Thanks for the great comments all!
Quote: "The Weapon shader doesnt seem to work on EAI's weapons"
It does, make sure the shader path has been correctly applied in the gunspec of all weapons.
Now for what you have been waiting for...
Paralax Map segment shader
This shader will work on all stock and custom segemens as long as they have _S, _N, _D & _D2 Textures. As a side note, this is a Pixel shader 2.1 shader so make sure your card can support such shader model.
New Dante Shader {Can also be used on other characters with Normal, Specular maps etc)
This is purely a bump map shader for all your characters, but especially dante.
.Rar File attached containing both shaders
More shaders to come very soon!
CoZ
EDIT: Updated Shader File Name's to show Correct Shader name (paralax Not normal mapping). I have also Updated some of the shader info.