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FPSC Classic Models and Media / Egyptian Character Pack Preview - with advanced MELEE!

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bond1
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Posted: 15th Dec 2007 08:37 Edited at: 14th Jan 2008 16:54
My Egyptian character pack been released as official Model Pack 17! You can purchase it now here: http://www.fpscreator.com/pack17.html


Here are some X9 preview videos of a handful of the characters in action, I love the second encounter! And pics of all 30 characters. I'll post an X10 video preview next week.

High-def version, 100mb:
http://www.hyrumark.com/egyptianpreviewHD.zip

DVD-quality version, 50mb:
http://www.hyrumark.com/egyptianpreviewDVD.zip

Lower-res version, 20mb:
http://www.hyrumark.com/egyptianpreviewLOW.zip


Features of the pack:

*30 new characters, with 31 all-new animations in addition to the standard animations.
*Melee attacking, featuring bona-fide "hit frames", so that damage is only dealt to the player when appropriate.
*Characters react to being shot, and will change their behavior depending on how much damage they take.
*Decoy characters (living statues) that only come alive when the player gets close - see video preview


Some pics, these aren't just beauty renders, they are actual frames of the new animations.







----------------------------------------
"Your mom goes to college."
Inspire
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Location: Rochester, NY
Posted: 15th Dec 2007 08:47 Edited at: 15th Dec 2007 08:50
Downloading, will edit when I'm done.

Dude, that is sweet! I'd like to see that script, but I'll probably just have to wait and buy the pack...

Disturbing 13
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Posted: 15th Dec 2007 09:39
Insane man! Love it! I'll purchase as soon as it's released

Cyborg ART
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Posted: 15th Dec 2007 10:04
Wonderfull!

Fuzz
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Posted: 15th Dec 2007 10:33
awesome man

(\__/)
(O.o )
(> < )Please join groves inc.....World domination
Cheese Cake
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Location: At the bakery
Posted: 15th Dec 2007 10:43
Looks great man!

RickV
TGC Development Director
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Posted: 15th Dec 2007 10:56
Jaw drops! Well done Mark, you make our tech shine!

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
Aaagreen
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Location: City 17
Posted: 15th Dec 2007 11:08
bond, your stuff is always great.

I am The Master. You will obey me!
Ross tra damus
3D Media Maker
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Location: Looking to Escape London
Posted: 15th Dec 2007 11:58
Cool stuff Bond1.
I'm looking forward to the Packs release.

Any idea of a release date?
CoffeeGrunt
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Posted: 15th Dec 2007 12:03
Watching now.........

Whoa........

Like all of your stuff Bond1, this is top-notch, La piece de la resistance........

I wanna buy, when's the release date?

Cheese Cake
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Posted: 15th Dec 2007 12:17
Everyone wants to buy

But one question....

Will the bipeds also released like Model Pack4?
Sorry if this question is already answered...

darimc
17
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Joined: 19th Jan 2007
Location: Canada
Posted: 15th Dec 2007 12:47
... Why must you make fun of all the modelers below you with your awesome work? JK, looks AMAZING!

join the x games forum: http://www.fps-x-games.com

MK83
FPSC Reloaded TGC Backer
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Posted: 15th Dec 2007 14:41
Freakin awesome, you are the man!


[href][/href]
SpyDaniel
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Posted: 15th Dec 2007 14:53
I would have thought X10 would have had its own melee attack system coded in. It seems you are using your melee script from X9, Bond. I just think it spoils a fight, as the character can be hitting you but you receive no damage. I think they should have made a melee firespot, which you attach to a melee weapon and when it hits you, it deals damage. Maybe it's some thing lee should look into.

Silvester
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Posted: 15th Dec 2007 15:12
I like it, but the death animation is getting annoying seeing it every time a character dies

Uthink
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Location: State of Confusion
Posted: 15th Dec 2007 15:21
Excellent modelling. I will definitely buy it. The bad part is that it's making me hungry for more. What will be your encore?

@ Higgins
Couldn't agree with you more. It seems that a lot of people are looking to incorporate melee. I'd love to see melee with martial arts action.

"I'm trying to find new ways to make this game more attractive." - Dennis Rodman
xplosys
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Playing: FPSC Multiplayer Games
Posted: 15th Dec 2007 16:10
Sweeeeet!

Quote: "30 new characters in all."


Oh yeah. It'll be mine.

s4real
VIP Member
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Posted: 15th Dec 2007 16:13
Awesome work on these a def pack Im sure most will buy.

Nice work

Best s4

Lightning Bolt Studios
FPSC Reloaded Backer
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Posted: 15th Dec 2007 16:27
Awsome work Mark!
Luke314pi
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Location: Minneapolis, MN
Posted: 15th Dec 2007 16:59
The best part of the video is when the character gets really pissed, and starts running at you instead of walking - nice work! This will be a must-buy for me.

bond1
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Posted: 15th Dec 2007 17:12
Thanks for the comments!


Just to clarify, this video is from X9. X10 will have some enhancements, for example, damage can be dealth out on a specific animation frame for more natural looking melee. Of course there will be ragdoll death (that looks really great on these), but characters will also drop their melee weapons when they die, and sometimes will spin across the floor, very realistic!

About this script: it's much more advanced than the model pack 4 script. There is a buffer between when the melee animation kicks in, and when damage is dealt. So the character will TRY and swing at you but that doesn't always mean he's close enough to hit you, and gives you an opportunity to escape before taking damage.
And they'll no longer just stand right in front of you doing nothing.

I'm also proud of the script because of the gameplay it introduces. Do you conserve ammo and simply run away from the enemy when he's slow moving? Because once he's pissed off, there's no escaping!

There will be several variations on the script too, some characters, like the mummies will always be slow moving, while others will always be fast moving.

I'm very close to finishing the X9 version of the pack, I could have it done in a matter of days. The X10 version might be a week or so later.

I'll probably release the bipeds in the same manner as the ones from Model Pack 4, but I haven't totally made my mind up yet. Quite a bit more work went into these new ones. Wait till you see the mummy's jaw drop to his chest and he takes a chomp at you.


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"Your mom goes to college."
Cyborg ART
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Posted: 15th Dec 2007 17:16
Is there any chance you will show them in X10? It would be great to see them with ragdoll and 20 mumies running after you.

Ice Cube
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Posted: 15th Dec 2007 17:35
Is this real... lol - Exactly what I need! Bond1, this pack will save me a month. Can't wait for the release!
Absolutely awesome!

pdidy
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Posted: 15th Dec 2007 17:56
bond1
i am looking forward to this pack
it is amazing, thanks for making
this a pack i was wondering if i was
going to be made avalable or if it was
just for your own project.
Strelok
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Location: In your cupboard.
Posted: 15th Dec 2007 18:02
Yap ...You will made a other million with this
Very Nice job man , I can see that you put a lot of work in this.

Rise and shine Fpsc x10...rise and shine.

Leaning Objects To The Side
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Posted: 15th Dec 2007 18:16
bond1 I have just 2 words for this pack of yours...Just AWESOME!! as always.. I am so loving this pack of yours..I will buy this pack once it comes out.!! Keep up the good work.



Cheers,
Tanya.
CoffeeGrunt
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Posted: 15th Dec 2007 20:52 Edited at: 15th Dec 2007 20:52
@ Tanya

wow.......

I just wanna ask if you've ever deviated from your constantly supportive self and made a negative comment.....

I mean there should be like a medal or honorary modship given to you 'cos your always polite, helpful and supportive.

Hardcore
User Banned
Posted: 16th Dec 2007 01:36
The model looks absolutely fantastic!! Just wondering about the damage to the player. It seems that damage is being done to the player before the creature swings the sword. Outside of that this is one of the best animated models I have seen for FPSC. Great Job!!!
Snipesoul
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Posted: 16th Dec 2007 02:46
Great work! Can't wait for this one and the X10 one! Will the X10 one be normal mapped?

Intel Core 2 Duo 2.66Ghz, 2GB RAM, NVIDIA Geforce 8800 GTX
Leaning Objects To The Side
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Posted: 16th Dec 2007 03:21
coffee grunt the answer to your Question: I don't like making negative comments on any bodys work.. especially when they are trying to do their best and besides we have a lot of talented people on this forum...I always say give credit to where credit is due...btw...thanks for the nice comment.


Cheers,
Tanya.
bond1
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Posted: 16th Dec 2007 03:37
Quote: "Great work! Can't wait for this one and the X10 one! Will the X10 one be normal mapped?"


Thank you, and absolutely they will be normal mapped! Check this thread in the X10 forum for some screenshots:

http://forum.thegamecreators.com/?m=forum_view&t=112101&b=33

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"Your mom goes to college."
Snipesoul
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Posted: 16th Dec 2007 03:46
Oh, I've been watching that thread for some time now, and I've known that they were normal mapped. Just wanted to know if your newer ones (like the one shown in the video) would still be normal mapped as well.

Intel Core 2 Duo 2.66Ghz, 2GB RAM, NVIDIA Geforce 8800 GTX
bond1
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Posted: 16th Dec 2007 08:12 Edited at: 16th Dec 2007 08:14
And here is Cleopatra's animations, now with 20% more jiggling! She has a much more civilized melee attack, she is a queen after all, until she gets mad, then she'll come at you like a crazy ex-girlfriend.

16MB, right click "save as":
http://www.hyrumark.com/cleomeleeHD.wmv

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"Your mom goes to college."
Disturbing 13
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Posted: 16th Dec 2007 08:35
Nice! This is going to be one great pack!

Cyborg ART
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Posted: 16th Dec 2007 10:42 Edited at: 16th Dec 2007 10:44
She looks great! You should add a crazy scream when she gets mad, that would make it way more scary.

Keep up the good work

[Edit] Will we be able to choose what weapon they will use or is the knifes in the model?

granada
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Posted: 16th Dec 2007 12:30
Thats a very sexy attack ,realy nice work.

Dave

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Dual core AMD opteron processer 185 26i GHS,Nvidia GeForce 8800GTX 768Mb
Ice Cube
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Posted: 16th Dec 2007 13:15
Quote: "And here is Cleopatra's animations"

I've seen her in the X10 chat, but again - Beautiful!

Btw, when do you plan to release this pack?

Luke314pi
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Posted: 16th Dec 2007 15:29
I am loving the Cleopatra animation!

TechNo VaLLey
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Posted: 18th Dec 2007 03:00
The voice in the first video is too funny

WOW Cleopatra looks really wonderful specially with those extra details :-p The Character was created perfectly with nice movements and attractive textures .. Excellent work bond1

This pack will best fit into Dark Egypt (FPS Pack Model Pack 8)

Mr. Techno
bond1
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Posted: 18th Dec 2007 06:48 Edited at: 18th Dec 2007 06:52
Well I decided to improve the melee script even further, and now I think it's pretty fantastic. Now, damage is dealt separately from the melee animation, giving the characters time to "wind up" before actually hitting you. It's much better than the "all or nothing" system I used before. It looks better and also feels better from a gameplay standpoint.

Take a look for yourself, and also see the animation set for the pharaoh's bodyguard character:

Right click, "save as":
http://www.hyrumark.com/bodyguard.wmv

I should have the X9 version of this pack sent off to TGC in the next couple of days. X10 version will come perhaps a week or so later.

----------------------------------------
"Your mom goes to college."
bsgamemaker
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Posted: 18th Dec 2007 09:26 Edited at: 18th Dec 2007 09:31
@bond1

Just wanted to let you know that I'm very impressed with the jurking animations on your egyptian characters. I've been asking TGC to add this for the longest. It looks very realistic besides just having enemies keep coming at while shooting them and never flinching. All in all very innovative. You must have created some type of event scripting for when characters get hit. Definately look forward to getting this pack when it comes out. Is it possible to create a jurk everytime while they are being shot besides every few shots?
Game Player
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Posted: 18th Dec 2007 16:55
Wow! These are awesome! Can't wait for the release!
bond1
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Posted: 18th Dec 2007 17:32 Edited at: 18th Dec 2007 17:36
bsgamemaker:
The jerk animtion is meant to be a "one-off" animation, that I wanted to serve 2 purposes: First, to give the player a visual clue that your shots are doing some damage. Two, to give the player a chance to run away if they choose. The animation is about 2 seconds, which is long in video game time. Long to enough to run into another room and close the door, for example. It wouldn't look right if the animation played after every shot, especially if you're wielding a machine gun. But you can change the number of shots that will trigger the animation by altering the script.


That said, each character has their own variation on the script so that no two behave exactly the same way. For example, a couple of characters look like gold or copper statues, and look like they are static entities. They don't come alive until the player gets very close. Coupled with their intro animation and a nice loud roar, the effect is pretty awesome. Same for the mummy characters, some will stand there with their arms crossed on their chest, until you get close and they are awakened, when their mouths drop open it's really creepy.

A lot of detail is going into this pack to make it easy to use and fool-proof. For example, the characters are automatically placed a few feet above the floor in the editor, to avoid them getting stuck in certain segments, it just saves you from having to right click on each character and doing the whole "pageup/pagedown" trick for every character you place. I think you'll really like it.

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"Your mom goes to college."
Luke314pi
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Posted: 18th Dec 2007 17:41
The statues and mummies sound awesome! Do you have a release date yet for the X9 version?

Nickydude
Retired Moderator
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Posted: 18th Dec 2007 17:58
Are they all melee or are there a few long range characters?

Taking a break... Be back soon.
bond1
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Posted: 18th Dec 2007 18:51 Edited at: 18th Dec 2007 19:39
All characters will come in two versions:

1. Melee - with fixed melee weapons that cannot be changed - they are part of the model - Mummies will use their hands (and jaws!) to attack

2. Regular versions that are used like any other FPSC character, and can hold any weapon


I'm really just finishing things up, and once I get the pack off to TGC in the next few days (hopefully), it's up to them when to release it, I don't know how busy they are right now, if it's not before X-Mas than I would think it would be shortly after.

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"Your mom goes to college."
Conjured Entertainment
AGK Developer
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Posted: 18th Dec 2007 19:51 Edited at: 18th Dec 2007 19:52
Excellent work Bond1! This is beyond awesome.
Very professional work, and realistic animations.

I can't wait to see what you will come up with next.

Don't forget to visit Conjured Entertainment

alimpo83
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Posted: 18th Dec 2007 20:10
It looks very nice, but I want to see the X10 version in action!

BUY ALIEN ENTITY PACK HERE : [url]www.freewebs.com/alimpo83[/url]
Disturbing 13
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Posted: 18th Dec 2007 21:27
Quote: "I'm really just finishing things up, and once I get the pack off to TGC in the next few days"

awsome! I just hope they do release it soon. Very anxious to purchase

bond1
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Posted: 19th Dec 2007 01:10 Edited at: 19th Dec 2007 07:04
And here is the mummy's animations. Lots of mouth movement and slashing - he doesn't come alive until you get very close, but this can be changed in the script if you don't like that behavior:

Right click "save as":
http://www.hyrumark.com/mummymeleeHD.wmv

Shorter video, but has a nice big closeup of the intro animation, and some fast and furious melee action:
http://www.hyrumark.com/mummycloseup.wmv

Sound effect are stock sounds, I will have to record my own for the final release.

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"Your mom goes to college."

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