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DarkBASIC Professional Discussion / [DBPro] - DBO modeling challenges -

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HowDo
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Posted: 21st May 2006 14:09 Edited at: 25th May 2006 06:17
HI All

Thought It might be a good Idea to have a DBO modeling thread.
Which like the coding thread you write some code that makes an object set by the winner of the last challenge.

Rule's:
1. No outside model packages to be used only the command set in DBPro.
2. Media made with code allowed, No loading of media unless made with code.
3. Your model may be static or moveable.
4. Time limit of challenge 2 weeks or less.
5. should be able to pick model up with one object command.

So the first challenge is to make a clock, anytype from carriage to grandfather, moving or not.

here's my entry.

starts 21/05/06 finishes in two weeks

One other thing, if I am entering, who do we get to judge the first round.

I'm not getting you down am I, Ho Look! another fancy Door?
BENOJ
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Posted: 21st May 2006 14:44
that doesnt seem to tell the time? just kind of spins around. But this seems cool may eneter if i have the time, got my gcse's the next 3 weeks



sneaky smith12
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Posted: 21st May 2006 14:58
I'll judge... I am horrible at making theese models.
I will try and not be bias to a 74 stingray corvette if anyone could make it.

If at first you dont succeed, LOWER YOUR STANDARDS.
HowDo
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Posted: 21st May 2006 15:04
BENOJ might get to do thetime later on when I can find someons code that will work with way I am doing it.

sneaky smith12 that would be very impressive if it could be done. maybe later on when we all become masters in DBO but for now will some shape of clock working or not.

I'm not getting you down am I, Ho Look! another fancy Door?
sneaky smith12
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Posted: 21st May 2006 15:11
I know. And I knew it was going to be on a clock...
It was a joke.

I was just wondering if I could be the judge for the clocks

If at first you dont succeed, LOWER YOUR STANDARDS.
Thebeely
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Posted: 21st May 2006 17:23
I'm in.


Kenjar
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Posted: 21st May 2006 17:39 Edited at: 21st May 2006 17:40
Quote: "I'll judge... I am horrible at making theese models.
I will try and not be bias to a 74 stingray corvette if anyone could make it."


With respect, if your horrible at making these models how can you judge? All you'd be saying is "I like the look of this one best!" which is just an opinion. No office intended! But I'd rather be judged by someone who understands the processes behind model making.

HowDo
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Posted: 21st May 2006 17:52 Edited at: 21st May 2006 17:54
Kenjar thanks for your reply hope you might be able to join in, As for judges I am thinking like you, we need someone who we know and have seen there work, from then on it will be who ever wins.

If when could get one of the DarkPhysic Team to judge them that would excellent.

While I am at it heres an update now has relly time display.


I'm not getting you down am I, Ho Look! another fancy Door?
BENOJ
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Posted: 21st May 2006 18:22
its cool, you shouild make a second hand aswell



HowDo
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Posted: 21st May 2006 19:08
well its now has a second hand, now how do you find out if a number is od or even as I would like to use that to make the weight thing swing back and fro.



I'm not getting you down am I, Ho Look! another fancy Door?
Tinkergirl
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Posted: 21st May 2006 19:21 Edited at: 21st May 2006 19:22
Use the MOD command. If you MOD a number with 2, and you get a 0, it's even, otherwise it's odd.

I'll have a go at entering this - I usually like trying to make stuff like this in the DBPro Challenge Thread. I'll do a grandfather clock.

[edit] Question: are media-free textures allowed? As in, code-made textures?
3Nigma
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Posted: 21st May 2006 19:31 Edited at: 21st May 2006 21:44
Quote: "Time limit of challenge 2 weeks or less"


..kk..I'm in. .I love challenges.

Cheers Dude

Knowledge belongs to the world...but not this time
CodemanV
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Posted: 21st May 2006 19:33
Hello

Quote: "now how do you find out if a number is odd or even"


Check whether the bit that represents one is on or off. on = odd, off = even.

HowDo
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Posted: 21st May 2006 19:34 Edited at: 22nd May 2006 00:06
If you can write the code that will make your textures then its ok.

cheers for the mod bit..

I'm not getting you down am I, Ho Look! another fancy Door?
sneaky smith12
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Posted: 21st May 2006 21:38
Quote: "if your horrible at making these models how can you judge"


I am able to use them... I understand how they work. I can make them i am just not as good as most ppl.

If at first you dont succeed, LOWER YOUR STANDARDS.
Tinkergirl
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Posted: 21st May 2006 21:50 Edited at: 21st May 2006 21:51
Okiedokie, here's my entry. Not bad for a couple of on-off hours.


It's a working grandfather clock - all three hands show the correct time (including the hour hand showing partial hours) and the pendulum swings once a second (returning to it's original position every two seconds).

It's a bit of filthy code - it's not done in a nice way - just hard coded numbers, but it looks and acts like a clock. Oh, and roman numerals on the clockface too.

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HowDo
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Posted: 21st May 2006 21:56
Hey Tinkergirl that neat for looks, amazing what can be done it a short time(< ).

I'm not getting you down am I, Ho Look! another fancy Door?
HowDo
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Posted: 22nd May 2006 00:09
Quote: "Oh, and roman numerals on the clockface too. "


Yeh! thought I'd brorrow that bit but can't seem to make them move out, my models on the large side.

I'm not getting you down am I, Ho Look! another fancy Door?
Tinkergirl
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Posted: 22nd May 2006 00:33
On this line:

You want to change the *0.22 to some larger number - the 0.22 is the diameter of the circle.
HowDo
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Posted: 22nd May 2006 00:58
Cheers Tinkergirl, now its got some numbers on it.




I'm not getting you down am I, Ho Look! another fancy Door?
HowDo
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Posted: 22nd May 2006 14:53 Edited at: 22nd May 2006 15:02
Broken it, turned back drop off, and now objects only appear if I use sync twice and I get a sync line.

Where have I gone wrong, even tried put position object in the main loop but that did not work.



edit
worked it out I remove the backdrop of command and cls now doing as it did the first time round.

I'm not getting you down am I, Ho Look! another fancy Door?
Tinkergirl
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Posted: 22nd May 2006 15:02
Why would you turn backdrop off? Backdrop is your friend - at least until you get a skybox.
HowDo
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Posted: 22nd May 2006 15:04
Ha I see have the wrong logic in my head, thought turning off was the right way.(write in note book backdrop on default)

I'm not getting you down am I, Ho Look! another fancy Door?
BENOJ
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Posted: 22nd May 2006 20:46
how do you get the object, to rotate around a point?



Phaelax
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Posted: 23rd May 2006 03:38
Quote: "Broken it, turned back drop off"

well if you changed her code, then technically you didn't break a fault in her code, just simply made one.

"Using Unix is the computing equivalent of listening only to music by David Cassidy" - Rob Pike
HowDo
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Posted: 23rd May 2006 05:59
Quote: "how do you get the object, to rotate around a point?"

About five hours of pulling your hair out, the answer is the two bars at the bottom with spheres on each end are connected to the center bar this what gets turned, as the others are limb to it.

I'm not getting you down am I, Ho Look! another fancy Door?
HowDo
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Posted: 23rd May 2006 15:20 Edited at: 23rd May 2006 15:21
Lost in thought has shown me how to make half a sphere, so now my glass dome looks a bit better.



I'm not getting you down am I, Ho Look! another fancy Door?

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HowDo
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Posted: 24th May 2006 06:49
Added a bit more to it.



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BENOJ
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Posted: 24th May 2006 21:05
i think you should set a sync rate, be cause i have a ... erm really good machine and the thing underneath spins so fast you can barely see it, ive slowed ti down a hell of a lot by setting the sync rate to like 60. looks very good.



Uncle Sam
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Posted: 24th May 2006 21:08 Edited at: 24th May 2006 21:10
I can judge.

I would judge on:

1. design
2. interface
3. detail
4. texture? (you can make textures in DB Pro)
5. overall look

I would grade it for each of these points, and then add up the totals. Since I'm not entering it would be fair. I'll do it if you want.

Uncle Sam
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BENOJ
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Posted: 24th May 2006 21:17
can someone explain to me the positioning of the numbers ont he face??

i get whats its doing and i know abotu cosine and sine etc.... i just dont get where you get the numbers from e.g. in how do's code:

for the hours:
position object 400+i,((-sin(i*-30))*90),((cos(i*-30))*90)+200,-110

where is the minus 30 comign from and y times by 90 etc...



scapino
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Posted: 24th May 2006 22:58
30 is the degrees from 12 oclock, to place the Hour object, each hour being 30 degrees from the last. Its an X,Y position (the sin cos esentially is giving you the x,y spot on a circle.

Kurt

HowDo
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Posted: 25th May 2006 06:15 Edited at: 25th May 2006 06:34
BENOJ like for the minsuets they are at 6 deg, so it looked like this.



so
position object 500+i,((-sin(i*-6))*105),((cos(i*-6))*105)+200,-110

((-sin(i*-6))*105)

sort of means the 6 = 6 deg 105 dsitance out form center.
the number are images that have put on an object plain in case you did not spot that.
Quote: "
ive slowed it down a hell of a lot by setting the sync rate to like 60. looks very good."


you must have better machine I only have a p3 64meg graphics card mind you its not bad for 20733 polys on the screen.



Uncle Sam I am quite happy for you to be the starting judge if no one else objects to its.(have looked at your site. )

I'm not getting you down am I, Ho Look! another fancy Door?
HowDo
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Posted: 25th May 2006 16:14 Edited at: 26th May 2006 07:14
I've put some play into it Now you can disassable it by left clicking and rotating by right clicking
Sitll working on how to make it one object to pick up.



I'm not getting you down am I, Ho Look! another fancy Door?

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BENOJ
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Posted: 25th May 2006 20:17
thats quite cool, theres no way i can enter this, justy had 4 exams in the last 4 days but ill enter the next one probably. Thts wierd im getting an fps of 66 when i launch that its only limitesd to 60... how odd



HowDo
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Posted: 26th May 2006 07:20
might be to do with the 200 polys that it see's when there a black screen (objects behind you).

Quote: "
4 exams in the last 4 days "


Hope you do well, will make all the diffrence later on in life.

I'm not getting you down am I, Ho Look! another fancy Door?
bosskeith
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Posted: 27th May 2006 10:34
Hmm looks like fun i may enter if i have the time

Ink all over the screen...and dang it! Signature still does not show.
HowDo
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Posted: 27th May 2006 12:02
Well seeing as most coders are in exams or other will extened it another week so some will hopefully have a chance of entering.

Its easy when you've worked out how to do it but dam hard getting there.

I'm not getting you down am I, Ho Look! another fancy Door?
Kenjar
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Posted: 27th May 2006 13:41 Edited at: 27th May 2006 13:43
Please ignore this posting, I've got too many tabs open in firefox and picked the wrong one :-(

HowDo
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Posted: 27th May 2006 13:52
Well before I posted this thread I made sure I had something to show, thats when I found out its was not as easy as I thought it would be.

Plus its to see just what is possiable with just a few objects, who knows what the next Challenge will be.

Also they will be here for anyone to use in there own code.

I'm not getting you down am I, Ho Look! another fancy Door?
HowDo
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Posted: 1st Jun 2006 16:28
Thebeely, 3Nigma and bosskeith are you still in on this challenge.

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HowDo
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Posted: 2nd Jun 2006 16:58
Used Lee's reflection DDS on my clock model, although its not within the rules of challenge just thought I'd show what it would look like.

You will have to down load and move the dds to the same place you put a copy of this programme to see it work.

If I can work out how it is done, and how to save one them may include it the programe as a make your DDS.



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HowDo
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Posted: 7th Jun 2006 15:15 Edited at: 7th Jun 2006 16:22
Not long to go before a winner is picked, so if you have not tried yet have a go.

you only have until june 11th then a winner is picked and the next challenge will be started.

some helpfull links on object bending.
http://forum.thegamecreators.com/?m=forum_view&t=80329&b=6

I'm not getting you down am I, Ho Look! another fancy Door?
Admin 7737
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Posted: 7th Jun 2006 17:43 Edited at: 7th Jun 2006 17:45
Hres my entry, It tells the REAL TIME!!

Or if u dont wanna download it...



Please tell me if it includes anything agest the rules!

-----------------------------------------------------------
Im in A race With 5 People And I'm in third, I over Take 2nd, In what position am I? (Email me for the Answer!)
BENOJ
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Posted: 7th Jun 2006 19:58 Edited at: 7th Jun 2006 20:16
ADMIN STOP CLAIMING THINGS AS YOUR OWN WHEN THEY ARE NOT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


i saw that on the codebase when i was trying to learn how to get the time etc.......

and TBH, thats missing the point!!! The idea was to make a clock in 3d hence "DBO modeling". This sint the first time youve done something like this!! just stop it!

also all the entries tell the real time, as far as i know

[EDIT] heres the link to it onto he codebase http://darkbasicpro.thegamecreators.com/?m=codebase_view&i=2496c841e393f3a70aea1bb9bb21df83
and heres the link to issues involving code stealig before:
http://forum.thegamecreators.com/?m=forum_view&t=79316&b=1
............and again
http://forum.thegamecreators.com/?m=forum_view&t=79615&b=10
[/EDIT]



HowDo
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Posted: 8th Jun 2006 06:54
Well Admin 7737 if you put the time display on to something that looks like a digital clock then you might be in with a chance.

I'm not getting you down am I, Ho Look! another fancy Door?
HowDo
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Posted: 12th Jun 2006 16:19
Well we have winner by default, as the only one to enter, and its.....



So its your turn to set the challenge

I'm not getting you down am I, Ho Look! another fancy Door?
BENOJ
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Posted: 12th Jun 2006 20:02 Edited at: 12th Jun 2006 20:03
how come, you entered a great clock too, although i havent seen tinkergirls. 'll have a look back now

[edit]
Oh yea i forgot about that one, that is a great clock
[/edit]



HowDo
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Posted: 13th Jun 2006 06:04
Well if more user had, had a go, then I might have been in with a chance.

However only one other user entered, thought only fair to do that.

Looking forward to what they may deside to choose.

Plus who ever wins the next round will have the choice of asking for something they might need in the game or other and not only that there would be a few items to choose from if finshed.

I'm not getting you down am I, Ho Look! another fancy Door?
BENOJ
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Posted: 13th Jun 2006 20:55
yeh, well my exa s finish on friday!!!! so i should be able to enter the next round - hopefully



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