Thanks @Inspire.
Quote: "I would create it at the first collision less than a set distance, and if there is no collision, create it at the set distance"
I agree, this would be a definite improvement. Consider it done!
EDIT: I just tried this and it is far more confusing... it's like you are telling it to place a block where you are pointing but it sticks it in mid-air (and still feels quite jumpy).
I'm going to think about another way, maybe the cursor changes when you
can insert which must be under a certain distance away... ooh and maybe the cursor size changes depending on the pick distance... OK gtg try this!
EDIT2: Just tried the above and it works much better!!
Quote: "The music I'm sure is a placeholder, because it sorta sounds like porno music. I had to turn my speakers down."
I think I know the track you mean, I'll have another listen and try some other tracks out. I still have a lot of work to do on all of the audio!
I just wanted some fairly unobtrusive tracks that had a feel of the game (it's a shame that particular genre of film picked "wah wah" guitar as it's quite a cool sound). Personally I haven't watched enough porn for it to put me off these tracks but I can see why it might!
Quote: "You should choose a different bed than the current one. You could probably nab a decent normal bed out of FPSC if you want."
I did nab this bed from FPSC and this has been commented on in an earlier post. I will be re-modelling most of the objects in the room (and adding to them) when the game is ready!
Quote: "The cartoon shader looks brilliant far away, but close up, you can see the planes. Are you using DBC?"
No I'm using DBPro. I am using Evolved's toon shader. If there is a way to close the planes off could you
please tell me as I haven't been able to achieve this using any shader (I tried quite a few in making this game!)?
Quote: "The alpha on the shelf isn't active."
Correct. This is a temporary set-up as I said. Actually I am just going to change the texture so it looks like a solid object anyway.
Quote: "When you mouse over something that is interactive, the cursor should change."
You mean like the buttons in free-build mode? If so then yes I agree, consider that done too!
Thanks again for your input!