Alies Uber The Munchkins!
I finally got it d/l. Looks wayyyyyy good, especialy considering you havn't been working on it very long. There's still a lot of shine to add, though
Like game wiz said, you couldn't see the water untill you fell in it, but seem to have fixed that now. The position of the weapons is a bit of kilter, though, and that needs some fixin. The GL for one is wayyyy too high. Oh yeah, and you might want to add some more realistic gravity. It feels like you're floating down instead of falling down. You really ought to add some shooting animations, as well. It's kinda disconserting to see a Medium Munchkin just floating towards you, and while you stare in wonder, your health goes steadilly down
The bots also seem to get stuck on the terrain, so they're just a runnin but they ain't a go'in
The bigest thing you need is some muzzle flashes: if you don't have the speakers on, you can't even tell you're shooting untill they fall down, lol. Oh yeah, and the rocket launcher flames should be more smoky. When I first played the game, I couldn't figure out why the flamethrower flames were going so far
Speaking of the flamethrower flames, they don't seem 3Dish enough; there's somthing... odd about them
I know it seems I'm kinda nitpicky here
, but some of those things will really add a lot to the gameplay. And belive me, I know how hard it is to be a lone developer
Even with the help of DBP and DM2
btw, grandla, I had the same problem as you. I think I d/l that file 6 times before I got it right
The trick is to d/l it maybe 15 minutes after the hour, then the file transfer woln't be interrupted by the refreshing of the server. If that doesn't work, try d/l it at diffrent times, i.e. d/l at 12:00, then 12:15, then 15:30, etc. etc. Eventually you'll get it. I think...
Anyways, looks
real good! Keep it up, by all means... (I swear, somtimes I wish I could do what you are doing...
)
~Hawkeye
[EDIT: lol, 13 smiles in one post? must be a record...
whoops, now it's 14, hehe]