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FPSC Classic Product Chat / FPS Creator X10 !

Author
Message
DoOmEd MaRiNe
18
Years of Service
User Offline
Joined: 22nd Apr 2006
Location: lying in my sweat,drying my tears
Posted: 18th Nov 2006 11:19
The only thing im worried about is the ghrapics card's,i really dont want to fork out on a new ghrapics card when i just got a new one.
Half the users round here won't have alota cash,they went with FPSC cause it was cheap,will this new FPSC cost more?
Plus most users are pretty young what would they do.
Sure in pleased about DX10 but the rest of the users will get left behind

Cheers
Ollie

How can i feel if i can't breath.
Airslide
20
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 19th Nov 2006 17:00
Quote: "i really dont want to fork out on a new ghrapics card when i just got a new one."


Same here. I'm getting a GeForce 7600 (I think - I don't think it was 7800, since I don't think that comes in AGP) really soon and I can't get a hold of vista for awhile. Well, when my computer dies and I'm forced to buy a new one...

Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 21st Nov 2006 02:36 Edited at: 21st Nov 2006 02:37
Quote: "X10 is basically the working-title for our drive to upgrade our internal engines to DirectX 10 and Vista. I could bore you to death with the vast array of technical reasons why DX10 is so mind bogglingly great, but instead I want to highlight some of the benefits to you of our X10 plan:

hardcore users:
- you will be able to make Vista games before anyone else
- you will be one of the first to produce DX10 content
- there are features on a DX10 card than are totally exclusive
- be an innovator in a brand new territory - so many opportunities
- whatever you make will look better and run faster (by default)

casual users:
- by the time you upgrade to Vista, X10 will be well tested
- you will enter a community that has established advice for you
- most new machines will ship with Vista next year (+cheaper dx10)
"


Lee,

I think this is a huge deal for you and for us, but I have a few questions to ask.

1) Will we be able to use Multitexuted objects as static entities? (For those who are screaming at their monitors saying "you can do this with FPSC already!")You can add them as dynamic but not static.
2) Will there be a better system to remove unused content from the final build?
3) Will the game loading feature be improved to make it faster?
4) Will you be able to rotate the lights? (if there is a way to do it now let me know as I have failed trying)
5) Will the collision detection system be fixed?
6) Are you implementing more than one global timer? It would be nice to have more than one flickering light in a level.

These are just a fewof the many questions I have. also for those of us who do not own Darkbasic pro is there going to be a feature that will allow us to edit the source in an alternate studio?
I know that last on is a far stretch but it's worth a shot.

RF

Airslide
20
Years of Service
User Offline
Joined: 18th Oct 2004
Location: California
Posted: 21st Nov 2006 08:37
Quote: "1) Will we be able to use Multitexuted objects as static entities? (For those who are screaming at their monitors saying "you can do this with FPSC already!")You can add them as dynamic but not static."


You used to be able to have static multitextured objects, by not putting in anything in the 'texture' field. Unfourtunetly, the updates remove that little feature - literally fixing one thing and breaking another.

Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 21st Nov 2006 09:45
Quote: "You used to be able to have static multitextured objects, by not putting in anything in the 'texture' field. Unfourtunetly, the updates remove that little feature - literally fixing one thing and breaking another."


I know in v1 you could not have them as static. Hense the email I posted from Lee. I think it is an important feature.

RF

Red Ocktober
20
Years of Service
User Offline
Joined: 6th Dec 2003
Location:
Posted: 21st Nov 2006 22:50
i must say, i am really impressed!!! nice stuff Rick, Lee...

--Mike
Inverted
18
Years of Service
User Offline
Joined: 19th Nov 2006
Location: Oregon
Posted: 21st Nov 2006 23:08
I know this sounds dumb...
But what exactly is vista?
Whats the website?
Where can i get more info?
How much does it cost?

-Inverted

Opposites are different, not wrong
Samoz83
21
Years of Service
User Offline
Joined: 3rd May 2003
Location: Stealing Ians tea from his moon base
Posted: 21st Nov 2006 23:48
Vista is the new Windows [href]http://www.microsoft.com/windowsvista/ [/href] and http://en.wikipedia.org/wiki/Windows_Vista for more info

SaM
www.firelightstudio.co.uk

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