Yo, just to clear up a few things.
A4 has for defo NOT pirated the meshes. He bought em off Jon a while back. They are A4 himself and his wife/partner/GF Lynn. He has full rights to sell them, and do what he wants with them.
Quote: "The skeleton face looks like clackety - jack from FPSC."
check out my attached image. that is definately NOT clackety. if you had taken the time to go and check you would realise it's nothing like. Probs not a great idea to accuse of piracy without propper evidence.
OK, so, defence lawyer work out of the way, A4, you need to be very careful once you start sellingthis stuff yeah? For example, you must take great care not to accidentally false adevertise:
Quote: "Its gonna contain 10 character models"
Not true. It will infact contain 2 character models, with 10 texture variations.
Also, I don't really think your texture work is at the quality of a commercial package. I'm not trying to be harsh or anything, I'm just being straight up honest. If you look at some of the FREE characters that have been given away recently by peeps like Rolfy, you will see that the standard of free stuff is way above that of this pack.
You can come back and slate me all you want, but I'm just offering my opinion, which is what these forums are all about. You can see by what I wrote at the top that I'm on your side, but here's my advise:
First up, the UV that Jon has done you is mirrored,so that arms and legs use the same texture on the left and right. Therefore if you add a little gash on the left, its there on the right too. THis tends to look a bit weak, and you may be better off adding an overall effect, or viens or something to get a less noticable mirror effect.
Second, facially all you male characters look the same. Dispite variations in damage to the male characters facial area (the one on the far right's face is probs the best bit of texture editing you've done), they all look the same. I can't honestly see anyone wanting more than two of these in a level at a time. When the facial detail is more generic, say, a skull it's ok, as all the faces could have rotted, but having an army of identical duva zombies just isn't going to be anyone's cup of tea.
I can see you have put alot of work into this, but I genuinely think you have missed a gap in the market. If you release a zombie pack you're competing with Bond1's model pack 4, which has beautiful textures and custom animations, and will basically blow you out of the water. Even if people have used MP4 to death and want more zombies, I think they'd be better off just retexturing bond's work, than buying your pack.
With a little more research you would have seen that there is currently a VERY high demand for a gangster pack. Something which you (of all people) should take to with flair. I think, scrap this. The zombies just dont compete with the quality of stuff already out there, instead take to retexturing the A4 mesh as various gangsters, and the Lynn Mesh as various hos (sorry lynn). Get a range of different ghetto dudes, and I guarantee you'll have a pack that sells better than this. Heck you could even included some of your tracks as beats etc.
Peace out
Butters
**edit. A4, nice to see you've dropped the typing in weird capitals thing... thought you did that because you had OCD, or are you all better now... oh and the image has TGC all over the skull texture because I didn't want to redistribute TGC material, but felt it was important to clear up the "has he stolen clackety jacks face?" thing