Quote: "Quick progress update. I'm working on the original concepts for now, until I get it up and running, then I can see how much time I have to invest in tarting it up."
Looking good Batvink!
Quote: "Oblitinator is looking very polished. The particle trails are beautiful and I like the way the explosions canbe overlapped by some of the ground scenery."
Thanks! That was unintentional actually, I hadn't noticed it
Quote: "Actually, there are so many AppDevgroup threads it's hard to keep track now. Is this the best one to use, or the one in the AppGameKit forum? To message anyone about anything game related?"
There are currently two ADG threads, one in DBP and one in AGK. I wouldn't want to exclude either area at the moment and although it's a pain in my own backside every time I have to update the first post (in both areas) I don't mind too much as both threads have brought a lot of new members in, the AppGameKit thread alone has brought in about/over half our member base already!
I'm hoping most of the questions and help can be streamlined in each of these threads specifically for the development platform the forum area represents, but still keep it as one 'group'...
This thread is purely for the ADG Arcade.
Quote: "I will post an updated screenshot and a new video before the end of the month or do you need a lot earlier than that? If so I can use what I have, but I'm hoping there will be a few more graphics updated before I do a new video."
No huge rush but I will give as much notice as possible when to get images posted by. For now lets say:
Newsletter Deadline
Screenshots / video links to be posted by 25th September.
I'll try to include as many as possible!
EDIT: Just to let you all know I contacted Birmingham Children's Hospital to get details of making donations and to let them know our intention to donate the proceeds from this game to the charity