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Work in Progress / COB - trying again

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Bizar Guy
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Location: Bostonland
Posted: 1st Jul 2005 08:12
The quickest way to get a thred to die is ask a mod to lock it. You'd better start that new thred when your demo's ready, though.


"If I wanted normal, why would I be here?"
-Me, just before being rushed to the emergency room
Psycho Gary
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Posted: 1st Jul 2005 08:53
Quote: "You'd better start that new thred when your demo's ready, though."


or what lol


ah never mind, ill just update this thread when i have something updated.... if it dont die, forget it :p

currently working on what i said im working on about 4 posts ago...

:p
Seppuku Arts
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Location: Cambridgeshire, England
Posted: 1st Jul 2005 20:21
Gary, I've got space to upload your demo on, weeewoooweeeewooooweeeewoooo......sorry I just lost all sense of sanity there.
Do you want me to upload the demo you sent me a few days a go or wait for you to send me a new one?

TEH_CODERER
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Location: Right behind you!
Posted: 2nd Jul 2005 22:58
No don't let it die. This project looks amazing and I want to at least get a demo of it before it dies!

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.dbspot.com
Seppuku Arts
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Posted: 3rd Jul 2005 09:47
you ignorant selfish and lazy pig, you start a project and don't have the guts to finish it, I spit on you...........

..........
..........

nah I don't mean it, just thought I'd tense you up for a weird reason
from what he sent me, if he sorts out his bugs he's got enough to release to please everyone on here and have enough to showcase (heck even with the bugs left in) Lets just say I love his demo, proffesional (well you won't be as impressed, because what I've seen of tutopia looks very proffesional too)

Psycho Gary
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Posted: 4th Jul 2005 00:21 Edited at: 4th Jul 2005 00:22
i aint quitting, im just improving it over...

i personally think this project sucks, and so im going over the system and redoing alot of aspects.... stay tuned

Quote: " you ignorant selfish and lazy pig"


the way i love life i can do a much better job of the current system... if you think its "professional", then wow, wait til you see the system improved over

:p
Seppuku Arts
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Posted: 4th Jul 2005 02:52
ignorant selfish and lazy pig......

Come to think of it, most people are.....not that I am .....I am worse mwahahahahahahahaaaaaaaaaaaaa!!!!!!!!!!!!!!!!


Good luck with it dude!

Deadly Shadow
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Location: Oklahoma , USA
Posted: 5th Jul 2005 10:22
Nice

Sega and Microsoft nothing but the best.

Psycho Gary
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Posted: 6th Jul 2005 09:37 Edited at: 6th Jul 2005 09:40
hey, whats the code to say how many polys are onscreen?

o, and update....erm...

made the character skeleton, he can now aim up and down, and am coding some ragdoll (BY MY SELF! (i dont like using dlls (or other peoples code))) indeed

:p
TEH_CODERER
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Posted: 7th Jul 2005 04:30
'print statistic(1)'

Ragdolls sound great!

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.dbspot.com
Psycho Gary
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Posted: 8th Jul 2005 23:29 Edited at: 8th Jul 2005 23:32
attached is tech demo of skeleton with mapped character... he can look up and down and move e.t.c.

if people think ive started this game, you wrong everything ive done so far is tech demos, and im picking parts out of all the tech demos to put into one last major piece which will be the actual game

im doing skeleton, models and animation tech demos now, last one was landscape and combat tech demo...

so far ive done collision, map maker, hanging, single, dual wielding, 2-handed weapons, skeletons, landscapes, enemies,

to do is better melee, ragdoll(maybe), annnnnd... improved AI... o, and a nice HUD and menus

so, this engine is coming to an end, then i can make the actual game with nice cinematics and better graphics, loads of weapons, and great story e.t.c.

wow, this engine has taken just over a year of 6 hours a day work so far, i have over 1 gig of tech demos and graphical features, coming to me writting over 1,000,000 lines of code this engine will be used for ALL my future games, not just COB, so i think its worth all the time im putting into it...
any questions about the game(COB) or the engine(SchizoEngine), please ask

[EDIT] o, the tech demos come to a total of 1.71 gig mwahah

:p

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Drew Cameron
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Posted: 9th Jul 2005 00:20
Quote: "1,000,000"


Um, that's great?
Nice project by the way, I haven't commented yet but I've been watching for a while.

Dumbo and Cool

WIP Board!
Psycho Gary
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Posted: 9th Jul 2005 00:43 Edited at: 9th Jul 2005 00:44
thanks, i played your demo of dumbo and cool and really looking forward to its release since ive left school and got loads of spare cash and all, i wouldnt mind paying for the full version

hopefully this game will end at least NEARLY as cool as yours

<plays dumbo and cool demo for break from coding>

:p
TEH_CODERER
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Posted: 9th Jul 2005 04:24
1,000,000? Woah! All the work I've done on Tutopia only came to about 100,000! But if you are using this for all future games as well then I guess it makes sense.

[url]andrewneale2004@yahoo.com[/url]
http://www.elbsoftware.dbspot.com
David R
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Posted: 9th Jul 2005 04:28
Quote: " 1,000,000"


Bloody hell! (sorry about swearing)

My game comes to about 7,000; and that takes about 45 seconds to compile.

Keep up the good work

[url=www.lightningstudios.co.uk][/url]
Seppuku Arts
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Posted: 9th Jul 2005 08:33
Jesus 1,000,000, mines not even a 1000, well if you add all the stuff on my old computer on DBC for Ronin, then maybe over a thousand

Psycho Gary
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Posted: 9th Jul 2005 10:35
thanks for positive comments everyone, hehe

Quote: "My game comes to about 7,000; and that takes about 45 seconds to compile."


all the different functions in my game are saved to seperate files... but to compile every one of em.... would take a few day or a few minutes... who knows :p

i just realised... 1,000,000 lines!? i NEED to go out more heh, gotta go see my amy

update = animation for running with 2 handed gun improved, gun flash made nice (post screenie later)

:p
Seppuku Arts
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Posted: 9th Jul 2005 23:08
well the guy who spends most of his time on the PC has a girlfriend! jelous.....she must ring you hoping you'd go out and have long romantic walks down the beach during sunset and you say nope, coding, you cruel evil lil $£%£"$£$! lol Well good luck with this thing called a.....whats it again, a SOCIAL LIFE, I wonder if tesco sells em

Psycho Gary
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Posted: 10th Jul 2005 03:11 Edited at: 10th Jul 2005 03:14
im amazed i have a social life actually, lol
im spending 2 whole days with amy in 2 weeks on the weekend...
i have tons of friends and am active/fit and do loads of crazy stuff...
thats why people think im "cool", i can do all the brainy computer work, and also do the physical strength work... GO GARY! mwahahahah

erm... back to reality... i hate me, hehe... taking a break from cob today to play POSTAL 2: APOCALYPSE WEEKEND, once complete, i shall carry on with cob

over and out

:p
Seppuku Arts
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Posted: 10th Jul 2005 09:53
Quote: "fit"

is that what Amy says you are.....you're msn pics say differant, you're not sexually attractive.....then again you're a guy and I'm not gay (believe it or not I am not Gay! ) Although some of your MSN pics I'm more attracted to.....but thats not you....I'll say no more, at this rate Gary's gonna whomp me one

Manticore Night
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Location: Ouinnipeg
Posted: 10th Jul 2005 11:21
Quote: "believe it or not I am not Gay! "

Quote: "some of your MSN pics I'm more attracted to"

Well that's convincing.

I'd say i'm "fit" too. Beacause I bike everywere! But people don't think I'm cool(but that might be because I threaten their lives on a daily basiss ). Nice game tho.

It's amazing how much TV has raised us. (Bart Simpson)
Seppuku Arts
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Posted: 10th Jul 2005 21:07
the other msn pics aren't him, I guess its hard to convince people that your not gay you know

Cool......I'm not called that much either (only by a couple of people, what freaks! I'm the opposite)
Hey Manticore, people would call you cool if you're that much of a bul..... I mean if they're scared of you all you have to do is, 'I'm cool or else' then snarl and shake your fist

Manticore Night
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Posted: 10th Jul 2005 23:15
Quote: "snarl and shake your fist "


It's more menacing if you run after them with large sharp knives

It's amazing how much TV has raised us. (Bart Simpson)
Psycho Gary
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Posted: 10th Jul 2005 23:34 Edited at: 10th Jul 2005 23:34
wow, what the hell happened here?

i meant "fit" as in physically, not sexual attraction... otherwise, no, im an ugly piece of work

Quote: "It's more menacing if you run after them with large sharp knives"


i like sharp stuff (plays with sharp things in corner)
i completed postal 2 already sucks, ah well, back to COB

:p
Psycho Gary
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Posted: 10th Jul 2005 23:35
wow, what the hell happened here?

i meant \"fit\" as in physically, not sexual attraction... otherwise, no, im an ugly piece of work

Quote: "It\'s more menacing if you run after them with large sharp knives"


i like sharp stuff (plays with sharp things in corner)
i completed postal 2 already sucks, ah well, back to COB

Quote: "believe it or not I am not Gay!"


thats not what you said to me last night (hehe, jokes)

:p
Dom
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Posted: 11th Jul 2005 00:29
I like fire!
Anyways I can't wait for a good demo as this looks pretty cool!


Thanks to Animeblood for the Logo!
Drew Cameron
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Posted: 11th Jul 2005 00:35
Quote: "thanks, i played your demo of dumbo and cool and really looking forward to its release "


Flattery!
And I hope my project ends up nearly as cool as this one

Seppuku Arts
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Posted: 11th Jul 2005 00:38
Quote: "Quote: "It's more menacing if you run after them with large sharp knives"

i like sharp stuff (plays with sharp things in corner)"



Long samurai swords sharpened the traditional way is perfect

Quote: "I like fire!"


Who doesn't name one guy on these forums that isn't a pyromaniac, go on, try

Quote: "thats not what you said to me last night (hehe, jokes)"


Gary, look I told you to keep that a secret, now you've told one of my secrets, well I'm sure everyone would love to know about you and herpes

Psycho Gary
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Posted: 11th Jul 2005 00:41 Edited at: 11th Jul 2005 00:43
Quote: "well I'm sure everyone would love to know about you and herpes"


haha, i gave you herpes! plus i today i got rid of em the old fashioned way, <chop and scream>

Quote: "Anyways I can't wait for a good demo as this looks pretty cool!"


thanks hope i can get a demo ready pretty soon :p

Quote: "And I hope my project ends up nearly as cool as this one"


heh, i wish

:p
Seppuku Arts
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Posted: 11th Jul 2005 00:46
chop and scream, of course, why didn't think of that? .............................................................................................................CHOP.....slowly reacts......AGGGGGHOOOOOOOHH....

Manticore Night
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Posted: 11th Jul 2005 12:58
Just wondering, what does COB stand for?

Is it like "corn on the COB", is the main caracter acctually a cob of corn?

A pyromaniac, sharp knife loving, gay, choped and screaming corn on the cob?

It's amazing how much TV has raised us. (Bart Simpson)
Psycho Gary
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Posted: 11th Jul 2005 19:14
COB - chronicles of Bob

the story of a psycho with a heart... he kills people quickly

:p
Seppuku Arts
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Posted: 11th Jul 2005 22:35
go bob!!!!!!!!!!!!!!most psychos aren't that nice, wow he does have heart oooooh my hero lol

Psycho Gary
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Posted: 16th Jul 2005 07:41 Edited at: 16th Jul 2005 07:42
http://photobucket.com/albums/v478/psychogary/latestscreenie.jpg

hmm, looks like ive taken a step BACK
this is screenie of latest tech demo, testing new gameplay features to add.
New in this pic is skeleton, looking up and down, new gunfire, and improving through animations :p
(i suck, whats YOUR excuse?)

character is still in temporary stages by the way, til i find a good modeller who can work to my requirements :p

:p
Drew Cameron
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Posted: 16th Jul 2005 07:51
Nice muzzle flare!


Katie Holmes does not endorse D&C or Drew Cameron.
Sergey K
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Posted: 16th Jul 2005 08:28
nice gun effect..


Working on my new scripting system for OnlineRPGs
over 130 commands have included to my scripting system!
Seppuku Arts
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Posted: 17th Jul 2005 07:59
sweet, i saw that on your weird 'recrutement video' but this is more clear than seeing it on your moniter through a lens very good


@Drew, these Katie pictures are getting sexier and sexier

Psycho Gary
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Posted: 17th Jul 2005 21:40
*update*:
better enemy AI... added enemy "see" ability, you can hide behind objects or behind enemies, and they cant see you... alert mode, if caught alert mode activates for some time... enemies patrol until they see you, then attack, when alert mode over, go back to their route.

2-player mode, share the same screen, camera zooms according to how far apart players are...

:p
Seppuku Arts
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Posted: 17th Jul 2005 22:34
sounds awesome

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