I could make you some wall running example?
[edit]
okey heres little demostration you could make the collision and moving and that its ´not going so fast.. lol (im lazy) well anyways you could edit the code to your perfect its simple (i think
)
make object sphere 1,1
make object plain 2,500,500
position object 1,0,0,0
position object 2,0,0,0
position camera 2,2,2
do
if object collision(1,2)=1 and shiftkey()=1 and wallrunning=0 then wallrunning=1
if wallrunning=1 then inc Y#,.01
if Y#=>1 then wallrunning=2
if wallrunning=2 then dec Y#,.01
if Y#=<0 then Y#=0:wallrunning=0:position object 1,object position x(1),0,object position z(1)
if wallrunning=1 then move object up 1,Y#
if wallrunning=2 then move object down 1,Y#
point camera object position x(1),object position y(1),object position z(1)
loop
you only need to add the moving animation collision and change speed and thats it.. lol(it's easy.And i have another game in progress named gladiator you battle in net and it will use wall running.. It's not yet w.i.p though and i litlle busy with Dark Ocean)
You singature was removed by mod because it was too cool..