UPDATE
v0.07 test 3 has been released.
Additions:
* MASSIVE amount of bugfixes regarding the map editor sizes. Should work near-flawlessly now. Please test out DarkAI with it and let me know if they have problems navigating obstacles on layers above 20.
* Fixed issue with small map sizes. All sizes work now.
* (Hopefully) fixed water issue with custom editor sizes. If this runs slow then that's my fault, I made the water plain twice the size of whatever size you have it on, instead of just adding 40 to it like it does normally.
* Fixed tons of conditions and code that would bug out on layers above 20
* (Hopefully) fixed issue with entities on layers above 20.
What to look for in test 4:
* GameTitle ini option working
* Option to set the player's collision to spherical (default) or as a cube.
* Implementation of CorVus mod, but can be completely disabled within the FPSC-Mod.ini file.
* I've been learning Unity, so I might try to replicate some stuff that has been made for Unity (like decals on dynamic objects) in FPSC.
Please report any bugs you find.
-TZK