Reporting:
DarkMatter 1:
(looks to have used limbed objects for models)
appears to work good however the models are very very tiny. If people are interested in using DarkMatter 1 I could add a loading command to auto size those to 1000x1000y1000z or else everyone will need to manualy scale each object. or maby i could just add a button to autosize to +50 and -50 so you can press it a few times to get the right size from it.
Also the textures will not auto load with this editor....you will need to locate the default texture for that model and apply it to every single limb even if its all in 1 image.
DarkMatter 2:
some good news but bad news as well. Starting with the good news is that you can use a biped model to animate.
Bad news is that its not taking the correct angles on load but is fixable....however most of these objects have way too many limbs as ModelProp was only coded for 20.
(if requested ill fix it to load biped models correctly however you must not have more then 20 limbs of data or you will just not be able to edit everything.)
So... DarkMatter 2 can not be used.
limb usage example:
1. empty and may be a controller for a 3ds or x imported file (if not shift everything up)
2. waist as main object controller if none exist
3. body as child of waist
4. neck as child of body
5. head as child of neck
6. upper left arm as child of body
7. upper right arm as child of body
8. lower left arm as child of upper left arm
9. lower right arm as child of upper right arm
10. left hand as child of lower left arm
11. right hand as child of lower right arm
12. left upper leg as child of waist
13. right upper leg as child of waist
14. left lower leg as child of upper left leg
15. right lower leg as child of upper right leg
16. left foot child of lower left leg
17. right foor child of lower right leg
18.
19.
20.
3 to spare for weapons or whatever.
If you guys realy need more then i can look into adding more but remember memory consumption should be kept low to keep your frame rate up as your program would have to refresh alot more limbs every time a new frame is drawn.
(Friendly Reminder) Obviously do not share the models from those packs (DarkMatter) as they require to be purchased first from TGC.
And DM2 does not work for this!!