GarBenjamin: Thanks
New version released.
-- ggloader144.zip --
Draw call optimizer.
Now PBR also works on Android devices with no texture LOD support.
When running on mobiles, it now use graphic buttons for navigation by default.
Automatic adjusting of screensize to match the aspect ratios of the mobile device it is running on.
Physics playground mode, turns all objects on your level into physics objects, interact with the physics using your gun. Can be used to test how your object react in the physics world to make it more easy to adjust your models for use with physics. ( its also great fun, give it a try ).
Optimized function and bug fixes.
-- pbrdemo.zip --
PBR DEMO GAME - full source code ready to run - learn:
How to make a loading screens.
How to add graphics buttons , also to mobile version for fire and navigation.
How to add progress/level up menu or screens to your game.
How to use PBR media in your games.
How to add physics to your game.
How to display text to the player.
How to make a small score system.
How to do a level up / progress , and assign a new task to the player.
If you purchased GameGuru Loader your free to use any of the included assets in any of your games or apps.
The GameGuru level file .fpm is also included and all the media to use in GameGuru.
No need to do anything , just unzip the source and hit "run", or use "Broadcast" to play on your mobile.
-- pbrdemo-assets.zip --
Assets included for use in GameGuru.
Use this to learn how to make PBR materials and how to setup PBR object for use in GameGuru and GameGuru Loader.
Unzip the ggloader folder into your GameGuru Entitybank.
Unzip the file pbr-demo.fpm , into your GameGuru Mapbank.
You are now ready to load the PBR demo level into GameGuru.