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AppGameKit Studio Chat / agkstudio priority's

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smerf
14
Years of Service
Recently Online
Joined: 24th Feb 2005
Location: nm usa
Posted: 14th Aug 2019 04:50
I realise there are quite a few bugs that exists within agks currently. however that said, agks from a programmers standpoint still lacks basic IDE functionality that would be expected by most programmers from other IDE's. These options should be tackeled before issues with a scene editor or even issues within vulcan. As of now ive been unable to get the preview system to work for code preview. there are no indention lines for code blocks or folding functions or loops. also the suggestion help system does not seem to work, so when a command/keyword is typed it brings up no suggestions or help to use the commands. had this issue in all beta and alpha releases. I would also love to see an option to set 5-6 colors that would highlight an if to endif statement so when there is a lot of nesting or an out of place bock start/end it is immediately obvious. and makes code reading very clear. just a suggestion. also i miss being able to set bold text in the ide. and seems to be only a random seed for ide colors which seems like an oversight that someone shoved a workaround in rather then fix a design issue. not complaining here just pointing out some things that i as a programmer personally care about, cause there are a lot of us who will never wish to use agk other then a text editor and compiler
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SFSW
16
Years of Service
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Joined: 9th Oct 2002
Location:
Posted: 14th Aug 2019 05:27
Be sure to post your request on GitHub for consideration. I have also posted requests, mostly for baseline industry standard stuff that an IDE should have (such as standard scrollbar controls).
smerf
14
Years of Service
Recently Online
Joined: 24th Feb 2005
Location: nm usa
Posted: 15th Aug 2019 02:33
i have a few issues to report and requests but cant seem to find where on github to leave a response
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tiresius
16
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Joined: 13th Nov 2002
Location: MA USA
Posted: 15th Aug 2019 05:09
smerf
14
Years of Service
Recently Online
Joined: 24th Feb 2005
Location: nm usa
Posted: 22nd Aug 2019 08:20
ty tiresius
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Scraggle
Moderator
16
Years of Service
User Offline
Joined: 10th Jul 2003
Location: Yorkshire
Posted: 22nd Aug 2019 09:20
I agree entirely!
I can understand why TGC want to focus on the scene editor because that can bring in new users and therefore more revenue. However, if the IDE isn't made into a workable state (I still won't use it) then they run the risk of losing current users.
Kevin Cross
15
Years of Service
User Offline
Joined: 15th Nov 2003
Location: London, UK
Posted: 23rd Aug 2019 16:36
I can't use Studio until they fix the MacBook trackpad scroll speed.
OryUI - A WIP AGK2 UI Framework
c0d3r9
1
Years of Service
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Joined: 2nd Oct 2017
Location:
Posted: 23rd Aug 2019 17:23
At this point i don´t understand why we don´t hear anything from Paul or another TGC people.
Again.
Laptop: Win10@64bit - i3 2x2Ghz - 8GB Ram - 1TB HDD
Desktop: Win10@64bit - AMD Ryzen 5 2400G - MSI B450 Tomahawk - 8GB Ram - 240GB SSD
fubarpk
Moderator
14
Years of Service
User Offline
Joined: 11th Jan 2005
Location: Adelaide
Posted: 23rd Aug 2019 17:59
Quote: "At this point i don´t understand why we don´t hear anything from Paul or another TGC people"

I would imagine Paul is quite busy with fixes to AGKs and new enhancements for vulkan users
fubarpk
fubarpk on Itch...………...https://fubarpk.itch.io/
fubarpk on googleplay..https://play.google.com/store/apps/developer?id=fubarpk
c0d3r9
1
Years of Service
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Joined: 2nd Oct 2017
Location:
Posted: 23rd Aug 2019 19:20
I hope so
Laptop: Win10@64bit - i3 2x2Ghz - 8GB Ram - 1TB HDD
Desktop: Win10@64bit - AMD Ryzen 5 2400G - MSI B450 Tomahawk - 8GB Ram - 240GB SSD

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