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DarkBASIC Professional Discussion / The Artist's Challenge..

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Olby
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Posted: 20th Jan 2007 17:23
@David - Thanks a lot, now I wont be bothered with gfx anymore so I can fully finish my game now.

Thanks again this logo is very good,
Olby

AMD Sempron 3.1+ Ghz, 512MB Ram, ATI R9550 256MB Ram, Sound Blaster Live!, WinXP SP2, DirectX 9.0c, DBP 6.2
http://www.myspace.com/producerolby
Olby
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Posted: 23rd Jan 2007 23:53
@David - can I ask you about something more ? In my game (for which you created the Breakout2K logo) I need a game over screen. I tried with a plain bitmap font simply writing in the middle GAME OVER but it looks very empty! Can I ask you to create a game over screen for this game. It should not be bigger than 640x480 and must be in the same style as the game logo you created. Maybe you can make a cool text and a broken breakout pad (one that you created). That would be so cool, because I am almost completely finished my game and I credited you already as Gfx designer

Thanks already,
Olby

AMD Sempron 3.1+ Ghz, 512MB Ram, ATI R9550 256MB Ram, Sound Blaster Live!, WinXP SP2, DirectX 9.0c, DBP 6.2
http://www.myspace.com/producerolby
David Gervais
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Posted: 24th Jan 2007 12:12
Here ya go,..



Attached is a clean version (.bmp) without the sun in the background in case you prefer to add any effects in game and overlay the logo.

Cheers!

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Olby
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Posted: 24th Jan 2007 16:39
Heey cheers david thanks for the quick response I will signal you when the game is finished!

AMD Sempron 3.1+ Ghz, 512MB Ram, ATI R9550 256MB Ram, Sound Blaster Live!, WinXP SP2, DirectX 9.0c, DBP 6.2
http://www.myspace.com/producerolby
Hobgoblin Lord
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Posted: 9th Feb 2007 19:23 Edited at: 9th Feb 2007 22:01
What the heck is this doing on page 6 ?

Well I will use this opportunity to ask a favor of you Dave. Do you think you could make up a title screen for me with the name Photon Junction, thinking little light particles and all and a Tron kind of look. 1024,768

Thanks alot
HL

Xenocythe
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Posted: 9th Feb 2007 21:40
Can you do the word Hassassin with a sword/metal texture on the letters and kind o blood stained on the bottom

I would do it myself but you can do it better, and I don't have photoshop yet after my harddrive got wiped.

-Mansoor S.

(Formerly Xenocythe)
Milkman
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Posted: 10th Feb 2007 02:07
Why hasn't a mod stickied this? It is well deserving.

Who needs a signature?
David Gervais
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Posted: 10th Feb 2007 02:15
Just saw the requests,.. going to bed, but I'll fill the orders early tomorrow morning.

And this thread was never stickied because there was some debate about it belonging in the 2D all the way forum. I made a virtual copy of the 2D stuff from here there and they stickied that thread. Let's not get into another discussion of weather this thread should be stickied. Just keep it alive and it will be better than a sticky.

Nuf said, CHeers!
David Gervais
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Posted: 10th Feb 2007 11:07 Edited at: 10th Feb 2007 12:18
First the easy one..



Hobgoblin, doing your's next..

Cheers!

Here is what I managed for you Hobgoblin.. (attached zip has the full 1024x768 .bmp) and here is a sample peek...



Cheers! v2.0

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Scraggle
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Posted: 10th Feb 2007 11:43 Edited at: 10th Feb 2007 11:44
Hope you don't mind David but I had a go at this too.

My PC has semi-died. It won't allow me to compile code anymore and yet everything else seems to be working fine. So, I had a look for something else to do and this is where I ended up.





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David Gervais
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Posted: 10th Feb 2007 12:19 Edited at: 10th Feb 2007 12:21
Nice one Scraggle, and of course I/we don't mind, the whole idea of this thread is for us to help each other, and perhaps even inspire some fun.

Cheers!

Edit: Scraggle, what program did you use to make the logo? I like the bevel effect on the lettering.
Scraggle
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Posted: 10th Feb 2007 12:57
Photoshop CS2.
It is the only creative software that I know how to do anything with (apart from DBP of course) but I know it inside out.



David Gervais
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Posted: 10th Feb 2007 15:04 Edited at: 10th Feb 2007 15:10
Oops, the attached file was intended for the Community challenge thread. Unless you have downloaded and installed the latest build of the Break-In game, please ignore this attachment.

Thanks for the info Scraggle.

Cheers!

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Hobgoblin Lord
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Posted: 10th Feb 2007 17:33
Dave, thank you very much It looks great.

Vequor
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Posted: 10th Feb 2007 23:48
Hello David. I was wondering if perhaps you could texture the attached model for me. As long as it looks like metal I don't care what you do with it. Anyone who wants it is free to use it if they want. Screenshots below.





Btw, thanks on behalf of the community for the artwork you have been making.

Stay calm and keep a cool head

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Xenocythe
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Posted: 11th Feb 2007 07:00
Nice

Thanks David and Scraggle!

Those rock!

-Mansoor S.

(Formerly Xenocythe)
David Gervais
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Posted: 11th Feb 2007 12:51
Vequor, this is what I managed.. Take it or leave it, is up to you. (fyi, there is way too much poly count in items that do not require such detail. But hey, it's still a nice model.)



Attached is a zip with the new .3ds and a .x file version and of course the texture map to go with them.

Cheers!

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Vequor
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Posted: 11th Feb 2007 18:29
Thanks David. And thanks again for the compliment.

Stay calm and keep a cool head
Blobby 101
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Posted: 12th Feb 2007 19:34 Edited at: 27th Feb 2007 21:53
@Vequor. is that model free to use? not commersialy
edit: for a mention in the credits of course.


Projects: zlugs-2%
Hobgoblin Lord
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Posted: 13th Feb 2007 19:22
Dave,

If possible could you post the title screen for me without the text layer, so I can make a few different screens from it. Also what font is that? and if possible do you know where you got it.

Thanks
HL

David Gervais
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Posted: 13th Feb 2007 20:30 Edited at: 13th Feb 2007 20:31
Hello Hobgoblin, here is the clean background without the text. (I also put the earth font in the zip.)

The 'Earth font can be found easy enough by doing a google search for "Earth Font". this font was used for the word 'PHOTON' the subtitle J-U-N-C-T-I-O-N was done using Agency FB bold (one of the default MS fonts with windows iirc.) I placed the text on screen for 'junction' then resized the bitmap from 640x480 to 640x200. this compressed it on the vertical axis. I then applied the gradient etc etc on the fonts the usual way I do in ArtGem.

I hope this helps, Cheers!

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Hobgoblin Lord
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Posted: 13th Feb 2007 23:35
Thank you Dave.

Blobby 101
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Posted: 16th Feb 2007 10:45
just getting the thread off page two


Projects: zlugs-2%
Steve J
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Posted: 27th Feb 2007 16:44
Amazing what I still find when I look at this thread=D

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Chris Franklin_
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Posted: 27th Feb 2007 17:03
Nice stuff venquor

Steve J
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Posted: 1st Mar 2007 02:59
http://darkgamestudio.net/models.zip

All of Davids Space Craft models with 1024x1024 textures, and some heavy/light modification of all of the texture maps! Give Credit to David, but if you use the PSD/new texture maps, please credit me=).

Support Freedom by supporting fascism. For under hard conditions freedom prevails, while under stagnation, it crumbles to dust.
Steve J
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Posted: 1st Mar 2007 03:14
http://darkgamestudio.net/haha.zip


Included are just some more variations, no models.

Numbers added, names, signs, squad numbers, thats pretty much it.

Support Freedom by supporting fascism. For under hard conditions freedom prevails, while under stagnation, it crumbles to dust.
Steve J
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Posted: 1st Mar 2007 03:19
Sorry in the pod texture pack, there was an error, here is the real versions of the podship textures.

Support Freedom by supporting fascism. For under hard conditions freedom prevails, while under stagnation, it crumbles to dust.

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Steve J
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Posted: 1st Mar 2007 03:19
Second one.

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David Gervais
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Posted: 1st Mar 2007 13:00
Nice textures, I like the podship texture best.

Glad to see someone is having fun.

Cheers!
Steve J
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Posted: 2nd Mar 2007 01:27
Thanks, I thought it was extremely cool to test out the new versions. It improves the models a lot=D

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HowDo
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Posted: 3rd Mar 2007 12:00 Edited at: 3rd Mar 2007 12:15
Hi All

Looking for a night sky map for a sky sphere, found one for an earth globe that fits a sphere, now would like one for a night sky.

edit
ho! and can it be upside down and back to front.

Dark Physics makes any hot drink go cold.
Steve J
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Posted: 3rd Mar 2007 21:29
I dont exactly get what you mean by night sky...

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HowDo
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Posted: 3rd Mar 2007 21:59
like a map of the world to wrap around a sphere, I would like one of the stars at night to make a sky sphere.

Dark Physics makes any hot drink go cold.
David Gervais
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Posted: 4th Mar 2007 11:54
I have never done skyspheres or skyboxes and would have no idea where to start. Sorry, but perhaps someone else might be able to help.

Cheers!
HowDo
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Posted: 4th Mar 2007 11:57
Ok cheers for the reply, will just have to keep searching.

Dark Physics makes any hot drink go cold.
HowDo
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Posted: 4th Mar 2007 17:24 Edited at: 4th Mar 2007 17:29
Here's a request I know should be possible I would like the word 'Weather Station' made for putting on a to fit 800 width 90 height space.
if you can make it show some weather ,eg rain, lighting, snow and so on.. either in the letters or the background.

it's to go on the one wire weather project.

cheers

Dark Physics makes any hot drink go cold.
Steve J
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Posted: 4th Mar 2007 19:11
I dont know if this is what you meant, but here you go for a skysphere.

Support Freedom by supporting fascism. For under hard conditions freedom prevails, while under stagnation, it crumbles to dust.

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HowDo
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Posted: 4th Mar 2007 19:22
thank Steve J I'll give that ago, found one in the DPro demo planet plotter but it a bit big this might make the file size a bit smaller.

cheers.

Dark Physics makes any hot drink go cold.
Steve J
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Posted: 4th Mar 2007 19:29
Ill try and do the second request too HowDo.

pleading and needing and bleeding and breeding and feeding exceeding..where is everybody? trying and lying defying denying crying and dying..where is everybody?
HowDo
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Posted: 4th Mar 2007 19:49
cheers, I have the programs to do it but not the know how, just end up with mess, to me anyway.

Dark Physics makes any hot drink go cold.
Steve J
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Posted: 4th Mar 2007 19:49
Attached is what I got for the second request.

pleading and needing and bleeding and breeding and feeding exceeding..where is everybody? trying and lying defying denying crying and dying..where is everybody?

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David Gervais
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Posted: 6th Mar 2007 12:19
Poof! Here is one I did quickly..



Cheers!
HowDo
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Posted: 6th Mar 2007 13:30 Edited at: 6th Mar 2007 14:04
Wow! you guys are good better than I could imagine, think I am gonna have to find away to use both of them.

thank you.

edit
here what they look like in place, I am now thinking I should have ask for a bit wider but there you go.

ps screen res 1024,768 x 16

Dark Physics makes any hot drink go cold.

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Steve J
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Posted: 6th Mar 2007 16:47
looks great, except the transparency looks all weird.

pleading and needing and bleeding and breeding and feeding exceeding..where is everybody? trying and lying defying denying crying and dying..where is everybody?
HowDo
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Posted: 7th Mar 2007 05:08
Worked out why you did not understand my night sky request.

If I had ask for stars consolation of the sky, you might have got it.

Then again you to be clear on what you request is!

Dark Physics makes any hot drink go cold.
Steve J
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Posted: 8th Mar 2007 02:20
Hey David, since I was making a lot of textures for the ships, I was wondering if perhaps you could use your amazing low poly ship modelling skills to make a couple of these, and I would texture them if you attach the UV maps:

*A space station
*A "battleship" type space craft

If you can, it would be great!

pleading and needing and bleeding and breeding and feeding exceeding..where is everybody? trying and lying defying denying crying and dying..where is everybody?
HowDo
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Posted: 8th Mar 2007 14:50 Edited at: 8th Mar 2007 15:11
Here a bit of code I have taken from my weather project, Its the wind direction indicator, looking for someone who may be able to put the 16 wind points on it so that it looks like gauge image instead of letters in a near circle.



Dark Physics makes any hot drink go cold.
David Gervais
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Posted: 8th Mar 2007 22:41 Edited at: 8th Mar 2007 22:44
Here is a transparent .png you can use for the wind compass. If you like it that is..



Cheers!

Edit.. Added a sample with black background so you can see it better.
HowDo
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Posted: 9th Mar 2007 06:03 Edited at: 9th Mar 2007 12:36
Any chance of the file of above as save image is not as clear as I would like.

then I should be able to make 16 of them with each direction glowing green for when the pointer is pointing at heading.

cheers

edit

Ok so how do you do alpha channels in Paint shop Prox X as its driving nuts finding the right help file or page in book. else you may have to do all 16 pictures.

Dark Physics makes any hot drink go cold.

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