it.
Silvester
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Posted: 4th Mar 2007 12:34
I think this is the same game...

http://forum.thegamecreators.com/?m=forum_view&t=78882&b=25

Zaku made it...Everyone there says it looks good.and here it looks bad.(i think it looks bad anyway)

KeithC
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Posted: 4th Mar 2007 13:08
I agree with Rolfy, and a few others. I'm glad someone made a commercial experience out of FPSC. As was said, most people outside of our little community don't know what stock media is; it all comes down to design and gameplay. I still can't access any of their games through their website though (unless we're not meant to).

-Keith

Johny English
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Posted: 4th Mar 2007 14:16
You've got right. Yes, they don't know all media is in FPSC.

SIXOFT - This is not just a game, this is a SIXOFT game.
Aten8
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Posted: 4th Mar 2007 14:22
Would you us to comment ?
Komet
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Posted: 4th Mar 2007 14:26
Keith, a friend of mine is an author and at first he tried self-publishing and I created a full automated protected download store for him to sell his book.

However, he was not very good at marketing, completely ignored all the advice I gave him regarding that and made few sales.

After awhile he approached a publisher and distributor, they demanded exclusive publishing and distribution rights, which he agreed to but that meant he could nolonger self-publish or sell his book in any shape or form.

All he could do was create a new site that promoted the book and publisher, but he was happy with that.

Maybe this is the situation with those guys producing the game in question.
KeithC
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Posted: 4th Mar 2007 15:08
That may be, Komet; but they could still provide screenshots and more info on the game...I can't access any information.

Johaness
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Posted: 4th Mar 2007 15:59
I could only find screenies on the publishers website.

http://www.alten8.com/files/products.php

Nano's games are: Stumgart, C.R.T and Outbreak.

Mercury looks definitely FPSC but no mention on Nano's website about it. Someone else?
PAS
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Posted: 4th Mar 2007 16:22 Edited at: 4th Mar 2007 16:28
I think the entire point of this is, is that if Nano Games can get a game on the shelf with stock media, then everyone else who has the save and load features, non-glitched multi-player etc. should have no problem doing it. The entire point is, FPSC can and will compete with other games and can get put in a huge store. Its obvious that TGC made a product that could do what they said. Quick and easy game making. The bonus is, it can sell in a store too.

Edit: They are not tied exclusively. They approached me about selling their game. They talked to their distributor and their distributor said it was fine. I was also looking into getting them intostores here in the US but we have not gotten to far into that yet.

K.L. Phair
SpyDaniel
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Posted: 4th Mar 2007 16:57
Looks like they bought model packs, so maybe they made enough money from the WWII game to splash out on new media. I think Bond will be happy to have his models showcased in a published game.
TheDaddy
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Posted: 4th Mar 2007 23:32 Edited at: 4th Mar 2007 23:34
Hey,

They have 4 games out not just 1:
http://www.alten8.com/files/products.php

Mercury, Outbreak, C.R.T. and Sturmgart

Have a look at the screenies they are all games made with FPSC stock

Bloodeath 6 6 6
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Posted: 5th Mar 2007 03:03
im amazed absolutely amazed

i guess what my parents have always told me is right.

its not about the quality of the product, its how many people you know.

For people who dont understand what this means, quite simply it means, if you have a crap looking game, nothing unique, it doesnt matter, as long as you know the right people to publish it.

Well maybe thats not exactly what my parents ment, but oh well.

You'll Know When You See It.

Death has no end

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