UberTerrain Beta 1 release!
Here it is! The long awaited beta 1 of UberTerrain.
As this is a beta of the free version, ive disabled some of the features which the full version will have. These will be tested internally.
There isnt any Speed or Time restrictions. And its absolutely clean of watermarks.
You may use this plugin for whatever you want. Commercial or non commercial, No fees are required.
Up to 3x the FPS rates that you would get with advanced terrain! (possibly more on some pcs) and still good looking!
Functions:
UT UPDATE Camera Number
Height=UT GETGROUNDHEIGHT(Terrain, X, Z)
Size=UT GETTERRAINSIZE(Terrain)
UT SETTERRAINWIREFRAME Terrain, Enabled
UT SETTERRAINPOSITION Terrain, X, Y, Z
Terrain=UT MAKETERRAIN()
UT SETTERRAINHEIGHTMAP Terrain, Image
UT SETTERRAINTEXTURE Terrain, Image
UT SETTERRAINTEXTUREMODE Terrain, Mode (mode 2 disabled)
UT SETTERRAINDETAIL Terrain, Image
UT SETTERRAINLOD Terrain, LODLevels
UT SETTERRAINSPLIT Terrain,Split
UT SETTERRAINDETAILTILE Terrain, Tile
UT SETADVANCEDPHYSICS Terrain, Enabled (incomplete)
UT SETTERRAINSCALE Terrain, Scale
UT SETTERRAINYSCALE Terrain, YScale
UT SETTERRAINALPHABLEND Terrain, Enabled (incomplete)
UT SETTERRAINLODDISTANCES Terrain, LODADistance, LODBDistance, LODCDistance, LODDDistance, LODEDistance, LODFDistance
UT BUILDTERRAIN Terrain
Progress=UT CONTINUEBUILD(FreeObject(visuals), AnotherFreeObject(physics), FreeImage(texturemode 3 only))
To get ideas on how to use those functions. Please look at the demos. Im working on the help files.
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