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Work in Progress / Mercenaries 2 : Reborn!

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David T
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Posted: 27th Jul 2004 05:38 Edited at: 27th Jul 2004 05:39
Health, Hopefully, and yes

Once I get my forum logo prize (treemagik) then there'll be some foliage floating around.

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teh game wiz
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Posted: 27th Jul 2004 06:58
i use a free tree maker for my terrains

David T
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Posted: 27th Jul 2004 07:03
Which one?

I do like the treemagik trees though, they look so, funky

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mr dr
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Posted: 27th Jul 2004 08:37 Edited at: 27th Jul 2004 08:38
try treemaker - http://www.treemaker.nl/. you have to work a while to get
the polys down, but it makes great models. I have examples on the model page on my site.

[href]www.bcgames.dbspot.com[/href]
Balid
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Posted: 27th Jul 2004 13:12 Edited at: 27th Jul 2004 13:13
Man...gotta love screenies


[edit] oh ya, lookin' good

BearCDPOLD
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Posted: 27th Jul 2004 13:15
This looks great!

Crazy Donut Productions, Current Project: Project Starbuks
Sony stole our name!
David T
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Posted: 27th Jul 2004 19:26 Edited at: 27th Jul 2004 19:33
Thanks all.

I'll try treemaker.

If everything goes to plan and I can have a good coding session this afternoon, I *hope* to release a demo of the deathmatch tonight.

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David T
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Posted: 28th Jul 2004 06:03 Edited at: 28th Jul 2004 06:03
Demo is now on my web site. Click the link to the Db games page:

http://www.davidtattersall.me.uk/

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Grismald
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Posted: 28th Jul 2004 06:13
error 404, page not found

Fix it ASAP please, i can't wait to play it


Team EOD : Programmer :: 3D artist
David T
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Posted: 28th Jul 2004 06:16 Edited at: 28th Jul 2004 06:18
grr, I thought I had fixed that link >_<

[edit - works now]

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Grismald
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Posted: 28th Jul 2004 06:22
thanks a lot
*downloading now*


Team EOD : Programmer :: 3D artist
David T
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Posted: 28th Jul 2004 06:23
Remember the warning - you need a very powerful PC to get a decent fps!

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Yart
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Posted: 28th Jul 2004 06:29 Edited at: 28th Jul 2004 06:31
Is there going to be a demo soon? Oh my gosh this game looks wicked! I gotta try it man! You're killing me! *Whine whine whine*
(Yes I love First Person Shooters!)

Second question, is this game always going to be free?

Third, what kind of music is in it again?

Pie!
David T
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Posted: 28th Jul 2004 06:32
Demo - look above ^^^^^^

Free? Probably. If I finish it and it's blisteringly good, then I might charge a small amount for it.
I'm only talking if it gets near commerical quality, which is probably not for a very long time

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Yart
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Posted: 28th Jul 2004 06:34
Dangit! I'm broke >_< better start saving up 'cause if this game comes out in stores, I'll be first in line at the counter... but knowing me while I'll be at the counter, I'll have forgotten to pick up the game from the shelf to hand to get priced >_<

(Or maybe... I dunno... I gotta try the game first... what about Game Music?)

Pie!
Grismald
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Posted: 28th Jul 2004 06:34
i can't open the archive, it is corrupted.
Anyway, i'm gonna re-download it

Quote: "Remember the warning - you need a very powerful PC to get a decent fps!"

How powerful exactly?
Is my comp good enough? (P4B 2.66Ghz 512 DDR GF4MX 440)


Team EOD : Programmer :: 3D artist
David T
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Posted: 28th Jul 2004 06:46
Quote: "I can't open the archive, it is corrupted."


It should be 24mb. Did the download finish before it had been done? I extracted the zip on my machine to test it.

Quote: "How powerful exactly?
Is my comp good enough? (P4B 2.66Ghz 512 DDR GF4MX 440)"


I have athlon 2800+ 1 gig ram gf 4 ti4800, get 25-35fps. Yes. It really is that hungy :/

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MikeS
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Posted: 28th Jul 2004 06:49
I played and had a lot of fun.

Got an average of 28 FPS on Grand Valley.
Specs:
1.8 ghz radeon 8500 1024 ddr ram

Few suggustions:
-Zoom goes in instead of out
-Scrap the blood particle effect. I got 12 FPS while blood particles were in sight
-Hard to tell where bullets are going, and you might wanna put a little offset for realism.
-Get those characters animated. I think Big Munchkin was the only one animated(or running the animation).



A book? I hate book. Book is stupid.
(Formerly known as Yellow)
David T
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Posted: 28th Jul 2004 06:56 Edited at: 28th Jul 2004 06:57
Quote: "-Zoom goes in instead of out"


Still trying to figure that out >_<. Actually, while typing this, I have worked out why. Odd! It does however zoom in when using MP40 or sniper.

Quote: "-Scrap the blood particle effect. I got 12 FPS while blood particles were in sight"


I will tone them down *alot*!

Quote: "-Hard to tell where bullets are going, and you might wanna put a little offset for realism."


They do go dead straight from the crosshair. Fire at the ground and see where the dust is. I'll probably add some offset too.

Quote: "-Get those characters animated. I think Big Munchkin was the only one animated(or running the animation). "


Really? :/ They all animate on here. However there is a little bug where when they close they can stop playing the running animation and start playing the firing one before they finish running >_<

Might want to try a different map - grand canyon I clever but not best. Try death vallery or fire mountain. They are good for deathmatches.


Thanks for the feedback.

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Yart
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Posted: 28th Jul 2004 06:57
Well I'll tell ya now... my computer sucks big time! The most I got was 8 FPS!!!!!

But dude... omg for that 8 FPS that game was wicked! Optimize the code and I'll love it! Or should I say, love it MORE!

OH my gosh! That game... GOOD WORK! Omg I felt like I was in gamer heaven! (And that's 8 FPS... RARELY! It was mostly 7 or 6!)

Pie!
David T
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Posted: 28th Jul 2004 07:03 Edited at: 28th Jul 2004 07:04
Wow, certainly the most enthuisiastic feedback I've had

What did you like? Just interested - so I can make the good bits better.

It needs to be rounded off at the corners - add a nice menu, team selection screen, etc.

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Yart
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Posted: 28th Jul 2004 07:25
Easier to say what I didn't like, my computer! I understand it was a beta and some features were missing but yeah! Game's wicked man! Looking foward to it. Fun! And amazingly addictive! Woulda kept on playing if it wasn't for spyware and pop up ads to interupt >_< but hey! If it wasn't for that I wouldn't be here right now saying how wicked the game is!

Although there IS one thing... Colt 45 sound was taken from I believe A1 Sounds?

Pie!
David T
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Posted: 28th Jul 2004 07:28
No, I got it off flashkit.

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Yart
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Posted: 28th Jul 2004 07:29
lol ok

you GOTTA put in a handgun though that has a HUGE bang sound like the Desert Eagle

I'd love to see that!

Pie!
granada
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Posted: 28th Jul 2004 07:38
This is realy cool,i think you will build on this i missed my film playing with it ,Avarage fps was 25 and i had a few things running in the background.locked up once and had to restart comp, and once i re appeard underneath everything ,Still i loved it nice work so far

dave

Windows XP Home 2002 Service Pack 1,AMD Athlon(tm)XP 3200+
2.20 GHz, 512 MB of RAM NVIDIA,GeForce FX 5600
http://www.granadagames.com/
David T
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Posted: 28th Jul 2004 07:40
Quote: "This is realy cool,i think you will build on this i missed my film playing with it "


Nice

Quote: "locked up once and had to restart comp"


Can you remember what you were doing?

Quote: "and once i re appeard underneath everything "


Odd. You shouldn't be able to go below ground

Amazing to think it's still only about 6 days work :o

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Yart
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Posted: 28th Jul 2004 07:46
OMG! ONLY 6 DAYS?!?!? You rock dude!

Pie!
granada
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Posted: 28th Jul 2004 07:49 Edited at: 28th Jul 2004 07:55
Hi David T

Quote: "Can you remember what you were doing?"


Just running around shooting

Quote: "Odd. You shouldn't be able to go below ground"


This was after i got killed and reapeard i went throu the ground(water)not sure which

Quote: "Amazing to think it's still only about 6 days work "


well done

Ps had trouble reading writing red is not a good colour i think

dave

Windows XP Home 2002 Service Pack 1,AMD Athlon(tm)XP 3200+
2.20 GHz, 512 MB of RAM NVIDIA,GeForce FX 5600
http://www.granadagames.com/
granada
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Posted: 28th Jul 2004 08:10 Edited at: 28th Jul 2004 08:11
Fell of again


dave

Windows XP Home 2002 Service Pack 1,AMD Athlon(tm)XP 3200+
2.20 GHz, 512 MB of RAM NVIDIA,GeForce FX 5600
http://www.granadagames.com/
granada
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Posted: 28th Jul 2004 08:21 Edited at: 28th Jul 2004 08:28
Locked me out again,like the sound is in a continous loop like a machine gun sound and then nothing black screen,wierd.

dave

Windows XP Home 2002 Service Pack 1,AMD Athlon(tm)XP 3200+
2.20 GHz, 512 MB of RAM NVIDIA,GeForce FX 5600
http://www.granadagames.com/
teh game wiz
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Posted: 28th Jul 2004 08:53
downloading now....

says its corrupt gonna try again.

i got a decent pc so i should be able to test it good.

teh game wiz
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Posted: 28th Jul 2004 09:03
okay, got a steady 45 fps on the first level with my fx5700

good game play, no animation to tell if your shooting or they are shooting tho.

Newbie Brogo
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Posted: 28th Jul 2004 09:39
Heh, love the game, very cool. But I found a spelling mistake in one of your death things.
"-n meant to do that, realy"
realy should be spelled really.
Just thought I'd point that out to you. At least I think its spelled wrong, but you could always check. Mabey my eyes were fooling me....
Anyways, very nice game.

David T
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Posted: 28th Jul 2004 17:05
Granada:

Did you respawn there? Or walk off the world? Because I haven't put any invisible walls in yet :p


Game wiz:

This is scary - there are animations . They run, then when they get closer they change to a shooting animation. I'll try nad make them more defined.
You can tell you are shooting by a) a gun noise and b) the gun moving up.

Newbie Brogo:

You're right. And I trusted Mentor too :p

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granada
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Posted: 29th Jul 2004 00:49
Quote: "Did you respawn there? Or walk off the world? Because I haven't put any invisible walls in yet :p
"

just got back from work, yea this is where i respawned

dave

Windows XP Home 2002 Service Pack 1,AMD Athlon(tm)XP 3200+
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http://www.granadagames.com/
David T
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Posted: 29th Jul 2004 02:48
Odd- chances are that the respawn is just too big. I'll make it smaller.

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Mentor
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Posted: 30th Jul 2004 04:13
oops! sorry Dave, I don`t use a spollchicker and I am a victim of the first phonetic English teaching attempts in the 60's (in initial trials they got the age too advanced), I get it right most times, but sometimes I partialy slip back into phonetic >spelin< .

Mentor.

PC1: P4 hyperthreading 3ghz, 1gig mem, 2x160gig hd`s, Nvidia FX5900 gfx, 6 way surround sound, PC2: AMD 1.2ghz, 512mb ram, FX5200 ultra gfx, stereo 16 bit soundblaster.
David T
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Posted: 30th Jul 2004 05:13
no probllem. il change them no

I've added two new weapons, grenade and rocket launchers. Yum.

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David T
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Posted: 31st Jul 2004 01:21
Friday's update.

- Rocket launhers nad grenades fully work now. Tasy FX :p

- I've gained about 10fps on my computer now, by remove the "set text size" calls

- There's now a damage indicator, they're coloured bars wrapped around the sides of the screen that pulse when you're being shot from that direction.

Screens soon, once I get the water effects done.

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David T
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Posted: 31st Jul 2004 03:00
New weapon - FLAME THROWER!



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genius
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Posted: 1st Aug 2004 08:48
How do you get more ammo and change you weapons?

Why do they have BRAIL on Drive-Up ATM Machines?
Mitchell
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Posted: 1st Aug 2004 08:55
there's some alpha blending trouble when your flames overlap.. Or is that just me? Looking good, anyway

"A delayed game is eventually good, a bad game is bad forever"
- Shigeru Miyamoto
David T
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Posted: 1st Aug 2004 19:15
@genius: You get ammo by running into ammo powerups. You change weapon using the number keys, or mousewheel.

@Mitchell: yes, there is. A bug with DBPro's automipmapping it seems. Converting textures to DDS seems to be the answer. I've already done that with a few flames and it's looking good/

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Dave J
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Posted: 1st Aug 2004 21:59
He said he's already done that. o_O


"Computers are useless they can only give you answers."
David T
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Posted: 1st Aug 2004 22:22
Quote: "Sweet. Now you need to add Damage Indicators so I can see if some bastard munchkin is shooting me from behind while I am sniping. "


Take a look at the last screen, the red bar on the right. Same thing for top, bottom and left sides of the screen

Quote: "Awesome game."


Merci! Danke! Gratzi(sp?)!

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David T
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Posted: 2nd Aug 2004 00:01
Thanks - I'll see what I can do

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genius
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Posted: 2nd Aug 2004 04:43
Where are the ammo dumps?

Why do they have BRAIL on Drive-Up ATM Machines?
David T
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Posted: 2nd Aug 2004 04:45
Scattered around the map.

That is something I've added since the demo was released. New demo this week!

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genius
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Posted: 2nd Aug 2004 06:21 Edited at: 2nd Aug 2004 06:25
Cool! Can you add winning and make the ememies kill eachother faster? Make it harder? On an UZI, I can take out 150 guys before i run out of ammo... And how did you make it so smooth at 10 FPS?

Why do they have BRAIL on Drive-Up ATM Machines?
David T
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Posted: 2nd Aug 2004 18:49
Yes, there are adjustable difficulty levels. The game gets more difficult by increasing the enemy's health - which is often higher than the green team's health. The greens seem to have some edge over them somewhere

Now it's much more frantic, you really have to watch out if anybody's shooting at you as you die rather eassily.

How do I make it so smooth? The only thing that is frame-rate scaled is the movement speed. ie, at 60fps I set what hte movement should be. And then, if the game is played at 30fps, the program doubles the movement speed, to keep up.

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