hehe thanks
, Haven't added as much as I hoped in the last day, (too busy winning ageia compos
) I improved the nebula texture, now has more colours and looks less black, and also added earth, however it still looks very dim, so I'll be working on adding atmospheres to them soon, I've also added a solar system plan view, so you can see where way you're going and where you are in the system, and eventually see enemys and move forces.
The most important change I've added is the way the solar system is handled, as currently it's 1000000000M in diameter, which is small compared to real life, and I also made planets and the moons 1/10th the real scale, as traveling towards something for a few hours isn't that fun, and as you can imagine having space of that size is boud to cause loads of float errors and make the objects shake around all sorts, but I made all the objects shift every 2km so that the players ship never exits the bounds -2000 to 2000 on each axis, this cuts down on the error, and adds alot more code, but means I can make very big solar systems.
I also revised the games storyline, this is the whole storyline of the game, so if you don't want to spoil yourselves then don't read it.
Game stars with you in orbit around earth, where you get some basic tutorials/training on howto control your ship, howto attack drones, and dock with stations and whatever, then you will report to your fleet by docking on the main carrier, from then you will travel into hyperspace to your first mission, you will goto a small sector close to earth, and you are to investigate a recent attack on the currently being contructed space station in that sector, and find out who was responsible, you first must find any surving ships or escape pods, once done you will find that ships of unknown design destroyed the station almost without hesitation and left once the station was destroyed, the computer logs from the black box on the station show where they went in hyperspace.
Your second mission is to go with the fleet to see where these attackers fleed to, upon arriving there, you find the local space to be totally empty, but suddenly a huge fleet of ships exit from hyperspace, with capitol ships many times the size of your own, you get an incoming transmission from the ships but are unable to understand what it says, several moments later the enemy ships open fire targetting the fleets main vessels, you are ordered to engage the enemy ships to little avail, after battling them for a while and the admiral of the fleet realises that the battle is pointless and that you have lost, you're ordered to come back to base for exacuation.
The remainder of the fleet, returns to earths orbit to begin repairs, you then have some time to trade goods for your ship and make repairs, but soon after the enemy fleet appears in earths orbit but there fleet has increaced in size dramatically, but they now have a main vessel many times the size of any in the enemy fleet, unprepared your fleet orders to defend earth no matter the cost, after a while of attacking the enemys and gradualy watching your fleet drop off the radar, the main enemy vessel turns towards earth and fires a huge beam weapon towards it, several minutes later explosions are seen around earths surface untill eventually the planet splits into many peices and a huge explosion shockwave comes across the solay system, sensors and visibility are totally down for several moments until you hear an evacuation call from one of the remaining earth vessels(exodus class carrier) once you land you travel during the sensor blackout to a remote earth base located deep within a dense nebula so the enemy won't be able to find you easily.
This base also acts as a scrapyard for decomissioned ships, and you are allowed to take one large ship and several fighters, due to earths fleet being reduced to nothing, and it's your job to find out what happened, your first job is to return to earth and recover survivors and any destroyed enemy ships to try and salvage information, while doing this you must attempt to avoid any enemy patrols should you be spotted you must jam the enemy communications and destroy them, because if they go outside of your jamming range you will likely be killed by the reinforcements.
Once done your scientists will study the enemy technology and attempt to find out why they destroyed earth and attacked you unprovoked, after a while you discover a partial enemy galaxy terretory map, however cannot translate there language, so you must seek new enemy ships to learn from and possibly steal technology from, so you pick the least guarded enemy outposts and launch an attack, once you have enmugh information from the enemy fighters about the language of the enemys you will need to find out why they have been attacking you, however information like that isn't stored in fighters or other small craft, so you must use some of the recovered enemy sensors to detect any nearby convoys, and destroy them.
Once done you will discover that it is in there races prophecy that a powerfull alien race guardian to this galaxy would one day awaken and drive out any intruders who stand in there way, and the initial message from them in the first battle was a warning to stay away from them, but since you didn't understand them they assumed you were to appose them.
However since you have now engaged them in multple attacks a peacefull solution was far from the question, so you must attempt to drive out this alien race and take back the galaxy they had destroyed from you, by clearing solar systems of enemy threats and building space stations and outposts, and when you capture enemy ships and study them, you will eventually be able to reverse engineer there technology, and create new, more advanced weapons and armours for your fleet.
Somewhere along the line when you have uncovered all the enemys galaxy map information, you will discover one planet which is marked as a location that should never be visited as any ships sent there have never returned, being very close to the center of the galaxy, sensors don't work too well there, and should you eventually go there, you will find the alien race that is far superior in technology to both your races, the moment you destroy one of there ships you will awaken them, and they will go on the offsensive by attacking all habited planets in the galaxy, hopefully you would then have enough technology and ships to stop them.
I also added engine effects, so when you turn on the main engines, the flames come out, and retract when not in use, also each map will be based on each solar system, so I won't have a vast espance inbetween stars instead you just travel between them and arrive there, this allows me to make a better game, and saves time.
and next to come is the rts mode so you can issue orders to friendly ships, and then hyperspace, so that you don't spend all day trying to get across the map, and currently that's how long it takes
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Engine effect~
http://img153.imageshack.us/img153/545/fex12wb3.jpg
Nebula and the star~
http://img153.imageshack.us/img153/4941/fex13bt8.jpg
Showing how far the distance between the battle and the moon is
http://img153.imageshack.us/img153/7664/fex14bi5.jpg
When fully zoomed out, a plan view of the system, and the 2 x's represent the earth and moon.
http://img85.imageshack.us/img85/313/fex15od5.jpg