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Work in Progress / Malevolence: The Sword of Ahkranox

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baxslash
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Posted: 2nd Apr 2012 11:04
Looking great

CumQuaT
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Posted: 2nd Apr 2012 12:38
Thank you!


Duffer
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Posted: 2nd Apr 2012 23:27
@ CumQuaT,

Truly amazing. Not sure how we're all going to cope til 21/12, you guys included.....

a long time dabbler with DBC and DBPro with no actual talent but lots of enthusiasm...
CumQuaT
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Posted: 3rd Apr 2012 05:00
Oh we'll be completely dead, burned out husks, but at least the game will be done


Travis Gatlin
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Posted: 4th Apr 2012 02:08
What is the price you plan on releasing the game for? Because this is probably the only indie game that have ever strongly considered buying...

http://www.talenthouse.com/travisgatlin
You can find my latest work here. Please comment on my work and tell me what you think!
CumQuaT
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Posted: 4th Apr 2012 07:56
Well that makes us feel good! We're aiming to sell it for AUD$25 (roughly the same price as Minecraft, give or take a few cents)


Travis Gatlin
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Posted: 4th Apr 2012 18:49
Sold. You have yourselves a customer here once this masterpiece is released!

http://www.talenthouse.com/travisgatlin
You can find my latest work here. Please comment on my work and tell me what you think!
CumQuaT
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Posted: 5th Apr 2012 08:24
Aww shucks! Thank you!


CumQuaT
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Posted: 9th Apr 2012 07:27
A new video showing the outdoor environments in the game with the sounds in place!




Duffer
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Posted: 9th Apr 2012 21:54
The atmospheric sounds (like bird call etc) are spot on, as is the 'background' music... more, more....

a long time dabbler with DBC and DBPro with no actual talent but lots of enthusiasm...
Dar13
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Posted: 10th Apr 2012 02:28
Reminds me a little of the Skyrim forests and in no way is that a bad thing. Great job!

Although I did notice some green flickering in the video, though I just chalked it up to the video recording software or an encoding bug or something like that.

CumQuaT
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Posted: 10th Apr 2012 03:08
@Duffer - Thank you! We're really proud of how it's turning out! Now that the countryside is working this well we're really looking forward to doing the towns!

@Dar13 - Thanks! Being compared to Skyrim's graphics is always a good thing. Didn't enjoy the game, but it sure did look gorgeous! That being said, we're only aiming for Malevolence to look 'nice' and focusing most of our power on making the gameplay spectacular! But still, it's nice to hear when people like what we've done with the graphics


CumQuaT
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Posted: 22nd Apr 2012 08:55
Just put up a new dev blog article. How Kevin Bacon Helped Make Malevolence:

http://swordofahkranox.blogspot.com.au/2012/04/how-kevin-bacon-helped-make-malevolence.html


Design Runner
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Posted: 22nd Apr 2012 19:47
Well, thats an interesting read. That is a very amazing way to keep the player busy, excellent job!

CumQuaT
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Posted: 23rd Apr 2012 02:47
Thanks


CumQuaT
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Posted: 27th Apr 2012 04:03
DarkByNight
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Posted: 27th Apr 2012 10:41
I'm going to have no time for anything else than gaming this year.
Diablo 3, Starbound, Malevolence and Yogventures are all coming out.
Things are looking amazing as always CumQuaT!

CumQuaT
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Posted: 27th Apr 2012 15:20
Thanks, DarkByNight! Always puts a smile on our faces!


Duffer
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Posted: 7th May 2012 17:17
@ CumQuaT,

All v interesting. Anything more you guys can say at this stage on the infinite variety of items/weapons also enchantments/potions?

a long time dabbler with DBC and DBPro with no actual talent but lots of enthusiasm...
CumQuaT
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Posted: 8th May 2012 10:09
There'll be a post coming for that! We're just waiting on our art team to produce all the assets for it There's a lot!


CumQuaT
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Posted: 11th May 2012 07:44
Hi guys, since the first one didn't work out, we're making a second (hopefully better) attempt at crowdfunding for Malevolence. This time with KickStarter! We'd love for you to take a look and share the link around as much as you can!

http://www.kickstarter.com/projects/malevolence/malevolence-the-infinite-rpg


baxslash
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Posted: 11th May 2012 10:25
Backed. $20

CumQuaT
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Posted: 11th May 2012 17:01
Because you're AWESOME!


baxslash
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Posted: 11th May 2012 17:03
Because it's a damned fine looking game

CumQuaT
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Posted: 12th May 2012 05:05
Hahaha thank you


Bizar Guy
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Posted: 14th May 2012 10:51
Good luck this time around! Backing, looking forward to seeing this move forward.


A Web Comic Graphic Novel!
CumQuaT
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Posted: 14th May 2012 15:56
Thank you! Yeah, it's been going AMAZINGLY so far! Can't wait to see what we reach!


baxslash
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Posted: 24th May 2012 14:31
Congrats on getting your funding

DarkByNight
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Posted: 24th May 2012 14:47
Arg, I would love to get a pre order! but I have a pledge going already plus I've bought 4-5 indie games and backed 2 other successful kickstarters this month.
But I am so happy you got your full funding and then some.

CumQuaT
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Posted: 25th May 2012 06:01
Thanks, guys! The funding is still going to continue for another fortnight, too, so it'll be interesting to see where we eventually make it to!


Green Gandalf
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Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 2nd Jun 2012 20:47 Edited at: 2nd Jun 2012 20:47
Just watched your update 12 video and noticed this:



June 2013 perhaps?

Keep up the good work.

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kamac
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Posted: 3rd Jun 2012 01:14
Mwahahah. I am going to pledge 30$ and then force CumQuaT to give me my copy of the game on the estimated delivery date.

So evil.

Follow me on twitter! @MotionStruct
CumQuaT
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Posted: 3rd Jun 2012 12:38
lol check the updates. We corrected it there. Once the pledge is written up, KickStarter won't let us change it!


Green Gandalf
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Playing: Malevolence:Sword of Ahkranox, Skyrim, Civ6.
Posted: 3rd Jun 2012 14:30
Sue!
JLMoondog
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Posted: 4th Jun 2012 15:56
Dang! $20K out of $6K and still 5 days to go! Gratz guys! Looking forward to see what this does for production.

DarkByNight
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Posted: 7th Jun 2012 12:19
Whoa just read your stretch goals (Is that what that's called? ) on the kickstarter, that's some lofty "promises"!
I am assuming all this extra stuff is coming after release right?
I am sorry to ask here but like I said, I can not afford to pledge 20 dollars right now, and at this point $10 would not be of benefit to you or me.

CumQuaT
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Posted: 7th Jun 2012 15:39
@DarkByNight - Yep, all coming post-release in an expansion pack to come later

@Josh - Over 25k now!!! It's CRAZY!!!

@Green Gandalf - You made me snort coca cola out of my nose hahaha


DarkByNight
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Posted: 7th Jun 2012 17:03
Sounds great.
Well after my wedding ( In one and a half weekd) my money situation should be much better but that doesn't help much when I really want to pledge.
But at release I will sure buy it as soon as I see it's released.

Anigma
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Posted: 15th Jun 2012 02:37
I feel like I've been living in a cave all this time, and just today saw this project. NICELY DONE! Congrats on hitting your funding goal and then some (wow). Looks great, keep up the amazing work guys. RPG's aren't really my thing but this one looks fun and the fact that it's written in DBP makes it all the better. Again, nice work!

-Anigma

It compiled! Ship it!
CumQuaT
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Posted: 15th Jun 2012 03:56
Thanks Anigma!


Travis Gatlin
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Posted: 4th Jul 2012 01:41
Any more progress shots you have that might be interesting?

http://www.3dartistonline.com/user/Travis%20Gatlin
You can find my latest work here. Please comment on my work and tell me what you think!
CumQuaT
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Posted: 8th Jul 2012 14:15
Hi Travis! Yes indeed! Lots! Check out our blog over at IndieDB.com


CumQuaT
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Posted: 2nd Aug 2012 17:11
CumQuaT
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Posted: 20th Aug 2012 08:23 Edited at: 20th Aug 2012 08:24
Get excited...

Are you excited yet?

Sure?

Okay, now that you're suitably excited, we're ready to begin... Firstly, Mihaela has finished her first piece for the game. For those of you who don't remember, Mihaela was tasked with drawing the first complete picture of the City of Ahkranox. The City of Ahkranox is a very important place in the game. It is the exact center-point of the entire world, and is where The Sword of Ahkranox resides. To help describe it to you, here is an excerpt from the notes of Kal-Rael when he first laid eyes upon the city:

"It was then that we gazed upon the city of Ahkranox for the first time. Cresting that rise that overlooked its stone walls took our collective breath away as we saw wall after wall of white stone spreading out like a wheel around the central tower. And that tower... Its size was unlike anything any of us had ever seen before in either life or our dreams. Truly it was a vessel of the gods, reaching the very heavens themselves. It was twilight by this point, and through the growing darkness, from inside that hallowed temple atop the massive spire we could see the fey blue light of The Sword of Ahkranox shining, glistening off of the massive, spherical stained glass roof.
As children we were told stories about that temple. We were told that when mortal man first arrived in Ahkranox they saw The Sword floating up among the clouds, and they toiled to build a tower to reach it, and the temple they erected around it and in its honour was more glorious than any other in the world. Its ceiling was made of meticulously crafted stained glass depicting the fabled Elder Incident, where the Elder Gods destroyed one another in their quest to dominate the souls of mankind, and below the sword was The Well of Bladed Tears, a simple yet enormous copper vessel to catch the holy droplets of water off of the icy blade of The Sword. Far below the tower spread the city of Ahkranox, set out like the wheel of some giant carriage, growing higher as it came closer to the tower, as if to try in futility to reach its lofty peak. Its buildings all made of the same white stone used to craft the tower, but with mismatched rooves and banners of its various inhabitants.
After drinking in this majestic sight for what seemed days, my sister and I finally plucked up the courage to venture there ourselves, to seek our fortune."


So that should give you an idea of how big a deal the city is. The thing is... I've never seen the tower before, except in my imagination from when I first designed this game. I'm a terrible artist and couldn't possibly hope to ever make a picture that captured the structure... But Mihaela could... And she did! And here it is... (Click through for a bigger version)



Amazing, no?

So that really made our day when we woke up and saw that. Especially for me, as the one who conceived of this world, to have such a major part of it realised so perfectly by someone and handed to me is just such a humbling experience... And it's all made possible by you fine people! So thank you all, so much, and thank Mihaela, as well as the rest of the art team, for doing such an incredible job at bringing this world to life!

All so very exciting!

Anyway, it's back to work I go. Just thought I'd share my excitement with you guys!


Pincho Paxton
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Posted: 20th Aug 2012 12:40
Yeah, it's very professional, and high quality, like an expensive movie production.

Dar13
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Posted: 21st Aug 2012 03:35
I'm putting that into my desktop background slideshow, that tower/city is absolutely amazing in quality.

CumQuaT
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Posted: 21st Aug 2012 14:47
Aww that's cool to hear


Libervurto
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Posted: 28th Aug 2012 15:27
I noticed that you were using Greensleeves as your title music, so I have made some original music for you. This is the first recording so only has one instrument but it can be made more epic if you want to use it.

Shh... you're pretty.

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CumQuaT
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Posted: 1st Sep 2012 15:20
Thanks OBese87! But our composer for the project already has something in the works


CumQuaT
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Posted: 1st Sep 2012 15:21
Help us out by voting for Malevolence on Steam Greenlight!

http://steamcommunity.com/sharedfiles/filedetails/?id=93060707


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