Well here are my judgements. explainations will come after as i type them up. For the time being here is the placement. I will edit this post for catagory explainations. A word of advice to all contestants for future contest-
TEST YOUR COMPILED GAMES! Just because it works in editing does not mean it is alright in the final version.Plus,
DOWNLOAD YOUR GAME AFTER UPLOADING TO MAKE SURE WHAT JUDGES RECEIVE ISN'T A WASTE OF TIME!
1st-"Gorak"
2nd-"Specimen"
3rd-"Zombified"
4th-"The KO"
The following is explainations per catagory set on the first post. ____________________
-Gorak- by i want to game-
score- 47
*Humor-0/5- I didnt find humor in it though it's cartoon like look could have openly welcomed some
*Level Design-4/5- This one was a close one. If the hint wans't posted about the false walls it would have
recieved a much lower score. It flowed nicely, but some sections seemed pointless. The layout though was very fun.
*Custom Media-5/5- Just about everything in this game was custom except the doors (wich I don't blame). It had a great cartoon look to it that was refreshing but at times repetative. It's obvious a lot of effort was placed in making custom media for this level.
*Believability-7/10- This is the catagory that hurt this game severely. There were items in some rooms but there were also some rooms that were more for asthetics than function.
*Originality-9/10- This story was explained well and gave a feel of that first scene in Starwars episode 4.
*Professionalism-8/10- The use Vishnu to pack the geame was good as well as using its decryption screen for mood setting with the firefight pic. What it could have used was an installer and a custom icon.
*GamePlay-5/5- I have to say despite some issues with the layout of rooms being empty, it was the fun factor that got me here. This one had 2 puzzles and some amazing content despite cartoony look. I was wowed that someone would include a huge spaceship docked in the hanger. The lower polly and texture size also contributed greatly to the games framrate.
*Completeness-4/5- Definitely had a clear end and beginning. but I wish the end were a bit more 'full' for a lack of knowlage of a word I'm looking for to describe it. Maybe more of a cutscene or whatnot.
*Menu Look-4/5- Definitely color ful and original but what hurt it was the default WW2 looking buttons. What did help was the Unpacking screen wich definitely helped set the mood.
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-Specimen- by ASTEK
score-37
*Humor-0/5- Didn't find any humor in this one either.
*Level Design-4/5- Good design, areas made sense with good entity placement.
*Custom Media-3/5- Im not sure but I thought I saw an attempt at reworking the HL2zombie. Other than that it was a good use of stock and media from websites. Points off for haveing to shoot the zombies in the foot to hit...
*Believability-8/10- As far as placement and entity belongingness, this one takes the cake. Everything made sense for placement.
*Originality-10/10- I have to say I thoroughly enjoyed the premise of this one as well as it's presentation cutscene. The loading screen blended well with the story and made sense.
*Professionalism-5/10- The lack of install or packing didn't help this one, as well as the trouble getting the game started to begin with. You did have a custom icon wich gave you the points, but it was non functional.
*GamePlay-4/5- The gameplay in this one was great despite 2 major problem. The completely aggrivateing ladders and the waaaay too low fps in the vents.
*Completeness-3/5- The score is completely based on the well done beginning of the game, but I honestly didn't 'complete' the game. I killed all that needed killing and came to a locked door. I assume maybe the key was on the skewered guy in the corridor (nice one by the way) but everytime i approached him i would kill the zombie behind me and the game would crash as i got close to the skewerd body.
*Menu Look-0/5- This was almost the whole games downfall. The menu sets the mood for the game and I saw the default menu. Luckily the rest of the game brought it back up.
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-Zombified- by Stoopid
score-33
*Humor-0/5- No humor here either.
*Level Design-4/5- Though hard to manuver at times due to lack of good lighting,the layout was well done.
*Custom Media-2/5- This one also had some good use of stock. Points off for not reading the instructions with MP9 about manually copying the media over and making the player have to use non textured weapons.
*Believability-7/10- This one well placed for what I saw, but the lack of lighting really pulled this one down. Can't judge what you can't see. It strengthened at the end where it was a bit more well lit.
*Originality-8/10- Definitely explained well and not a much used plotline. Very enjoyable.
*Professionalism-0/10-This one hurt quite a bit. No icon, no packing, no install.
*GamePlay-4/5- Gameplay was decent in this one, I enjoyed the section where you had to break into the office. The lack of weapon texture just took to much away from this game and made it kida iffy.
*Completeness-4/5- Definitely a good story from beginning to end and very understandable, It all tied up semi well but didn't exactly finsh...accually left me wanting more.
*Menu Look-4/5- All original stuff and stylish font as well But the lack of background left me wanting a bit more. The music was more suited to horror but I can see where you were going with it.
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-The KO- by Robert F
score-32
*Humor-0/5- No humor here either.
*Level Design-2/5- This one started strong but ended kinda weak. Maybe if there were accually more level to it, it would have achieved a higher score. There was also a piece of floor missing where you could see a nice green skybox.
*Custom Media-3/5- This one also had some good use of stock media.
*Believability-7/10-This one did well also but honestly didn't give much to judge.
*Originality-6/10- Well the explaination of story was
somewhat clear, but honestly lost me. Plus this really didn't fit well with the scifi genre other than level textures.
*Professionalism-7/10- The install is what saved this one, as it has no packing or icon.
*GamePlay-3/5- The gameplay was good for this one just waay too short and confusing.
*Completeness-1/5- I have to tell ya I was totally confused. The story was somewhat unclear from the beginning, about someone being hired to kill you by a coworker, you exit the building to recieve a video of 2 men shooting you, then they are gone and you walk to the exit...What? I have no idea what just happened there.
*Menu Look-3/5- This one looked nice But WW2 default buttons threw the score down.
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