Quote: "DeleteTween seems to be causing a crash on Android"
Thanks, fixed for the next version.
Quote: "Also, I've noticed that GetFirstFile and GetNextFile don't work when using the Android AppGameKit player"
I couldn't replicate this
Quote: "on a Kindle Fire HD7", GetRawLightLevel always returns 0.0"
Unless they have a special API for their light sensor I'm not sure why it isn't working.
Quote: "Is there going to be an option to export to Eclipse and XCode projects?
The projects will still be available for us to use on our own, correct?"
Not at this time, but yes they are still available.
Quote: "I tried building the VS2010 template. It complained about not finding a file in "Paul's" directory"
Thanks, I've fixed the project file to use relative paths.
Quote: "I can't find any way to change the name of the .exe output on windows."
You can rename it to anything, it no longer requires a bytecode file of the same name.
Quote: "With #option_explicit, you can't define a local var inside a function like this "local myvar = 0""
Currently as intended, you must add the "as integer"
Quote: "it would make sence to me if we had steam integration aswell... to be able to submit agk apps to steam"
You don't need to add anything to your exe to be able to release on Steam. Although I get that it would be nice, we are not doing overlay integration at this time.
Quote: "if i try to make a v2 player on my blackberry playbook....is it going to work?"
Not yet, I will bring Blackberry up to date when I get a chance, and if it still exists by then.
Quote: "As agk is going on Steam what does this mean to those of us that don't use Steam?"
It's just a way for us to get a bigger market looking at AppGameKit, we have no plans to stop selling through our site.
Quote: "I've checked the Security settings of every directory in the hierarchy, all say I have "Full Control" and I've also taken ownership, and I still get the same error."
My next guess would be some kind of third party security software, like anti-virus preventing writing to certain locations, but it's a long shot.
Quote: "Can be the Lite version without nothing except the AppGameKit functions?
I mean, without In App purchase or Game center or anything else?"
GameCenter should already be excluded from the lite version, but there is reason to leave the revenue generating portions in, and was specifically requested when we were deciding what to include, so I can't please everyone.