Quote: "You expose 2 problems:"
Sorry, but like I said before, it tested fine on my end.
Quote: "Thanks for the cash system, realy usefull. My question is,, is it possible to carry the cash earned from one level to the next. "
In theory yes, but in reality no.
The value of globals variables is carried over from one level to the next, so in theory yes.
However, I change the globals value while reading it for the display.
So, if the scripts are running when the level ends then it carries over an invalid value for the cash total.
Quote: "What do you say? Maybe it is a change to the 1.18"
There are new ways to display variables now with the recent updates and improvements to FPSC.
I plan on revising this system ot utilize the recent changes, which should take care of the current problems.
This system was developed when v1.09 first came out, so it was not a perfect solution but attempted to do the best with what we had to work with at the time.
I will not have a lot of time to work on this for the next couple months, because I want to finish up some projects that have a higher priority.
I am glad you like playing with this system, and I hope you like the next cash system better.
Thanks for the feedback.
EDIT
I played around with displaying user variables in v118 today, and found it extremely easy.
My 6 pages of script was reduced to about 6 lines of code.
Needless to say, I will be releasing the new cash system very soon, so keep an eye out here.
Shortly after that I will work on the FPSC Video Poker Minigame.