Thanks for this great plugin. I just can't seem to get it to work with my own models.
I am having problems with my .x file exported from blender. It loads properly in DBPro, and plays the anim properly in DBPro as well.
However, if I load and play the model in EnAn, one keyframe seems to be missing entirely (or looks like it). I opened and saved the model in mview, but the new file causes the EnAn_objExtractAnimation command to crash (no error or anything, just Microsoft's usual "[Insert Lovely-Happy-Normally-Stable Program Heer] has encountered a problem and needs to go bye-bye. We are trying our best to feel sorry for much inconvenienced" )
Is there a (preferably free) alternative to mview I can try? I have attached the model in question, as it was before mview trashed it. I made it myself, and I'm no good at modelling, so that's why it looks silly.
Also- Any idea how long these problems will take to fix?
Just as long as I can get my anims in somehow, I'll be fine for the time being. What are you guys using to export models?
EDIT:
I found a workaround for now. The second to last frame is always the one to go missing it seems, so, after 22 hours of work, I am hitting myself for not thinking of this sooner.

Why not just add two dummy keyframes to the object while in the modeller, then delete them in the game's code? It seems to work. Now if only I could perfect deleting those messed up keys.
Problem is solved!