@Flatlander - thanks for the Inventory tutorial. I've been able to resolve most of my issues now.
I have encountered the following problems.
When using RPG MOD > 5.3, I do not get to the "inventory" screen when I press the "I" key. (I've tried 5.31, 5.45, and 5.46 with FPSC 1.19b4) Using 5.22, this action works properly.
I attempted to create a "drop item" sequence. I'm able to pick up a shield and I'm prompted to drop it next to the table. I have a trigger zone next to the table. "If Used" = shield, and the main script = playerinzoneactivatedused. When I enter the trigger zone, nothing happens. I check my inventory and still have 1 shield. Pickup-shield code is posted below.
Please advise. Also, please confirm if I understand correctly that this is the only way to drop an item (i.e. I cannot configure a key to drop an item anywhere, correct?)
:state=0,plrdistwithin=40:rpg_incinvitem=$shield !1,timerstart,state=1
:state=1,timergreater=150:playertake,coloff,plrsound=audiobank\misc\ping.wav,state=2
:state=2:rpg_showquicktext=m-32-r Take shield and drop it to the left of the table <ENTER>.,rpg_wait4Enter,state=10
:state=10,activated=1:rpg_playerdrop=$shield,playerdrop,state=11