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FPSC Classic Product Chat / FPS Creator X10 !

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Vulcan Omega
21
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Location: United Kingdom
Posted: 9th Nov 2006 22:47 Edited at: 9th Nov 2006 22:54
Hello everyone,

Was just looking around NVIDA website and found this.

http://www.nzone.com/object/nzone_fpscx10_home.html

Can't wait to get more information on this.

Currently 3 images posted there.

Vulcan Omega is closer than you think !
http://www.vulcan-omega.co.uk/
bond1
19
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Posted: 9th Nov 2006 22:52 Edited at: 9th Nov 2006 22:52
Well that answers the question if FPS Creator will still be usable once Vista is out!

I hear that Lee and Rich have been flown out to San Jose courtesy of NVIDIA for some type of product launch. Wonder if it has to do with the Geforce 8? This is great news in any case!

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://www.hyrumark.com
Vulcan Omega
21
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Location: United Kingdom
Posted: 9th Nov 2006 22:54
Indeed it is.

If you go to

http://www.nvidia.com/page/8800_games.html

Vulcan Omega is closer than you think !
http://www.vulcan-omega.co.uk/
bond1
19
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Posted: 9th Nov 2006 22:58
Sweet! FPS Creator is hitting the "big time"! It's nice to know that TGC is staying on the cutting edge of technology.

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://www.hyrumark.com
Samoz83
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Location: Stealing Ians tea from his moon base
Posted: 9th Nov 2006 23:00
wow looks a lot nicer in dx10

SaM
www.firelightstudio.co.uk
bond1
19
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Posted: 9th Nov 2006 23:16
Looks like there is a very cool water shader one of those pics.

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://www.hyrumark.com
ultraplex
18
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Location: cyberspace
Posted: 9th Nov 2006 23:25
what about us..if we upgrade to vista will we have to buy it or will we get a free update..?....

Never eat yellow snow
AJinx Team
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Posted: 9th Nov 2006 23:34
Ya, having to upgrade to Windows Vista would suck. I hope in this version of FPS Creator that the character models will look more up-to-date.

http://i38.photobucket.com/albums/e146/way2crazy/LogoTemplate-Logo_22.jpg
flashing snall
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Location: Boston
Posted: 10th Nov 2006 00:02
holy crap. it also looked like in the first ic, the guy was flying backwards, witch means (ithink) hit boxes!? maybe. this is awsome


"these shoes are 300 hundred dollars"-Shoes by Kelly http://smallgroup.be/
Jon Fletcher
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Location: Taunton, UK
Posted: 10th Nov 2006 00:14 Edited at: 10th Nov 2006 00:14
wow that looks cool, there was some talk with Rick that they were teaming up with a "big company" and really taking FPSC to a new level, this actually looks pretty exciting.

the screenshots look damn cool, but some look like max renders


bond1
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Posted: 10th Nov 2006 00:28 Edited at: 10th Nov 2006 00:30
Quote: "Ya, having to upgrade to Windows Vista would suck. I hope in this version of FPS Creator that the character models will look more up-to-date."


You'll either have to upgrade or get left behind in obsolesence, that's life...

Directx 10 is only for Vista, and is not backwards compatible with previous versions.

If there ever was a reason to upgrade to Vista right away, well now I have one!

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://www.hyrumark.com
filya
18
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Joined: 23rd Aug 2006
Location: USA
Posted: 10th Nov 2006 00:40
IF
{
1. those are actual screenies (and not renders) AND
2. that version of FPSC is a free upgrade for current FPSC users
}
THEN
{
1. I will buy Vista!
}



-- n00b at playing games...and now at making em too :p --
Silent Thunder
18
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Joined: 6th Feb 2006
Location: The Ship
Posted: 10th Nov 2006 00:50
nooooooooooooooooo!!!!!!!

A GeForce 8 series!?!??!

I only have 7 series, dang it, that's another $600.

Jon Fletcher
19
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Location: Taunton, UK
Posted: 10th Nov 2006 00:58
Quote: "THEN
{
1. I will buy Vista!
}
"


you mean you'll only buy the latest version of an amazing Operating system, utilizing hundreds of new features to enhance any workflow imaginable because of 1 small piece of software?

your call


Doughboy
18
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Posted: 10th Nov 2006 01:16
So we have to buy a new version of FPSC, a $200-$300 new operating system (assuming our current system can't handle it... thats more money to update your pc specs), and a GeForce 8 series level card?

How about TGC get working hard on improving what they have.

KeithC
Senior Moderator
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Posted: 10th Nov 2006 01:27
If we have to buy all that; I want a free coffee mug, and a set of custom golf balls.


bond1
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Posted: 10th Nov 2006 01:27 Edited at: 10th Nov 2006 01:29
Let's not let this get out of hand, nothing official has even been announced yet!

Quote: "So we have to buy a new version of FPSC, a $200-$300 new operating system (assuming our current system can't handle it... thats more money to update your pc specs), and a GeForce 8 series level card?"



Nobody knows if you'll have to buy a new version of FPSC, so I don't know where this is coming from.

Frankly I'm glad that TGC is updating FPSC for Vista and directx 10 video cards. It shows that FPSC has a future. Microsoft threw the baby out with the bathwater with directx 10, it is not backwards compatible. For FPSC to have a future it MUST be made compatible with Vista and DX10. This is good news, really.

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://www.hyrumark.com
FredP
Retired Moderator
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Posted: 10th Nov 2006 01:28
Vista requires 1GB of RAM to function efficiently.

Nickydude
Retired Moderator
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Location: Look outside...
Posted: 10th Nov 2006 01:29
On page 103 of the latest PC Zone magazine is this little nugget of info:

Quote: "Still sure you want to make the move to Vista? Because Microsoft's licensing of its new OS looks set to be more restrictive than ever. As an example, you're only allowed to install the new Windows twice, meaning if you regularly upgrade your motherboard or other key components, you're going to have to fork out for a new box of Windows. Add in some of the crazy, ill-conceived crap like DRM, and 'security' measures which amount to little more than beating the user over the head with confirmation dialogs, and it's a mass migration to Apple just waiting to happen."


If Windows wasn't so easily buggerupable then people wouldn't need to format their hard drive from time to time. 2 reinstalls max? Gives you something to think about doesn't it!

Best Regards,
Nickydude
bond1
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Posted: 10th Nov 2006 01:32
Yeah, that kinda sucks, but...

Everybody goes into freak-out mode whenever a new version of Windows comes along, but we all know that we'll be upgrading, how many people here are still running Windows 95? That's what I thought.

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://www.hyrumark.com
Steve J
18
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Location: Vancouver, Washington
Posted: 10th Nov 2006 02:05 Edited at: 10th Nov 2006 02:07
I am already going to buy a 8800gtx. 2.

edit: Just bought them.

http://phoenixophelia.com

Steve J, less, and less Controversial!
BULLSHOCK 2
Retired Moderator
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Location: Shocking Bulls
Posted: 10th Nov 2006 02:21
i have the beta of vista, and if V1 is anything like the BETA, i would NEVER buy it...its horribly slow, even with 2 gigs of ram and dual core processor, and SLI....

plus as a programmer you dont have the same options that you have with XP, like the program files directory...


http://www.seqoiagames.com/seqoiacorp/
MK83
FPSC Reloaded TGC Backer
18
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Location: Greeneville, TN
Posted: 10th Nov 2006 03:10 Edited at: 10th Nov 2006 03:31
here, here, what bullshock said, I tried vista beta, and that lasted about 2 hours. And I have 3 gigs of ram. I personally dont like vista. But life is all about change.


http://www.mk83productions.com http://www.freewebs.com/mk83
Candle_
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Location: kindergarten
Posted: 10th Nov 2006 03:51
Back to linux I will go..
Won't touch Vista with a ten foot pole.

bond1
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Posted: 10th Nov 2006 04:02 Edited at: 10th Nov 2006 04:06
Hey guys! Speak of the devil, I just recieved my newest issue of Maximum PC, and bundled inside was a showcase of directx10 games. And guess what, FPSC got it's own full page spread!

I've scanned the article and attached it as a jpg, take a look!

EDIT: Just took a look on the opposite page and there is a corresponing page devoted to DBPro as well

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://www.hyrumark.com

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JerBil
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Location: Somewhere along the Z axis...
Posted: 10th Nov 2006 04:19
I'm running Vista Ultimate RC1 and it's much better than the earlier beta. It is a little strange getting used to Vista's
"security" features, though.
If, for instance, your DBP app crashes, Vista will offer to
search for a solution. Of course, you are the solution, cause
you wrote the code, so...

In any case, by the time I can afford a 8800, dx11 will be out.

Ad Astra Per Asper
FredP
Retired Moderator
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Posted: 10th Nov 2006 04:23
Two things there that caught my eye:
Now you can make an FPS without all of the days,months,etc spent...

Right.Anybody can slap together a few segments and call it a game.Doesn't mean it's good.

2. No need to learn 3D modeling.

Only if you want to be stuck with stock media or free stuff or pay for models.

If TGC is smart they will sell the new FPSC (the one that won't run on my computer) on the cheap and do the model pack thing and apps and make the cash.
As a matter of fact they should get some of the people who have made models and apps for FPSC and do a deal with them to make them for the next FPSC...if it won't make their computers explode.
Right now in order to run the new FPSC (or Vista) I need more memory,a new graphics card and a miracle.
I just hope that TGC keeps improving on the "old" FPSC for those of us who can't or don't want to upgrade.
The article is interesting.I guess we will all have to stay tuned to see how it works out.

Airslide
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Location: California
Posted: 10th Nov 2006 05:05
Oh, figures, I'm about to upgrade my computer and Vista is coming out, and even my ugraded stuff won't work? And that new video board is going to cost a fortune....

Help save Stargate: SG-1! Click Here!
bond1
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Posted: 10th Nov 2006 05:16 Edited at: 10th Nov 2006 05:17
I've heard that previous versions of directx will be able to run in some sort of emulation under Vista, so this version FPSC should still work. But keep in mind that early next year, EVERY new pc sold will have Vista on it. TGC would be shooting themselves in the foot if they didn't keep their software on top of the upgrade game.

Usually I upgrade my system about once a year with new hardware, but I'm putting off buying ANYTHING until Vista comes out, it would be idiotic to buy a directx 9 video card right now.

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://www.hyrumark.com
Doughboy
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Location: Canada
Posted: 10th Nov 2006 05:33 Edited at: 10th Nov 2006 09:05
I took a hardware test to see if I could run Vista.

Quote: "Congratulations, your computer is Windows Vista capable because your system meets the Minimum requirements for Vista. If you want better desktop graphics for a richer experience check to see if your computer meets the Better requirements below; and for a truly great experience check the Best section below."


I do need to get some more ram though.

---
Edit

This X10 kinda makes me want to stop working with FPSC for now.. I mean, whats the point? If FPSC barely gets any attention now, I'm sure the current small ammount of time and effort FPSC get's will now go into this x10 for vista.

I would just like to hear an announcement saying v2 is in development. Forget 1.03 beta 645... put out a large update [and charge us more money!]. I would gladly pay another $50 for a large FPSC update fixing issues and adding in some new features [v2!].

I don't mean to be rude, it's just discouraging knowing that the time and effort seems to be going into another program.

V2, V2, V2...

Avenging Eagle
19
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Location: UK
Posted: 10th Nov 2006 09:14
AAARRRGGGHHH!!!!1!

I got a new computer for my birthday in August, and upgraded the graphics card. Now i hear this and think, i want that FPSC but not the hassle of buying hundreds of quids worth of stuff.

ofcourse, you could always set up a partition in your hard drive so that 50% of the space goes to XP and 50% to vista. I had that solution when i first moved from Windows 98 to XP (in effect, i could chose what operating system i used. I rarely used 98 but it certainly came in handy sometimes. I think this would be a good solution for those of you who want to keep you XP stuff but move into the future.

AE

Benjamin A
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Location: The Netherlands
Posted: 10th Nov 2006 09:51
Looks cool, but I'm not even sure if I want Vista at all. Haven't heard much good about it. I hope V2 will still be for XP and DX9 also.

Just a side note.... this bothers me somewhat (it has been bothering me for a while). As a FPSC user I still feel treated like dirt by TGC when it comes to news. If we ask for news, they tell us to wait until they're ready to release it. We're not allowed to ask. Yet, on a number of occasions, there is news and yet we do not hear about it through TGC first at all. TGC is giving the news first to others and then a few weeks later decide to let us in to it also.

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
Freddix
AGK Developer
22
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Location: France
Posted: 10th Nov 2006 12:04
One question hurt my head when I was reading these posts...
FPSC is developed using DarkBASIC Professional... It's 100% DarkBASIC Professional... So, if FPSCreator will have a windows VIWSTA Only version ... Will we have a DarkBASIC Professional X10 only compatible with Windows VISTA too ?

All we have to decide is what to do with the time that is given to us.
Raven
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Location: Hertfordshire, England
Posted: 10th Nov 2006 13:30
I wonder if this is still based on the DarkBASIC Professional Engine?

If it is, does this mean that a DirectX10 version is being developed???

Well, let's just hope that it takes better advantage of the API. Atleast one good thing is that DX10 optimises game engines better, meaning less overhead so you can have far more going on before perfomance hits happen. DX9 you have to code better to get better performance. Might be interesting seeng this.

Intel Core 2 Duo E6400, 512MB DDR2 667MHz, ATi Radeon X1900 XT 256MB PCI-E, Windows Vista Business / XP Professional SP2
CLiPs
18
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Location: California
Posted: 10th Nov 2006 14:08
Quote: "From the Game Creators comes a stunning new tool for the creation of first-person shooter games. From the dark horror of games like Doom 3 through the epic sci-fi of the Half Life series "


Does this mean there implimenting serverside, multimaps, various game play variations and all the other neat little frills you get when you play those games? That was the main reason I bought FPSC in the first place then later to find out that wasnt happening.

I mean don't get me wrong I am all about the improvement but you got to put this into a weigh and balance situation. Guys who have there PC's already have to fork out a ton of cash to get to the standards FPSC wants you to get to and I can understand but only if we are getting something out of it in the process...

Think about it, purchasing a new OS is 200 a new video card 600 and other various upgrades like ram say another 100.... see in most peoples cases they will just go out and buy a new pc when it gets this expensive. And yes this is alot of money for the average person.

So my main question here is if we get what there wanting us to get then what are they really offering in return with this X10 what features are improved what new addons are there and what can we expect as real support from TGC and not the guys on the forum?

No offense to anybody on the forum as you guys have been the lifeblood to FPSC....



Have you downloaded your CLiPs today.
Raven
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Posted: 10th Nov 2006 15:09
Quote: "Does this mean there implimenting serverside, multimaps, various game play variations and all the other neat little frills you get when you play those games? That was the main reason I bought FPSC in the first place then later to find out that wasnt happening."


There's quite a bit that become a let-down from FPSCreator v1.x

a) Scripting, is quite a limited affair and not exactly quick
b) Lightmapping, high-quality can take ages to do if not crash the editor. Even my Pentium-D 2.8GHz struggled computing the smallest levels with the high-quality lightmapping.
c) Shaders, most used would cause a SERIOUS loss of quality in the graphics.
d) Lighting, was just down-right poor quality throughout
e) Modding, creating new models, animation, and weapons is just a pure pain especially for newbies to this meaning that the Model Packs are not just a must-buy but essentical which quickly upped the overall cost.
f) Artificial Intelligence, was just a joke especially when using way-points. Most of the time my characters would get randomly stuck on nothing.
g) Physics, when it's good it's good, when it's bad it was just irritating. Ever tried making a trigger zone that make things explode.. you can't physically make them explode you have to throw an object at them to do it. I spent almost 2days trying to get consistant results and in the end eventually gave up.
h) Set to 30fps, WHY!?! Why on earth was the movement not timer-interpolation based?! That's just poor game programming period.
i) Editor was 3D, even on high-end video cards you can only have a small view-range without experiencing serious slow-down. The DBP Engine just can't handle it well enough for that to have been a valid solution. There is nothing wrong with having a 2D editor with 3D overlays for specific areas.
g) Cumbersome editor UI, with too many options. Just causes confusion and people to only ever edit with the most basic aspects.

The product is a good concept, just the execution that honestly was poor. They really need to hire some people who have game development experience as well as testing experience, rather than constantly relying on the community to test things. They need people to ensure the quality in their products; something that almost everything they sell today seems to lack.

Intel Core 2 Duo E6400, 512MB DDR2 667MHz, ATi Radeon X1900 XT 256MB PCI-E, Windows Vista Business / XP Professional SP2
Benjamin A
19
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Posted: 10th Nov 2006 15:16
Interesting how this thread seems to draw inactive FPSC users like flies.....

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
xplosys
18
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Playing: FPSC Multiplayer Games
Posted: 10th Nov 2006 15:34
This is probably in early development stages and I'm sure we will hear about it from TGC when it gets near completion. It's not like they are going to hide something that they sell. We should know how they operate by now.

Quote: "As an example, you're only allowed to install the new Windows twice, meaning if you regularly upgrade your motherboard or other key components, you're going to have to fork out for a new box of Windows."


I believe this is an error on the authors part. With Windows XP, you are only allowed to install it 3 times, after which you will have to contact Microsoft and tell them why you are installing it again. I call them almost daily due to reinstalls on client systems. I think the 2 install limit follows the same guidelines.

You can read about it here:

http://www.winsupersite.com/showcase/winvista_licensing.asp

As soon as I start building and selling Vista machines, I will have to update (or run a dual boot) for support purposes, but I otherwise would not run out and buy it. I like to wait for at least the first service pack before I dive in.

Anyway, I have a feeling that by the time x10 is out of beta, most of us will be using Vista anyway.

Best.

The forum provides a means to hide our true identity. Too bad we always screw up and let it be seen.

Luke314pi
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Location: Minneapolis, MN
Posted: 10th Nov 2006 15:35
So in this new version would anyone who wanted to play your game have to be a Vista user as well? That would seriously limit the number of users that could play your game...

bdgbdg
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Posted: 10th Nov 2006 15:35
The graphics seem amazing!!! But TGC should at least fix the frame-rate of FPS Creator now.

I hope those pictures aren't renders...

Project FPS - 71%
Silvester
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Posted: 10th Nov 2006 16:24
I see no point making it on Vista personaly,My dad has the latest vista installed,he had let me try it 10 minutes,and after 2 minutes i said like:

"Trow away that crap...NOW!"

Also,FPSC should atleast first hit V2 before going DX10,as DBP doesnt support DX10 yet either.

...No Signature here...
bond1
19
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Posted: 10th Nov 2006 16:45 Edited at: 10th Nov 2006 16:49
Quote: "I see no point making it on Vista personaly"


No point? What!? You would rather let FPSC be tied to WinXP forever? I just don't get it. Why get tied up writing a version 2 of FPSC for a dying operating system? XP is 5 years old.


Here's another interesting article from the same brochure where I posted the FPSC article, it talks about the future of XP and dx9. It's won't be doomsday when Vista is released as some of you seem to think. I personally can't wait for a dx10 version of FPSC, dx10 seems like it will be more streamlined and efficient. I've attached the jpg.

----------------------------------------
"Your mom went to college."
My FPSC stuff at http://www.hyrumark.com

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FredP
Retired Moderator
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Posted: 10th Nov 2006 16:59
All I know is that when the XBox 360 came out Microsoft dropped the XBox like a hot potato.
You can't tell me a lot of those retro games won't work on an XBox.
They lost money from people like me who would pay for those retro games on the XBox.
I hope Microsoft does a much better job of supporting DirectX9 when DirectX10 comes out...but I'm not betting on it.

Richard Davey
Retired Moderator
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Posted: 10th Nov 2006 20:35
Quote: "the screenshots look damn cool, but some look like max renders"


None of them are renders, I can guarantee you that. FPSC X10 was shown at the NVIDIA press event in Paris a few weeks back, it had 5 minutes of air-time and was followed by Crysis. Lee and Rick were at the NVIDIA launch party this week in San Jose, with a booth and I believe interviewed by MTV. We'll announce more as we're allowed. X10 is our way of indicating our support for DX10, NVIDIA hardware and Vista. The actual product is way from release status, and a heavily upgraded FPSC will ship well before X10 ever does.

And yes, FPSC X10 does mean a DB Vista is on the horizon also, but we've never hidden this fact ever.

"Bite my shiny metal ass" (Futurama)
"Don't ping my cheese with your bandwidth" (Dilbert)
Luke314pi
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Posted: 10th Nov 2006 20:38
Thanks for the update!!

Freddix
AGK Developer
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Location: France
Posted: 10th Nov 2006 20:42
@Rich: Yeah! you confirmed my doubts :p I was sure about that
good news I think.

All we have to decide is what to do with the time that is given to us.
bdgbdg
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Posted: 10th Nov 2006 20:51
What exacly is TGC working on right now? (on FPS Creator)

Project FPS - 71%
KeithC
Senior Moderator
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Posted: 10th Nov 2006 20:59
OK; I'm willing to bend on the custom golf balls.


Avenging Eagle
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Posted: 10th Nov 2006 23:58
Quote: "a heavily upgraded FPSC"


Nice

When X10 does come out (eventually), will it make all the model packs obsolete?

AE

Candle_
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Posted: 11th Nov 2006 00:11
Computer company says" we have a new faster computer coming out so we need you to make some more bloated software to make it go slower so they will upgrade to the next computer we have coming out in 18 months".

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