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Work in Progress / Blockman Remix - puzzle comp entry

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Bizar Guy
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Posted: 9th May 2005 10:54 Edited at: 9th May 2005 11:06
I was reading through the forums when I noticed the TGC puzzle comp link above the posts, and after reading the rules immediately got to work on the coolest puzzle game (in my opinion, that is) that I knew how to program. After rigorous amounts of work I have a working puzzle game and menu system, although both are currently littered with so many bugs that I'm afraid to post a demo. Fortunately I have screens of what I've got so far, as well as a nearly complete layout.

GAME INFO:
This is a remake of the greatest calculator game ever - Block Dude. I have the TI-89 version called Block Man, but it's the exact same game with better graphics. My idea is to take the entire concept to the next level... 3D. Not only that, but I plan to have 11 levels including the practice level, and I've tried to code the game cleanly enough so I can do it without too much trouble. every two levels there will be a different area, such as islands, spaceports, haunted houses, and so on. I also am planning on drawing a few cut scenes in between the levels, becuase I like storyline, even if they don't contribute to the gameplay. One last thing is that in each of the levels there will be a golden key. this key isn't required to beat the level, but if you can collect all of them in one go, you'll get a password that opens up a cool place called block town. That last feature will be in the game depending on how much time I have. I don't know if this sounds like a little much, but I've alreadly worked out most of the game mechanics, so my hopes are that I'll reach all of my goals. Oh yeh, it's progammed in DB Classic ... sorry.

I almost forgot to say what the orgininal Block Dude was!!! Block Dude, for those of you who haven't heard of it, is a puzzle game where you're this little guy in a world full of blocks. You have to get to the exit of each level to progress, but in your way are many unmovable bricks. there are blocks which you can pick up on your head, which you must position wisely to reach the door. Each level gets harder and harder, and the game is very addictive.

X
This is a picture of the main menu. The large head follows your pointer, and is replaced by the corresponding text when you click on a button. Right now the head is an old mario one I made, but it will soon be replaced by Block Man's head.

X
An early Block Man model carrying a block on his head- the black backround will be replaced by different scenery in the final game. Also you can see a yellow block man spinning in the left corner. this will be replaced by a key.

X
Block Man near the exit door to the beta level (I plan on making this the second level in the game). Like all other graphics in the game, I will most likely replace this with with a better model once I build one.


If anyone has questions, positive feedback, or constructive critisism, I'd love to hear it.

I can't seem to be able to post screenshots... I'll try later...

Bizar Entertainment
Current games are -Cronicle: The Legend of the Elementals
-Game the Ultimate: Virtual Platformer

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fasdfsdaf
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Posted: 9th May 2005 13:13
That game rox! i'll definently test this game! Make sure you include baddies, along with the same setup for the special level (the TI-89 version) but i'd change the password...

[me]"My throat froze!"
[other person]"Force quit it next time..."
A.K.A Death Stalker
Bizar Guy
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Posted: 9th May 2005 19:15
Baddies are definitely part of the gameplay , as well as obsicals that kill you, but they can both be overcome by using blocks, as I don't want to stray too far from the puzzle idea.

Also, I'm not actually going to use any of the same levels, as all of them are 2D and all of mine are 3D- this will make sense when get figure out how to post my screens. But The special area sounds much cooler (and easier to program) than my vauge notion of block town, so I'll definitely make an exeption to the 3D levels and have the special area be the bonus indtead.

And don't worry about the password, becuase I've forgoten them all!
Any chance you could give me the password to the special level so I can map it out?

Bizar Entertainment
Current games are -Cronicle: The Legend of the Elementals
-Game the Ultimate: Virtual Platformer
fasdfsdaf
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Posted: 10th May 2005 06:24
play the game and say this as pass:



make SURE to include that lvl

[me]"My throat froze!"
[other person]"Force quit it next time..."
A.K.A Death Stalker
Bizar Guy
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Posted: 10th May 2005 07:38 Edited at: 10th May 2005 11:20
Nitrixik Studios: My game will only take four letter passwords... it didn't even work with a scpace at either end. Maybe I have the wrong version- Blockman v3.41. If this isn't the one you have could you piont me to the correct version?

Here's a list of the different areas and their baddies & obsticles:
Islands
-none

Desert
-sand cyclones

Jungle
-spiked tiger pits
-carniverous plants

Spaceport
-highway of flying cars
-electrical fences
-gaurd-bots

Haunted House
-ghosts
-zombies
-pools of slime
-spining spiked pillars

the list above isn't certian, although I know how to program them all and feel they will look very cool in the game.

UPDATES
since my last post I have changed a number of things.
-replaced the door and key models with new and improoved versions of them.
-built Block Mans head for the menu
-made my own pointer for the menu instead of using the standard one.
-fixed a movement bug that made you get caught when the blocks wern't 100% in line with the grid.
-made it so blocks can only be picked up if there's nothing on top of them.
-made it so Block Man wont jump unless he collides with a wall he can jump over.
-added in the restart level feature.

Bizar Entertainment
-Cronicle: The Legend of the Elementals -Game the Ultimate: Virtual Platformer
ABOVE GAMES ARE ON HOLD!!! Currently working on BlockMan Remix

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Bizar Guy
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Posted: 10th May 2005 07:44 Edited at: 10th May 2005 07:45
Here are the pictures I tried to show in my first post. They're a bit outdated now...

This is a picture of the main menu. The large head follows your pointer, and is replaced by the corresponding text when you click on a button. Right now the head is an old mario one I made, but it will soon be replaced by Block Man's head.

Bizar Entertainment
Current games are -Cronicle: The Legend of the Elementals
-Game the Ultimate: Virtual Platformer

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Bizar Guy
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Posted: 10th May 2005 07:46 Edited at: 10th May 2005 07:51
An early Block Man model carrying a block on his head- the black backround will be replaced by different scenery in the final game, so none of the levels will have the boring black backround. Also you can see a yellow block man spinning in the left corner. this will be replaced by a key.

Bizar Entertainment
Current games are -Cronicle: The Legend of the Elementals
-Game the Ultimate: Virtual Platformer

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Bizar Guy
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Posted: 10th May 2005 07:47 Edited at: 10th May 2005 07:49
Block Man near the exit door to the beta level (I plan on making this the second level in the game). Like all other graphics in the game, I will most likely replace this with with a better model once I build one.


After looking at these screenshots, I have to admit that the game looked considerably better when I ran it, and that it looks much better now.

Bizar Entertainment
Current games are -Cronicle: The Legend of the Elementals
-Game the Ultimate: Virtual Platformer

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Cian Rice
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Posted: 10th May 2005 11:08
I love Blockman I still play it on my calculator and this game looks awesome. It will be hard for mine to beat it.

fasdfsdaf
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Posted: 10th May 2005 13:50
Tight! I was wondering if you would care to share some code for detecting if anything is on another object...(email below)

[me]"My throat froze!"
[other person]"Force quit it next time..."
A.K.A Death Stalker
Bizar Guy
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Posted: 10th May 2005 19:47
Anime Blood: Thanks! You programing a blockman game too? It would be very awesome to see another character oriented puzzle game!

Nitrixik Studios: I don't mind showing the code at all- but for now I'd rather just post it here. I must warn you though, this code is very shakey and object oriented, and in DB classic.

Bizar Entertainment
-Cronicle: The Legend of the Elementals -Game the Ultimate: Virtual Platformer
ABOVE GAMES ARE ON HOLD!!! Currently working on BlockMan Remix
Pazza
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Posted: 10th May 2005 22:55
u seem to know where your going with this and the screenies look good

good luck!

"Bite my shiny metal ass!" - Bender
Cian Rice
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Posted: 11th May 2005 00:36
No mine's not a blockman game it's just a secret as to what it is. I obviously phrased it wrong.

fasdfsdaf
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Posted: 11th May 2005 02:43
O, i get it, nothing "fancy", just a hidden block that you see if it collides with any object infront of one you w ant to pick up. Only thing i don't get:


if object collision(12,200)>0 then wait 150 : make object cube 250,0
if object collision(12,201)>0 then wait 150 : make object cube 251,0
if object collision(12,202)>0 then wait 150 : make object cube 252,0

do you also hide the objects he picks up later? or delete them? i'm guessing 200, 201, and 202 are the boxes you can pick up, but why make the cubes with a size of 0? what do those do? (or is this some DBC thing?)

[me]"My throat froze!"
[other person]"Force quit it next time..."
A.K.A Death Stalker
Hawkeye
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Posted: 11th May 2005 03:15
AWESOME! Block Dude is my favorite calc game ever A remake in 3d is just what this needs. Good luck on the compo.

Bizar Guy
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Posted: 11th May 2005 03:30 Edited at: 11th May 2005 03:33
Anime Blood: That's fine. Compos are always better when there aren't too many copies of any one game.

Nitrixik Studios: That's what I meant when I said it was object oriented... those cubes the size of zero are there so that if they exist the blocks will stay on your head... this is one of the many pieces of code I need clean up before I program any other levels.

As for updates, I've built a few more models.
-Block Mans high poly head for menu completely finished
-Improoved Block Man model
-sand cyclone completed
-a few other baddy models are partialy completed

As soon as the game has enough graphical improvements, I'll post some more screens.

EDIT: This is a bit off topic, but how do I put a picture into my sig?

Bizar Entertainment
-Cronicle: The Legend of the Elementals -Game the Ultimate: Virtual Platformer
ABOVE GAMES ARE ON HOLD!!! Currently working on BlockMan Remix
Hawkeye
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Posted: 11th May 2005 03:52
Use


PowerSoft
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Posted: 11th May 2005 03:53
same as you would in a message
[img ] path [/ img]

[b]PowerScript: Currently Working on Expression Evaluating, thanks alot DavidT for the help
Bizar Guy
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Posted: 11th May 2005 04:46 Edited at: 11th May 2005 04:53
Does that mean it has to be online, or can I get it directly off my computer??

Currently working on BlockMan Remix
PowerSoft
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Posted: 11th May 2005 04:49
online.

unless your pc runs as a server and you shove it into an apache directory i think

[b]PowerScript: Currently Working on Expression Evaluating, thanks alot DavidT for the help
Hawkeye
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Posted: 11th May 2005 05:12 Edited at: 11th May 2005 05:12
Bizar Guy
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Posted: 11th May 2005 05:40 Edited at: 11th May 2005 05:49
testing sig pic... hmm...

EDIT: It works!!! Thanks everyone helping me out.

Currently working on BlockMan Remix
Bizar Guy
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Posted: 11th May 2005 06:40 Edited at: 11th May 2005 09:14
Well aside from the links to the actual game, the menus comletely finished!!

Here are some screens to keep people happy-






EDIT: I just noticed the wording in this is incorect about the number of levels and areas in the game. Fixed now.



EDIT: I CAN"T GET TO THE SPECIAL LEVEL IN BLOCKMAN ON THE TI-89!!!!

Currently working on BlockMan Remix
Bizar Guy
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Posted: 11th May 2005 10:07
I know I've made quite a few posts today, but I've been sick and have had lots of time to program.

I've gotten rid of pratcicaly all the bugs in the BlockMan beta that made me afriad to post a demo, which came as a huge shock to me. Way back two days ago, I was the only one who could play the game without runing into a huge glitch that would leave the player stuck inriversably. Now the gameplay is so smooth that I almost feel ready to star building more levels.

I'm not going to post what updates I've made, as there are so many and each by itself is trivial, but does the game great good all togeather.

Basicaly what I'm trying to say is that I may post the first demo with my next batch of screenshots.

Currently working on BlockMan Remix
Final Epsilon
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Posted: 11th May 2005 10:56
yay! blockman remade in 3d!

Ah... how it'd pass the time during many a math class.
fasdfsdaf
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Posted: 11th May 2005 12:54
I'll get you the pasword tomorow, my friend nows it. Try:



[me]"My throat froze!"
[other person]"Force quit it next time..."
A.K.A Death Stalker
Bizar Guy
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Posted: 11th May 2005 20:11
Final Epsilon: Ah, yes. I remember times when every student in my class was playing Block dude/Blockman as the math teacher droned on about something or other... strangely, we all did very poorly in that class.

Nitrixik Studios: Thanks. The passord there doesn't seem to work though, as I can't find an exclamation piont on the calculator...

Currently working on BlockMan Remix
Hawkeye
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Posted: 11th May 2005 22:02
On my Ti-83 Silver Ed. Plus, I had to use wTF - that's lower case for the w and upper case for the TF. Dear god that's a wtffy level if I ever saw one... I don't even know where to start!

fasdfsdaf
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Posted: 12th May 2005 04:27
ya, what he said.

[me]"My throat froze!"
[other person]"Force quit it next time..."
A.K.A Death Stalker
Bizar Guy
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Posted: 12th May 2005 05:04
Tried it... BlockMan v3.41 (my version) uses four letter passwords...

Currently working on BlockMan Remix
Bizar Guy
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Posted: 12th May 2005 07:42 Edited at: 12th May 2005 07:48
Well, the first demo's completed, although you can't download it yet, cause of technical difficulties (see edit).

here's a pic.


I've finaly fixed nearly all the bugs I could find in the game, so I'm going to see how much people like it, if they do at all that is.
This demo is only the beta level I've built, not even with the menu attached to it.

Controls are:
up key - look forwards
down key - look backwards
left key - look left
right key - look right
shift key - move / jump in whatever direction you're facing
return key - pick up / put down block
space bar - restart level
escape key - quit

If anyone can think of a better way to control Block Man, PLEASE let me know!

EDIT: DB spot gives me an error every time I try to register... Are there any other site I can use to set up downloads??

Currently working on BlockMan Remix
fasdfsdaf
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Posted: 12th May 2005 10:41
try wTF!

[me]"My throat froze!"
[other person]"Force quit it next time..."
A.K.A Death Stalker
Bizar Guy
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Posted: 12th May 2005 10:54
Sigh. I can't put an exclamation point into the password. If you have any idea how to, That would be great.

Currently working on BlockMan Remix
fasdfsdaf
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Posted: 12th May 2005 10:58
it's block dude that has the password

[me]"My throat froze!"
[other person]"Force quit it next time..."
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Bizar Guy
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Posted: 12th May 2005 11:57
Drat. I'll have to borrow my friends calculator to get it. I'll do that towmarow...

Currently working on BlockMan Remix
Bizar Guy
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Posted: 12th May 2005 20:18
Hi, I've been trying to register to DBSpot.com so I can post the first download, but everytime I submit my registartion it gives me this: Mailer Error: Language string failed to load: connect_host

Does anyone know what I did wrong, or know of another website I can use?

Currently working on BlockMan Remix
Hawkeye
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Posted: 12th May 2005 22:03
Please don't tell me you use Internet Explorer.. Jimmy delberately designed the site so it only works with Mozilla/Firefox That could be your problem.

EddieB
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Posted: 12th May 2005 22:08
I get it aswell



I use FireFox.

-Eddie

Bizar Guy
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Posted: 13th May 2005 05:24 Edited at: 13th May 2005 05:26
Hmm... I have Internet explorer, and every time I try to post the zip folder for the demo here it says 'page cannot be dislpayed' and doesn't post...

Currently working on BlockMan Remix
Bizar Guy
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Posted: 13th May 2005 05:47 Edited at: 13th May 2005 05:47
Why can't I post Zip files here under attachments??

Currently working on BlockMan Remix
fasdfsdaf
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Posted: 13th May 2005 08:19
you can...or get winrar and use .rar

[me]"My throat froze!"
[other person]"Force quit it next time..."
A.K.A Death Stalker
Bizar Guy
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Posted: 13th May 2005 08:22 Edited at: 13th May 2005 19:33
I know I should be able to post zip files, but I can't.

So I have thought up a temporary solution to the demo problem.

EDIT: never mind!!! There's a link on one of Sceletors postes below!!!

Currently working on BlockMan Remix
fasdfsdaf
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Posted: 13th May 2005 08:37
...or post here if you have a public address...

i'd like it, but don't use the one below, havne't changed it yet:

use:

(nstudios at gmail dot com)

[me]"My throat froze!"
[other person]"Force quit it next time..."
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Bizar Guy
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Posted: 13th May 2005 08:50 Edited at: 13th May 2005 10:36
Nitrixik Studios: I'm confused. You say not to use you email address you posted, but then just bellow that you say use:. Did you mean not to use (nstudios at gmail dot com) and instead use nstudios AT gmail.com?

Currently working on BlockMan Remix
fasdfsdaf
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Posted: 13th May 2005 10:19
no, i meant "dont use my e-mail button", and could you edit out the real e-mail (the one with the "@")? I don't like my e-mail getting harvested...

Thanks. Use that email though, I meant don't use my email button.

[me]"My throat froze!"
[other person]"Force quit it next time..."
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Bizar Guy
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Posted: 13th May 2005 10:42
Done. Sent.

Here are the controls again:

up key - look forwards
down key - look backwards
left key - look left
right key - look right
shift key - move / jump in whatever direction you're facing
return key - pick up / put down block
space bar - restart level
escape key - quit

Currently working on BlockMan Remix
Skeletor
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Posted: 13th May 2005 11:10
Email it to me at Skeletorsks1987@yahoo.com


Final Epsilon
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Posted: 13th May 2005 11:28
If you email me a copy, i'd be willing to temporarily host a copy for a while.

Email is down at the bottom of the post.
Bizar Guy
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Posted: 13th May 2005 11:36 Edited at: 13th May 2005 11:37
Done. Sent. (I think, I'm very tired, so I might have just imagined it...)
Right now I can't get compressed files off my computer, so the e-mails may be a little big...

Currently working on BlockMan Remix
Skeletor
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Posted: 13th May 2005 14:12
Heres your BlockMan Demo Bizar Guy, BlockMan Remix Demo Download Link

Thank Jimmy for the hosting!


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